Player Matchup

Ares
Ares
Deividas_Robot
Ares
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
ThorCereal
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,386 Elo+
Party 2
Neith
Neith
Wet Penquin2441
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Xi PrO mAc x
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Ra
Ra
blastermind119
Ra
Level 29
God Stats
7W - 9L
1,527 SR
Queue Stats
43W - 51L
1,292 Elo+
Party 2
Team Averages
Level 14
1,475 SR
1,380 Elo+

VS

Team Averages
Level 40
1,622 SR
1,759 Elo+
Xbalanque
Xbalanque
Kelzano
Xbalanque
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,799 Elo+
Party 1
Loki
Loki
Lokis Horse
Loki
Level 29
God Stats
2W - 1L
1,623 SR
Queue Stats
97W - 37L
1,798 Elo+
Party 1
Aphrodite
Aphrodite
Stephs Toes
Aphrodite
Level 8
God Stats
11W - 0L
2,047 SR
Queue Stats
23W - 3L
1,958 Elo+
Party 1
Arachne
Arachne
TheDemonKing33
Arachne
Level 28
God Stats
4W - 0L
1,442 SR
Queue Stats
28W - 31L
1,297 Elo+
Solo
Hercules
Hercules
VVS CRKN
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
5,101
300
890
7,404
2,004
Apollo
ThorCereal
Apollo
10
3 / 9 / 0
7,295
429
9,093
17,360
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 1 / 1
4,924
290
0
1,203
177
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Xi PrO mAc x
King Arthur
6
1 / 10 / 1
5,846
344
2,930
10,630
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 17 / 1
6,726
396
11,678
16,131
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kelzano
Xbalanque
14
10 / 1 / 19
9,765
574
12,858
12,763
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 3 / 10
7,129
419
3,038
6,413
2,009
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Stephs Toes
Aphrodite
14
12 / 1 / 16
10,583
623
11,818
16,465
7,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 0
10,079
593
4,933
10,230
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
VVS CRKN
Hercules
13
11 / 1 / 12
9,198
541
12,909
11,679
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
98
6
Kills
41
45
Deaths
7
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Xbalanque
Kelzano
Xbalanque
10
1
19
19.5
W
2
3
10
2.33
W
Aphrodite
Stephs Toes
Aphrodite
12
1
16
20
W
6
1
0
6
L
Apollo
ThorCereal
Apollo
3
9
0
0.33
W
Hercules
VVS CRKN
Hercules
11
1
12
17
L
0
1
1
0.5
L
King Arthur
Xi PrO mAc x
King Arthur
1
10
1
0.15
L
2
17
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
45,556
52,728
Taken
57,550
17,609
Mitigated
24,716
3,110
Healing
30,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
890
687
0
0
7,404
2,004
185
87
7,317
2,220
0
W
Xbalanque
Kelzano
Xbalanque
12,858
5,211
0
3,509
12,763
4,441
3,840
3,741
8,997
0
41,236
W
3,038
690
0
750
6,413
2,009
26
2,113
4,200
0
9,781
W
Aphrodite
Stephs Toes
Aphrodite
11,818
2,921
5,816
11,078
16,465
7,608
1,241
3,641
10,709
40,480
0
W
4,933
3,778
652
5,222
10,230
5,512
3,766
442
9,090
0
51,354
L
Apollo
ThorCereal
Apollo
9,093
5,742
160
651
17,360
5,054
0
5,152
12,208
0
17,399
W
Hercules
VVS CRKN
Hercules
12,909
5,241
0
3,128
11,679
5,146
0
2,631
8,948
0
41,961
L
0
0
0
18
1,203
177
42
0
1,203
0
732
L
King Arthur
Xi PrO mAc x
King Arthur
2,930
1,315
0
125
10,630
5,846
100
2,227
8,403
0
9,697
L
11,678
2,401
305
1,851
16,131
4,528
0
4,352
11,779
27,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
46,754
52
Minions Killed
323
0
Camps Cleared
0
943,110
Distance Traveled
1,439,159
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,101
300
1
0
0
146,333
0
W
Xbalanque
9,765
574
74
4
0
292,759
1
W
Loki
7,129
419
13
1
0
288,683
1
W
Aphrodite
10,583
623
53
3
0
241,799
0
W
Arachne
10,079
593
119
7
0
281,722
0
L
Apollo
7,295
429
21
1
0
270,387
0
W
Hercules
9,198
541
64
4
0
334,196
0
L
Neith
4,924
290
0
0
0
28,707
0
L
King Arthur
5,846
344
12
1
0
237,926
7
L
Ra
6,726
396
18
1
0
259,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role