Player Matchup

Guan Yu
Guan Yu
Masters
BøøstedEgo
Guan Yu
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Genetics
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Masters
ItzMarc
Merlin
Masters
Level 156
God Stats
24W - 13L
1,766 SR
Queue Stats
335W - 254L
2,992 MMR
Party 1
Chernobog
Chernobog
Masters
Markus
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
Spudio
Heimdallr
Masters
Level 160
God Stats
3W - 2L
1,538 SR
Queue Stats
19W - 8L
2,980 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 140
1,561 SR
2,095 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,634 SR
2,681 MMR
Cerberus
Cerberus
Masters
OverpoweredUSB
Cerberus
Masters
Level 160
God Stats
17W - 12L
1,649 SR
Queue Stats
347W - 298L
2,732 MMR
Solo
Apollo
Apollo
Masters
TESLAENGINEER
Apollo
Masters
Level 87
God Stats
15W - 8L
1,580 SR
Queue Stats
203W - 152L
3,248 MMR
Solo
Cabrakan
Cabrakan
Masters
Tepelman
Cabrakan
Masters
Level 159
God Stats
20W - 17L
1,717 SR
Queue Stats
290W - 235L
3,052 MMR
Solo
Raijin
Raijin
Masters
Zyrhoes
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
iceice
Loki
Masters
Level 160
God Stats
19W - 12L
1,723 SR
Queue Stats
476W - 372L
2,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BøøstedEgo
Guan Yu
15
2 / 1 / 3
8,561
571
8,104
12,876
8,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Athena
Genetics
Athena
11
1 / 3 / 5
7,193
480
5,368
14,929
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
ItzMarc
Merlin
15
2 / 4 / 1
8,785
586
5,962
8,258
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Markus
Chernobog
12
1 / 2 / 4
7,179
479
4,894
7,213
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Heimdallr
Spudio
Heimdallr
15
1 / 1 / 2
8,486
566
8,017
8,678
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SobekAphroditeTsukuyomiTiamatSet

VS

Bans
Ao KuangNemesisScyllaErlang ShenThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 2 / 2
8,770
585
9,340
13,549
10,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 3
9,011
601
5,396
10,123
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Tepelman
Cabrakan
11
0 / 1 / 5
6,900
460
3,735
8,827
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Raijin
Zyrhoes
Raijin
15
3 / 0 / 3
8,687
579
9,060
5,674
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
iceice
Loki
14
3 / 2 / 6
8,245
550
8,303
10,099
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
7
Kills
11
11
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BøøstedEgo
Guan Yu
2
1
3
3.5
L
Athena
Genetics
Athena
1
3
5
1.17
L
Merlin
ItzMarc
Merlin
2
4
1
0.63
L
Chernobog
Markus
Chernobog
1
2
4
1.5
W
Cerberus
3
2
2
2
L
Heimdallr
Spudio
Heimdallr
1
1
2
2
W
2
2
3
1.75
W
Cabrakan
Tepelman
Cabrakan
0
1
5
2.5
W
Raijin
Zyrhoes
Raijin
3
0
3
4.5
W
Loki
iceice
Loki
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
35,834
51,954
Taken
48,272
30,014
Mitigated
26,709
17,267
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BøøstedEgo
Guan Yu
8,104
1,550
1,806
6,432
12,876
8,071
0
7,276
5,600
0
56,155
L
Athena
Genetics
Athena
5,368
1,048
0
3,649
14,929
12,946
57
5,881
8,634
24,658
0
L
Merlin
ItzMarc
Merlin
5,962
687
0
692
8,258
2,927
0
4,733
3,525
72,517
0
L
Chernobog
Markus
Chernobog
4,894
3,029
0
748
7,213
2,366
825
1,724
5,489
0
45,799
W
Cerberus
9,340
1,037
0
6,378
13,549
10,675
0
2,022
11,527
62,064
0
L
Heimdallr
Spudio
Heimdallr
8,017
5,375
0
3,940
8,678
3,704
0
1,896
6,571
0
67,219
W
5,396
3,732
0
5,436
10,123
3,506
906
715
9,408
0
66,984
W
Cabrakan
Tepelman
Cabrakan
3,735
627
0
2,235
8,827
7,503
0
3,669
5,158
16,633
0
W
Raijin
Zyrhoes
Raijin
9,060
857
0
1,252
5,674
1,846
0
2,778
2,896
72,658
0
W
Loki
iceice
Loki
8,303
2,634
0
4,483
10,099
3,179
0
2,146
7,953
0
59,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
41,613
542
Minions Killed
594
0
Camps Cleared
0
1,468,392
Distance Traveled
1,521,075
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,561
571
123
8
0
340,941
8
L
Athena
7,193
480
28
2
0
284,056
6
L
Merlin
8,785
586
150
10
0
268,976
7
L
Chernobog
7,179
479
93
6
0
299,531
1
W
Cerberus
8,770
585
147
10
0
296,541
4
L
Heimdallr
8,486
566
148
10
0
274,888
4
W
Apollo
9,011
601
150
10
0
306,264
4
W
Cabrakan
6,900
460
24
2
0
295,500
5
W
Raijin
8,687
579
163
11
0
298,790
5
W
Loki
8,245
550
110
7
0
323,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role