Player Matchup

Cthulhu
Cthulhu
ChadDingus
Cthulhu
Level 13
God Stats
9W - 9L
1,498 SR
Queue Stats
18W - 22L
1,458 Elo+
Solo
Da Ji
Da Ji
CipherFox
Da Ji
Level 29
God Stats
16W - 14L
1,476 SR
Queue Stats
78W - 83L
1,452 Elo+
Solo
Neith
Neith
Jamesdeandidit
Neith
Level 6
God Stats
10W - 12L
1,350 SR
Queue Stats
30W - 30L
1,398 Elo+
Solo
Bellona
Bellona
SmoothWhistle
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Solo
Olorun
Olorun
baiyeqingsu
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,364 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,405 Elo+

VS

Team Averages
Level 13
1,441 SR
1,464 Elo+
Discordia
Discordia
AlreadyAce
Discordia
Level 16
God Stats
13W - 8L
1,583 SR
Queue Stats
258W - 181L
1,566 Elo+
Solo
Apollo
Apollo
Faithshirohana
Apollo
Level 15
God Stats
3W - 6L
1,354 SR
Queue Stats
19W - 20L
1,391 Elo+
Solo
Vamana
Vamana
GINCAFETO
Vamana
Level 7
God Stats
14W - 14L
1,500 SR
Queue Stats
141W - 117L
1,382 Elo+
Solo
Kukulkan
Kukulkan
NashPower
Kukulkan
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nuttybxr
Tsukuyomi
Level 26
God Stats
2W - 4L
1,268 SR
Queue Stats
321W - 381L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChadDingus
Cthulhu
14
3 / 5 / 0
9,141
366
7,332
15,130
11,903
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
CipherFox
Da Ji
17
10 / 7 / 2
12,278
491
16,714
19,772
14,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 9 / 4
10,473
419
11,250
18,726
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
0 / 9 / 3
9,327
373
3,094
16,994
14,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
15
1 / 10 / 4
9,822
393
8,009
19,065
7,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlreadyAce
Discordia
18
6 / 5 / 8
12,362
494
13,905
9,854
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 0 / 3
13,925
557
5,406
10,878
4,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
GINCAFETO
Vamana
20
19 / 2 / 6
16,143
646
27,762
22,500
22,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
NashPower
Kukulkan
18
4 / 4 / 6
11,821
473
10,432
8,786
3,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Nuttybxr
Tsukuyomi
16
5 / 8 / 10
12,058
482
12,351
23,337
9,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
18
Kills
39
40
Deaths
19
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlreadyAce
Discordia
6
5
8
2
L
Cthulhu
ChadDingus
Cthulhu
3
5
0
0.6
L
Da Ji
CipherFox
Da Ji
10
7
2
1.57
W
5
0
3
6.5
W
Vamana
GINCAFETO
Vamana
19
2
6
11
L
4
9
4
0.67
W
Kukulkan
NashPower
Kukulkan
4
4
6
1.75
W
Tsukuyomi
Nuttybxr
Tsukuyomi
5
8
10
1.25
L
Bellona
0
9
3
0.17
L
Olorun
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,399
Damage
69,856
89,687
Taken
75,355
55,794
Mitigated
43,947
15,152
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlreadyAce
Discordia
13,905
1,292
0
1,211
9,854
3,437
1,235
2,216
7,638
67,212
0
L
Cthulhu
ChadDingus
Cthulhu
7,332
490
0
0
15,130
11,903
315
5,638
9,399
22,542
0
L
Da Ji
CipherFox
Da Ji
16,714
3,749
0
4,107
19,772
14,344
0
3,524
16,168
0
68,669
W
5,406
2,394
0
5,280
10,878
4,877
3,360
1,735
9,143
0
98,177
W
Vamana
GINCAFETO
Vamana
27,762
12,674
0
5,837
22,500
22,802
4,725
4,228
18,272
0
138,605
L
11,250
4,637
0
5,557
18,726
7,309
539
5,801
12,683
0
47,996
W
Kukulkan
NashPower
Kukulkan
10,432
839
0
750
8,786
3,407
1,884
3,279
5,507
53,283
0
W
Tsukuyomi
Nuttybxr
Tsukuyomi
12,351
4,341
0
8,171
23,337
9,424
400
3,883
19,454
0
58,065
L
Bellona
3,094
438
0
573
16,994
14,607
866
663
16,331
0
34,396
L
Olorun
8,009
3,718
27
4,888
19,065
7,631
1,717
8,084
10,769
60,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
66,309
404
Minions Killed
660
0
Camps Cleared
0
1,890,117
Distance Traveled
2,262,018
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,362
494
94
4
0
439,329
0
L
Cthulhu
9,141
366
42
2
0
374,081
0
L
Da Ji
12,278
491
100
4
0
398,794
4
W
Apollo
13,925
557
156
6
0
463,870
5
W
Vamana
16,143
646
230
9
0
443,822
2
L
Neith
10,473
419
80
3
0
400,423
1
W
Kukulkan
11,821
473
105
4
0
461,103
3
W
Tsukuyomi
12,058
482
75
3
0
453,894
4
L
Bellona
9,327
373
77
3
0
362,930
1
L
Olorun
9,822
393
105
4
0
353,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role