Player Matchup

Tiamat
Tiamat
Lonkinius
Tiamat
Level 57
God Stats
6W - 12L
1,411 SR
Queue Stats
385W - 399L
1,328 Elo+
Solo
Danzaburou
Danzaburou
ProdigyKajun
Danzaburou
Level 32
God Stats
4W - 8L
1,393 SR
Queue Stats
133W - 137L
1,510 Elo+
Solo
Ymir
Ymir
SekundeM
Ymir
Level 69
God Stats
8W - 5L
1,524 SR
Queue Stats
49W - 41L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
dogegamergabe
Tsukuyomi
Level 68
God Stats
7W - 4L
1,802 SR
Queue Stats
137W - 120L
1,500 Elo+
Solo
Sylvanus
Sylvanus
takeo300
Sylvanus
Level 102
God Stats
17W - 14L
1,542 SR
Queue Stats
142W - 157L
1,419 Elo+
Solo
Team Averages
Level 66
1,535 SR
1,453 Elo+

VS

Team Averages
Level 81
1,424 SR
1,486 Elo+
Xbalanque
Xbalanque
Albakins
Xbalanque
Level 29
God Stats
1W - 9L
1,075 SR
Queue Stats
39W - 34L
1,506 Elo+
Party 2
Eset
Eset
Hadouken7090
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,476 Elo+
Party 2
Khepri
Khepri
XBloodReinaX624
Khepri
Level 113
God Stats
11W - 6L
1,780 SR
Queue Stats
345W - 353L
1,455 Elo+
Party 1
Achilles
Achilles
Zentesta
Achilles
Level 108
God Stats
2W - 7L
1,265 SR
Queue Stats
274W - 261L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xMandalorianx
Tsukuyomi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lonkinius
Tiamat
10
1 / 0 / 0
5,349
486
3,141
5,210
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ProdigyKajun
Danzaburou
10
0 / 0 / 3
5,506
501
3,309
5,418
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
3 / 2 / 1
6,090
554
4,179
7,812
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
dogegamergabe
Tsukuyomi
12
3 / 2 / 1
6,664
606
5,669
5,674
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
takeo300
Sylvanus
10
4 / 0 / 1
6,288
572
4,097
6,880
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albakins
Xbalanque
8
0 / 2 / 0
4,769
434
3,328
4,978
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 1
5,572
507
4,749
5,163
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,821
438
2,520
7,075
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Zentesta
Achilles
9
1 / 1 / 1
5,479
498
3,666
7,619
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Tsukuyomi
xMandalorianx
Tsukuyomi
10
2 / 3 / 0
5,969
543
4,204
8,431
3,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Albakins
Xbalanque
0
2
0
0
L
1
3
1
0.5
W
Tiamat
Lonkinius
Tiamat
1
0
0
1
W
Danzaburou
ProdigyKajun
Danzaburou
0
0
3
1.5
W
Ymir
3
2
1
1.75
L
0
2
0
0
L
Achilles
Zentesta
Achilles
1
1
1
1.5
W
Tsukuyomi
dogegamergabe
Tsukuyomi
3
2
1
1.75
W
Sylvanus
takeo300
Sylvanus
4
0
1
4.5
L
Tsukuyomi
xMandalorianx
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
18,467
30,994
Taken
33,266
14,660
Mitigated
11,203
13,188
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Albakins
Xbalanque
3,328
900
0
1,917
4,978
1,045
0
1,257
3,721
0
25,796
L
4,749
1,013
275
1,474
5,163
1,970
218
3,257
1,906
24,802
0
W
Tiamat
Lonkinius
Tiamat
3,141
177
0
2,467
5,210
3,090
273
2,211
2,747
29,287
0
W
Danzaburou
ProdigyKajun
Danzaburou
3,309
1,653
0
3,474
5,418
1,555
192
893
4,525
0
33,484
W
Ymir
4,179
1,291
0
2,253
7,812
3,031
0
2,174
5,526
29,995
0
L
2,520
32
0
814
7,075
2,412
0
3,063
4,012
14,744
0
L
Achilles
Zentesta
Achilles
3,666
950
0
2,992
7,619
2,678
0
2,383
5,211
0
23,466
W
Tsukuyomi
dogegamergabe
Tsukuyomi
5,669
1,643
0
589
5,674
3,747
0
0
5,674
0
39,490
W
Sylvanus
takeo300
Sylvanus
4,097
1,139
1,136
3,269
6,880
3,237
0
1,623
5,253
18,094
0
L
Tsukuyomi
xMandalorianx
Tsukuyomi
4,204
782
0
1,744
8,431
3,098
0
1,457
6,706
0
31,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
26,610
292
Minions Killed
237
0
Camps Cleared
0
955,452
Distance Traveled
965,550
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,769
434
58
5
0
184,026
1
L
Eset
5,572
507
47
4
0
187,278
1
W
Tiamat
5,349
486
40
4
0
184,856
2
W
Danzaburou
5,506
501
73
7
0
174,430
3
W
Ymir
6,090
554
72
7
0
186,322
3
L
Khepri
4,821
438
21
2
0
195,618
7
L
Achilles
5,479
498
47
4
0
211,613
1
W
Tsukuyomi
6,664
606
78
7
0
215,235
1
W
Sylvanus
6,288
572
29
3
0
194,609
3
L
Tsukuyomi
5,969
543
64
6
0
187,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role