Player Matchup

Ne Zha
Ne Zha
Bronze III
Eranthoz
Ne Zha
Bronze III
Level 106
God Stats
4W - 2L
1,531 SR
Queue Stats
37W - 24L
1,522 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Godcrusader23
Cu Chulainn
Bronze III
Level 135
God Stats
1W - 3L
1,526 SR
Queue Stats
30W - 18L
1,522 MMR
Party 2
Scylla
Scylla
Bronze III
lordstino
Scylla
Bronze III
Level 127
God Stats
9W - 7L
1,594 SR
Queue Stats
37W - 24L
1,522 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,550 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,505 SR
1,587 MMR
Danzaburou
Danzaburou
Silver I
LordSipra
Danzaburou
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,471 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
ROKY777
Kumbhakarna
Gold I
Level 137
God Stats
14W - 8L
1,750 SR
Queue Stats
31W - 27L
1,816 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Wargrad
Baron Samedi
Gold IV
Level 69
God Stats
0W - 3L
1,265 SR
Queue Stats
31W - 38L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eranthoz
Ne Zha
16
1 / 2 / 12
12,161
608
14,766
16,610
10,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Godcrusader23
Cu Chulainn
16
4 / 3 / 9
12,763
638
12,270
16,612
16,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
lordstino
Scylla
18
9 / 2 / 3
13,697
685
24,183
10,031
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BacchusThothChang'ePersephoneAphrodite

VS

Bans
TiamatCupidAchillesMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordSipra
Danzaburou
15
3 / 5 / 3
12,568
628
13,810
16,854
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ROKY777
Kumbhakarna
16
2 / 2 / 4
11,543
577
4,990
27,734
32,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Wargrad
Baron Samedi
14
2 / 7 / 4
12,202
610
15,402
16,726
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
7
7
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Eranthoz
Ne Zha
1
2
12
3.5
W
Cu Chulainn
Godcrusader23
Cu Chulainn
4
3
9
2.83
L
Danzaburou
LordSipra
Danzaburou
3
5
3
0.9
L
Kumbhakarna
ROKY777
Kumbhakarna
2
2
4
2
L
Baron Samedi
Wargrad
Baron Samedi
2
7
4
0.57
W
Scylla
lordstino
Scylla
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
34,202
43,253
Taken
61,314
30,680
Mitigated
49,747
13,834
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Eranthoz
Ne Zha
14,766
2,624
0
5,404
16,610
10,424
1,466
8,680
7,930
0
55,225
W
Cu Chulainn
Godcrusader23
Cu Chulainn
12,270
2,223
0
5,786
16,612
16,742
727
6,179
10,433
0
40,637
L
Danzaburou
LordSipra
Danzaburou
13,810
4,225
0
2,442
16,854
8,789
1,144
6,184
9,932
0
82,309
L
Kumbhakarna
ROKY777
Kumbhakarna
4,990
601
0
650
27,734
32,645
141
10,779
15,134
13,904
0
L
Baron Samedi
Wargrad
Baron Samedi
15,402
1,089
3,698
3,031
16,726
8,313
299
5,898
10,238
61,623
0
W
Scylla
lordstino
Scylla
24,183
2,804
446
2,198
10,031
3,514
1,084
5,615
4,416
90,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
36,313
232
Minions Killed
216
0
Camps Cleared
0
1,095,457
Distance Traveled
995,118
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,161
608
41
2
0
393,117
6
W
Cu Chulainn
12,763
638
50
3
0
373,418
6
L
Danzaburou
12,568
628
131
7
0
318,321
1
L
Kumbhakarna
11,543
577
8
0
0
389,264
6
L
Baron Samedi
12,202
610
77
4
0
287,533
1
W
Scylla
13,697
685
141
7
0
328,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role