Player Matchup

Cerberus
Cerberus
JAPP TH3 RIPPER
Cerberus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,432 Elo+
Solo
Discordia
Discordia
Lady Mewcat
Discordia
Level 29
God Stats
48W - 72L
1,359 SR
Queue Stats
760W - 824L
1,451 Elo+
Solo
Fenrir
Fenrir
StillWildboy
Fenrir
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
50W - 59L
1,181 Elo+
Solo
Ra
Ra
TFX_PePpAs_
Ra
Level 7
God Stats
0W - 3L
1,089 SR
Queue Stats
15W - 18L
1,316 Elo+
Solo
Danzaburou
Danzaburou
lunaesun
Danzaburou
Level 5
God Stats
0W - 2L
1,163 SR
Queue Stats
7W - 11L
1,117 Elo+
Solo
Team Averages
Level 13
1,322 SR
1,299 Elo+

VS

Team Averages
Level 32
1,523 SR
1,309 Elo+
Thor
Thor
Arkey8742
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,139 Elo+
Party 1
Ra
Ra
ChefChevreuil
Ra
Level 8
God Stats
3W - 1L
1,665 SR
Queue Stats
14W - 22L
1,313 Elo+
Solo
Cerberus
Cerberus
Darling San8229
Cerberus
Level 7
God Stats
3W - 0L
1,433 SR
Queue Stats
18W - 16L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
PikeDeefox29
Danzaburou
Level 23
God Stats
13W - 11L
1,456 SR
Queue Stats
38W - 51L
1,320 Elo+
Solo
Tyr
Tyr
geoffrey080
Tyr
Level 118
God Stats
4W - 2L
1,560 SR
Queue Stats
31W - 38L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 5 / 10
12,790
984
14,173
28,754
29,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Lady Mewcat
Discordia
19
4 / 10 / 9
13,069
1,005
16,779
17,956
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
6 / 9 / 4
13,052
1,004
10,773
19,265
9,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
4 / 10 / 7
12,570
967
13,286
22,096
11,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lunaesun
Danzaburou
15
0 / 2 / 1
10,187
784
1,732
3,880
1,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
2 / 6 / 22
12,289
945
7,151
13,294
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 6 / 13
12,579
968
12,477
11,663
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
19
6 / 2 / 17
14,081
1,083
15,889
20,689
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
PikeDeefox29
Danzaburou
19
2 / 1 / 18
12,678
975
14,200
6,837
2,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
23 / 3 / 6
17,056
1,312
35,970
17,370
10,718
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
18
Kills
36
36
Deaths
18
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thor
2
6
22
2.17
W
3
6
13
1.58
W
Cerberus
6
2
17
7.25
L
Cerberus
4
5
10
1.8
L
Discordia
Lady Mewcat
Discordia
4
10
9
0.85
W
Danzaburou
PikeDeefox29
Danzaburou
2
1
18
11
L
Fenrir
6
9
4
0.89
L
4
10
7
0.75
W
23
3
6
8.67
L
Danzaburou
lunaesun
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,743
Damage
85,687
91,951
Taken
69,853
57,521
Mitigated
34,390
7,415
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,151
1,515
0
0
13,294
5,346
0
6,914
5,889
0
15,249
W
12,477
2,179
1,257
1,210
11,663
5,440
0
9,020
2,618
40,298
0
W
Cerberus
15,889
3,068
212
2,244
20,689
10,655
0
14,191
6,448
28,743
0
L
Cerberus
14,173
3,131
0
2,780
28,754
29,833
0
11,139
17,615
27,008
0
L
Discordia
Lady Mewcat
Discordia
16,779
3,342
177
1,701
17,956
5,741
0
4,041
13,915
43,370
0
W
Danzaburou
PikeDeefox29
Danzaburou
14,200
7,761
0
641
6,837
2,231
0
5,134
1,678
0
30,946
L
Fenrir
10,773
3,892
0
829
19,265
9,300
0
4,233
15,032
0
23,009
L
13,286
3,716
1,518
198
22,096
11,542
0
7,892
14,204
33,875
0
W
35,970
6,859
0
2,170
17,370
10,718
0
8,979
7,214
0
52,283
L
Danzaburou
lunaesun
Danzaburou
1,732
1,000
0
212
3,880
1,105
0
1,061
2,819
0
6,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
68,683
190
Minions Killed
200
9
Camps Cleared
5
930,191
Distance Traveled
1,128,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,289
945
15
1
0
220,525
0
W
Ra
12,579
968
74
6
2
196,318
1
W
Cerberus
14,081
1,083
31
2
0
224,678
0
L
Cerberus
12,790
984
34
3
2
259,404
0
L
Discordia
13,069
1,005
76
6
1
162,327
0
W
Danzaburou
12,678
975
43
3
2
215,585
1
L
Fenrir
13,052
1,004
22
2
6
205,635
2
L
Ra
12,570
967
43
3
0
209,196
0
W
Tyr
17,056
1,312
37
3
1
271,123
0
L
Danzaburou
10,187
784
15
1
0
93,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role