Player Matchup

Guan Yu
Guan Yu
Darl0uPato
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 2
Neith
Neith
Eppi1970
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
N00B_SLaYeR2008
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,777 Elo+
Party 1
Thor
Thor
PollieBurtels
Thor
Level 28
God Stats
3W - 1L
1,807 SR
Queue Stats
135W - 95L
1,779 Elo+
Solo
Poseidon
Poseidon
Speedrace0381
Poseidon
Level 48
God Stats
0W - 1L
1,717 SR
Queue Stats
50W - 66L
1,444 Elo+
Party 2
Team Averages
Level 25
1,605 SR
1,654 Elo+

VS

Team Averages
Level 23
1,655 SR
1,587 Elo+
Sol
Sol
EccoMafia
Sol
Level 29
God Stats
24W - 11L
1,774 SR
Queue Stats
197W - 176L
1,523 Elo+
Solo
Ullr
Ullr
FlyiingSquad
Ullr
Level 17
God Stats
2W - 0L
1,607 SR
Queue Stats
12W - 2L
1,783 Elo+
Solo
Cthulhu
Cthulhu
KIKIMOU81
Cthulhu
Level 25
God Stats
10W - 1L
1,851 SR
Queue Stats
199W - 151L
1,491 Elo+
Solo
Ne Zha
Ne Zha
jackomio1
Ne Zha
Level 28
God Stats
1W - 0L
1,541 SR
Queue Stats
26W - 21L
1,540 Elo+
Solo
Zeus
Zeus
nV_NoLiiMiiiTz
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darl0uPato
Guan Yu
10
0 / 3 / 0
5,448
454
2,129
8,170
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Eppi1970
Neith
7
0 / 3 / 0
4,393
366
2,658
7,130
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 1
5,929
494
4,550
8,952
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 4 / 1
6,040
503
4,274
9,668
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Speedrace0381
Poseidon
11
3 / 4 / 0
6,713
559
5,215
8,769
2,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,957
580
6,208
7,790
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 2
8,274
690
8,943
7,006
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
KIKIMOU81
Cthulhu
11
2 / 2 / 5
6,489
541
6,419
8,072
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
jackomio1
Ne Zha
12
1 / 2 / 3
6,423
535
4,701
9,317
2,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 4 / 1
7,268
606
5,867
5,227
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
10
Kills
18
19
Deaths
10
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Darl0uPato
Guan Yu
0
3
0
0
W
4
2
3
2.75
L
Neith
Eppi1970
Neith
0
3
0
0
W
6
0
2
7
W
Cthulhu
KIKIMOU81
Cthulhu
2
2
5
2.25
L
3
5
1
0.7
L
4
4
1
1.13
L
Poseidon
Speedrace0381
Poseidon
3
4
0
0.75
W
Ne Zha
jackomio1
Ne Zha
1
2
3
1.25
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
32,138
42,689
Taken
37,412
18,403
Mitigated
12,700
10,644
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Darl0uPato
Guan Yu
2,129
272
0
2,776
8,170
4,871
112
731
7,439
0
20,408
W
6,208
2,940
0
4,631
7,790
2,123
346
1,958
5,754
44,261
0
L
Neith
Eppi1970
Neith
2,658
1,541
0
1,316
7,130
2,180
0
5,525
1,605
0
11,372
W
8,943
4,039
0
3,085
7,006
2,556
802
580
6,218
0
56,267
W
Cthulhu
KIKIMOU81
Cthulhu
6,419
523
128
3,041
8,072
3,550
70
2,345
5,648
26,347
0
L
4,550
534
0
2,323
8,952
5,258
0
4,582
4,318
21,549
0
L
4,274
669
0
1,720
9,668
3,354
0
1,873
7,725
0
29,111
L
Poseidon
Speedrace0381
Poseidon
5,215
950
0
2,509
8,769
2,740
160
5,407
3,108
38,031
0
W
Ne Zha
jackomio1
Ne Zha
4,701
2,220
0
1,834
9,317
2,872
0
1,604
7,622
0
42,535
W
5,867
587
0
440
5,227
1,599
0
2,866
2,155
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
35,411
227
Minions Killed
371
0
Camps Cleared
0
1,109,762
Distance Traveled
1,080,882
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,448
454
42
4
0
253,125
1
W
Sol
6,957
580
72
6
0
207,735
4
L
Neith
4,393
366
18
2
0
189,319
0
W
Ullr
8,274
690
97
8
0
217,608
0
W
Cthulhu
6,489
541
51
4
0
249,209
0
L
Khepri
5,929
494
32
3
0
220,378
2
L
Thor
6,040
503
56
5
0
219,419
0
L
Poseidon
6,713
559
79
7
0
227,521
0
W
Ne Zha
6,423
535
77
6
0
206,417
1
W
Zeus
7,268
606
74
6
0
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role