Player Matchup

Ares
Ares
MagicalNyan
Ares
Level 24
God Stats
1W - 2L
1,455 SR
Queue Stats
139W - 121L
1,433 Elo+
Solo
Izanami
Izanami
MephïstØ
Izanami
Level 22
God Stats
60W - 47L
1,508 SR
Queue Stats
81W - 76L
1,450 Elo+
Solo
Neith
Neith
Sepicgame
Neith
Level 6
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 3L
1,442 Elo+
Solo
Ra
Ra
TheLegacyZyzz
Ra
Level 19
God Stats
5W - 2L
1,573 SR
Queue Stats
90W - 80L
1,530 Elo+
Solo
Fenrir
Fenrir
YQDSZHDAP
Fenrir
Level 17
God Stats
50W - 42L
1,600 SR
Queue Stats
60W - 57L
1,497 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,470 Elo+

VS

Team Averages
Level 18
1,543 SR
1,519 Elo+
Medusa
Medusa
Leyorio
Medusa
Level 17
God Stats
12W - 8L
1,672 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Hel
Hel
Triniab
Hel
Level 14
God Stats
2W - 0L
1,210 SR
Queue Stats
18W - 14L
1,551 Elo+
Solo
Chang'e
Chang'e
iGenekTw
Chang'e
Level 20
God Stats
16W - 20L
1,425 SR
Queue Stats
55W - 67L
1,372 Elo+
Solo
Artemis
Artemis
lkazey
Artemis
Level 4
God Stats
3W - 2L
1,578 SR
Queue Stats
15W - 18L
1,624 Elo+
Party 1
Nemesis
Nemesis
upperspace
Nemesis
Level 37
God Stats
2W - 0L
1,829 SR
Queue Stats
30W - 17L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 20
14,691
979
13,449
34,304
39,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MephïstØ
Izanami
20
8 / 15 / 15
16,755
1,117
50,051
31,479
14,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Sepicgame
Neith
20
8 / 10 / 15
16,444
1,096
32,310
25,912
12,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 2 / 17
17,011
1,134
31,860
17,261
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
YQDSZHDAP
Fenrir
20
6 / 8 / 7
14,075
938
8,255
20,681
15,598
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Leyorio
Medusa
20
10 / 6 / 20
16,908
1,127
21,441
20,718
10,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
20
11 / 11 / 26
16,829
1,122
29,119
34,861
25,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
iGenekTw
Chang'e
20
5 / 3 / 31
16,174
1,078
23,080
25,392
11,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
lkazey
Artemis
20
3 / 7 / 23
14,979
999
15,504
19,253
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
upperspace
Nemesis
20
19 / 5 / 18
18,044
1,203
32,666
42,027
38,177
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
166
32
Kills
48
48
Deaths
32
74
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Medusa
Leyorio
Medusa
10
6
20
3.33
L
3
13
20
1
L
Izanami
MephïstØ
Izanami
8
15
15
1.03
L
Neith
Sepicgame
Neith
8
10
15
1.55
L
7
2
17
7.75
W
Hel
11
11
26
2.18
L
Fenrir
YQDSZHDAP
Fenrir
6
8
7
1.19
W
Chang'e
iGenekTw
Chang'e
5
3
31
6.83
W
Artemis
lkazey
Artemis
3
7
23
2.07
W
Nemesis
upperspace
Nemesis
19
5
18
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,925
Damage
121,810
129,637
Taken
142,251
90,335
Mitigated
94,978
12,591
Healing
44,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Leyorio
Medusa
21,441
14,289
0
3,523
20,718
10,451
0
4,465
16,253
0
57,425
L
13,449
274
0
0
34,304
39,634
0
10,842
23,462
24,586
0
L
Izanami
MephïstØ
Izanami
50,051
38,160
282
1,434
31,479
14,930
0
15,625
15,854
0
100,920
L
Neith
Sepicgame
Neith
32,310
13,046
0
3,775
25,912
12,208
0
10,865
15,047
0
57,342
L
31,860
1,607
4,320
2,748
17,261
7,965
0
6,605
10,656
86,116
0
W
Hel
29,119
2,023
7,081
9,833
34,861
25,399
0
14,635
20,226
56,704
0
L
Fenrir
YQDSZHDAP
Fenrir
8,255
0
0
32
20,681
15,598
0
8,262
12,419
0
11,696
W
Chang'e
iGenekTw
Chang'e
23,080
3,690
5,976
7,102
25,392
11,010
0
5,349
20,043
46,425
0
W
Artemis
lkazey
Artemis
15,504
6,900
0
130
19,253
9,941
0
5,754
13,499
0
25,221
W
Nemesis
upperspace
Nemesis
32,666
22,748
131
10,890
42,027
38,177
0
15,106
26,921
0
56,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,976
Gold Earned
82,934
295
Minions Killed
247
14
Camps Cleared
8
1,239,723
Distance Traveled
1,429,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,908
1,127
73
5
3
272,418
0
L
Ares
14,691
979
23
2
3
268,139
0
L
Izanami
16,755
1,117
107
7
6
226,290
0
L
Neith
16,444
1,096
45
3
3
264,871
0
L
Ra
17,011
1,134
115
8
0
331,181
0
W
Hel
16,829
1,122
69
5
0
324,605
1
L
Fenrir
14,075
938
5
0
2
149,242
2
W
Chang'e
16,174
1,078
47
3
4
286,540
0
W
Artemis
14,979
999
19
1
0
220,426
0
W
Nemesis
18,044
1,203
39
3
1
325,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role