Player Matchup

Anhur
Anhur
SSVfrogi09
Anhur
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
257W - 261L
1,460 Elo+
Party 2
Scylla
Scylla
lsqueezer
Scylla
Level 54
God Stats
7W - 6L
1,500 SR
Queue Stats
254W - 239L
1,450 Elo+
Party 2
Ymir
Ymir
passiverBagger
Ymir
Level 27
God Stats
74W - 81L
1,479 SR
Queue Stats
184W - 208L
1,397 Elo+
Party 2
Team Averages
Level 41
1,493 SR
1,435 Elo+

VS

Team Averages
Level 59
1,473 SR
1,508 Elo+
Chaac
Chaac
BirbChu
Chaac
Level 86
God Stats
1W - 1L
1,420 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 1
Ares
Ares
ChoasCobraV2
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1
Thor
Thor
Clumsy-Robot7
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
9 / 3 / 8
10,012
834
12,570
8,139
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
lsqueezer
Scylla
13
5 / 1 / 14
9,404
784
10,525
4,120
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 3 / 12
9,270
773
6,408
8,661
7,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BirbChu
Chaac
12
2 / 1 / 4
8,122
677
4,998
9,177
4,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 7 / 2
9,133
761
7,745
13,639
9,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 11 / 4
7,844
654
2,487
13,399
3,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
7
7
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
BirbChu
Chaac
2
1
4
4
L
4
7
2
0.71
L
1
11
4
0.27
W
Anhur
9
3
8
4.33
W
Scylla
lsqueezer
Scylla
5
1
14
12
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
15,230
20,920
Taken
36,215
11,090
Mitigated
17,146
4,813
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BirbChu
Chaac
4,998
786
0
4,200
9,177
4,255
0
4,783
4,394
0
29,841
L
7,745
125
0
43
13,639
9,312
0
6,219
7,420
16,596
0
L
2,487
476
0
0
13,399
3,579
0
5,979
7,420
0
8,123
W
Anhur
12,570
9,319
465
2,499
8,139
2,751
1,990
2,749
5,390
0
31,276
W
Scylla
lsqueezer
Scylla
10,525
719
0
315
4,120
1,271
698
1,361
2,759
35,149
0
W
6,408
590
945
589
8,661
7,068
193
3,660
5,001
19,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
25,099
101
Minions Killed
75
0
Camps Cleared
0
635,552
Distance Traveled
618,395
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,122
677
50
4
0
259,537
0
L
Ares
9,133
761
11
1
0
201,208
3
L
Thor
7,844
654
14
1
0
157,650
0
W
Anhur
10,012
834
49
4
0
209,770
1
W
Scylla
9,404
784
36
3
0
218,207
0
W
Ymir
9,270
773
16
1
0
207,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role