Player Matchup

Hou Yi
Hou Yi
RtDTmrrw
Hou Yi
Level 127
God Stats
4W - 2L
1,890 SR
Queue Stats
198W - 195L
1,592 Elo+
Solo
Nu Wa
Nu Wa
XBloodReinaX624
Nu Wa
Level 113
God Stats
23W - 8L
1,668 SR
Queue Stats
345W - 353L
1,465 Elo+
Party 2
Mercury
Mercury
Zentesta
Mercury
Level 108
God Stats
6W - 3L
1,657 SR
Queue Stats
274W - 261L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dogegamergabe
Kumbhakarna
Level 68
God Stats
1W - 1L
1,757 SR
Queue Stats
137W - 120L
1,511 Elo+
Solo
Hel
Hel
takeo300
Hel
Level 102
God Stats
38W - 39L
1,512 SR
Queue Stats
142W - 157L
1,428 Elo+
Solo
Team Averages
Level 104
1,697 SR
1,500 Elo+

VS

Team Averages
Level 92
1,472 SR
1,496 Elo+
Chiron
Chiron
YoderBomb
Chiron
Level 149
God Stats
57W - 51L
1,483 SR
Queue Stats
387W - 363L
1,568 Elo+
Solo
Nemesis
Nemesis
gghexuxgg
Nemesis
Level 84
God Stats
1W - 1L
1,305 SR
Queue Stats
61W - 54L
1,524 Elo+
Solo
Bacchus
Bacchus
h4145306
Bacchus
Level 89
God Stats
57W - 63L
1,454 SR
Queue Stats
119W - 134L
1,418 Elo+
Party 1
Vulcan
Vulcan
咖咖鹏丶
Vulcan
Level 65
God Stats
7W - 6L
1,586 SR
Queue Stats
335W - 360L
1,527 Elo+
Solo
Thanatos
Thanatos
左手左腳讓你
Thanatos
Level 71
God Stats
37W - 36L
1,532 SR
Queue Stats
74W - 77L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RtDTmrrw
Hou Yi
19
4 / 5 / 1
13,105
546
10,811
16,982
7,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 3
10,713
446
12,719
14,681
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Zentesta
Mercury
18
2 / 4 / 3
11,409
475
8,775
18,838
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
dogegamergabe
Kumbhakarna
16
0 / 7 / 8
10,943
456
8,621
21,299
19,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 4 / 1
14,037
585
21,762
18,793
19,062
Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
YoderBomb
Chiron
20
12 / 1 / 4
14,721
613
19,393
22,673
8,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
gghexuxgg
Nemesis
20
3 / 6 / 7
13,326
555
11,714
25,767
16,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
h4145306
Bacchus
18
5 / 0 / 12
12,870
536
8,340
21,687
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
1 / 4 / 9
12,256
511
15,625
11,634
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 5
11,874
495
8,445
19,333
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
16
Kills
26
26
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
RtDTmrrw
Hou Yi
4
5
1
0.9
L
2
6
3
0.58
W
Chiron
YoderBomb
Chiron
12
1
4
14
L
Mercury
Zentesta
Mercury
2
4
3
0.88
L
Kumbhakarna
dogegamergabe
Kumbhakarna
0
7
8
0.57
W
Nemesis
gghexuxgg
Nemesis
3
6
7
1.08
W
Bacchus
h4145306
Bacchus
5
0
12
11
L
8
4
1
2.13
W
Vulcan
1
4
9
1.38
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,688
Damage
63,517
90,593
Taken
101,094
58,450
Mitigated
56,926
25,801
Healing
48,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
RtDTmrrw
Hou Yi
10,811
6,064
0
6,238
16,982
7,462
3,100
3,312
13,648
0
85,705
L
12,719
2,501
0
2,822
14,681
4,787
372
6,997
7,328
60,572
0
W
Chiron
YoderBomb
Chiron
19,393
10,976
1,811
14,075
22,673
8,959
4,358
6,313
16,132
0
152,109
L
Mercury
Zentesta
Mercury
8,775
4,273
0
1,144
18,838
7,296
1,295
2,807
15,929
0
90,909
L
Kumbhakarna
dogegamergabe
Kumbhakarna
8,621
492
1,122
1,667
21,299
19,843
390
6,786
14,343
49,746
0
W
Nemesis
gghexuxgg
Nemesis
11,714
3,805
0
8,174
25,767
16,459
729
15,961
9,748
0
84,734
W
Bacchus
h4145306
Bacchus
8,340
1,218
0
10,818
21,687
19,316
689
8,692
12,678
21,994
0
L
21,762
1,741
3,754
9,054
18,793
19,062
41
3,297
15,380
99,705
0
W
Vulcan
15,625
2,143
0
2,299
11,634
4,943
1,114
5,090
6,310
89,066
0
W
8,445
1,371
0
11,599
19,333
7,249
0
9,722
9,437
0
72,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,207
Gold Earned
65,047
651
Minions Killed
621
0
Camps Cleared
0
2,185,472
Distance Traveled
2,288,029
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,105
546
147
6
0
402,852
3
L
Nu Wa
10,713
446
117
5
0
410,384
13
W
Chiron
14,721
613
187
8
0
433,558
0
L
Mercury
11,409
475
118
5
0
524,947
7
L
Kumbhakarna
10,943
456
80
3
0
423,599
2
W
Nemesis
13,326
555
162
7
0
437,219
0
W
Bacchus
12,870
536
21
1
0
519,160
10
L
Hel
14,037
585
189
8
0
423,690
5
W
Vulcan
12,256
511
149
6
0
468,014
0
W
Thanatos
11,874
495
102
4
0
430,078
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role