Player Matchup

Bacchus
Bacchus
GoatBandit
Bacchus
Level 32
God Stats
1W - 5L
1,398 SR
Queue Stats
73W - 95L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eddrocks21
Tsukuyomi
Level 88
God Stats
1W - 1L
1,620 SR
Queue Stats
246W - 292L
1,318 Elo+
Party 1
Artemis
Artemis
leglover
Artemis
Level 105
God Stats
3W - 7L
1,500 SR
Queue Stats
448W - 455L
1,501 Elo+
Party 3
King Arthur
King Arthur
pyrrhus1701
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 323L
1,375 Elo+
Party 1
Scylla
Scylla
wefjih
Scylla
Level 37
God Stats
1W - 2L
1,764 SR
Queue Stats
253W - 293L
1,406 Elo+
Party 3
Team Averages
Level 58
1,557 SR
1,393 Elo+

VS

Team Averages
Level 65
1,610 SR
1,502 Elo+
Sobek
Sobek
Davidatorix
Sobek
Level 88
God Stats
4W - 4L
1,558 SR
Queue Stats
276W - 294L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeKadjar
Tsukuyomi
Level 24
God Stats
16W - 8L
1,754 SR
Queue Stats
57W - 57L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Slaaade
Danzaburou
Level 28
God Stats
20W - 21L
1,661 SR
Queue Stats
68W - 77L
1,493 Elo+
Party 2
Scylla
Scylla
Tijano
Scylla
Level 100
God Stats
5W - 7L
1,579 SR
Queue Stats
154W - 139L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
nicaukil
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoatBandit
Bacchus
8
1 / 0 / 3
5,564
506
3,878
5,360
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
eddrocks21
Tsukuyomi
9
1 / 4 / 1
5,656
514
4,370
8,329
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
leglover
Artemis
9
3 / 1 / 1
5,350
486
5,565
5,184
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
pyrrhus1701
King Arthur
8
0 / 2 / 0
4,571
416
447
5,921
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
wefjih
Scylla
8
0 / 6 / 0
4,706
428
945
5,959
1,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,290
481
3,029
8,351
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
LeKadjar
Tsukuyomi
10
1 / 1 / 3
5,922
538
2,811
5,105
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Slaaade
Danzaburou
8
0 / 1 / 1
4,846
441
1,724
5,726
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Tijano
Scylla
12
10 / 1 / 0
7,666
697
8,029
4,850
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
nicaukil
Cthulhu
11
2 / 0 / 1
6,405
582
3,741
2,941
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
13
13
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Bacchus
GoatBandit
Bacchus
1
0
3
2.5
W
Tsukuyomi
LeKadjar
Tsukuyomi
1
1
3
2.5
W
Danzaburou
Slaaade
Danzaburou
0
1
1
0.5
W
Scylla
Tijano
Scylla
10
1
0
10
L
Tsukuyomi
eddrocks21
Tsukuyomi
1
4
1
0.38
L
Artemis
leglover
Artemis
3
1
1
3.5
W
Cthulhu
nicaukil
Cthulhu
2
0
1
2.5
L
King Arthur
pyrrhus1701
King Arthur
0
2
0
0
L
Scylla
wefjih
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,205
Damage
19,334
30,753
Taken
26,973
13,100
Mitigated
11,174
6,432
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,029
251
369
3,480
8,351
4,695
0
1,506
6,845
13,854
0
L
Bacchus
GoatBandit
Bacchus
3,878
566
0
2,023
5,360
3,632
0
2,155
3,182
10,262
0
W
Tsukuyomi
LeKadjar
Tsukuyomi
2,811
582
0
2,518
5,105
1,487
0
737
4,368
0
29,912
W
Danzaburou
Slaaade
Danzaburou
1,724
896
0
1,916
5,726
1,550
0
1,468
4,258
0
18,402
W
Scylla
Tijano
Scylla
8,029
1,651
0
962
4,850
1,367
0
984
3,866
40,867
0
L
Tsukuyomi
eddrocks21
Tsukuyomi
4,370
1,440
0
1,172
8,329
2,885
0
4,298
4,006
0
33,521
L
Artemis
leglover
Artemis
5,565
2,507
0
2,472
5,184
1,639
342
1,569
3,615
0
29,722
W
Cthulhu
nicaukil
Cthulhu
3,741
463
0
1,098
2,941
2,075
475
128
2,738
30,058
0
L
King Arthur
pyrrhus1701
King Arthur
447
118
0
745
5,921
3,049
0
2,066
3,606
0
12,992
L
Scylla
wefjih
Scylla
945
126
0
20
5,959
1,895
0
4,389
1,545
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
30,129
170
Minions Killed
271
0
Camps Cleared
0
952,358
Distance Traveled
1,026,060
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,290
481
16
1
0
197,157
2
L
Bacchus
5,564
506
8
1
0
224,422
3
W
Tsukuyomi
5,922
538
71
6
0
203,417
3
W
Danzaburou
4,846
441
40
4
0
192,489
4
W
Scylla
7,666
697
76
7
0
208,506
6
L
Tsukuyomi
5,656
514
57
5
0
214,521
5
L
Artemis
5,350
486
52
5
0
169,094
1
W
Cthulhu
6,405
582
68
6
0
224,491
4
L
King Arthur
4,571
416
26
2
0
167,670
2
L
Scylla
4,706
428
27
2
0
176,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role