Player Matchup

Cerberus
Cerberus
Ace1993Jo
Cerberus
Level 160
God Stats
31W - 20L
1,692 SR
Queue Stats
998W - 1,027L
1,430 Elo+
Solo
Agni
Agni
Co0pa
Agni
Level 155
God Stats
53W - 57L
1,573 SR
Queue Stats
123W - 121L
1,503 Elo+
Solo
Tiamat
Tiamat
Machl
Tiamat
Level 65
God Stats
33W - 34L
1,538 SR
Queue Stats
66W - 75L
1,448 Elo+
Party 1
Awilix
Awilix
Warthawk
Awilix
Level 88
God Stats
103W - 104L
1,508 SR
Queue Stats
138W - 145L
1,446 Elo+
Party 1
Artemis
Artemis
arack01
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,562 SR
1,465 Elo+

VS

Team Averages
Level 82
1,557 SR
1,480 Elo+
Danzaburou
Danzaburou
AquiIor
Danzaburou
Level 57
God Stats
1W - 1L
1,670 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo
Vulcan
Vulcan
DasBlindeHuhn
Vulcan
Level 129
God Stats
1W - 3L
1,742 SR
Queue Stats
22W - 25L
1,537 Elo+
Solo
Tyr
Tyr
Simbaar269
Tyr
Level 133
God Stats
7W - 1L
1,466 SR
Queue Stats
64W - 59L
1,395 Elo+
Solo
Aphrodite
Aphrodite
VorekLP
Aphrodite
Level 62
God Stats
6W - 3L
1,405 SR
Queue Stats
88W - 71L
1,533 Elo+
Solo
Chaac
Chaac
u_quit_ich_never
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ace1993Jo
Cerberus
17
2 / 2 / 20
11,969
855
9,575
15,424
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Co0pa
Agni
18
5 / 4 / 11
11,759
840
16,972
10,533
4,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Machl
Tiamat
17
2 / 1 / 16
11,050
789
13,692
7,462
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Warthawk
Awilix
19
15 / 2 / 8
13,707
979
20,222
10,324
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Artemis
arack01
Artemis
18
6 / 2 / 6
11,786
842
10,341
10,660
4,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquiIor
Danzaburou
16
3 / 8 / 6
10,976
784
10,140
15,433
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 4 / 2
10,531
752
13,584
10,417
3,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 6
9,285
663
6,646
20,199
20,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
VorekLP
Aphrodite
14
1 / 10 / 5
8,869
634
5,949
17,138
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 4 / 3
8,669
619
4,024
17,726
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
30
Kills
11
11
Deaths
30
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ace1993Jo
Cerberus
2
2
20
6
L
Danzaburou
AquiIor
Danzaburou
3
8
6
0.75
W
Agni
Co0pa
Agni
5
4
11
2.63
L
5
4
2
1.5
W
Tiamat
Machl
Tiamat
2
1
16
10
L
2
4
6
1.25
L
Aphrodite
VorekLP
Aphrodite
1
10
5
0.35
W
Awilix
Warthawk
Awilix
15
2
8
9.5
W
Artemis
arack01
Artemis
6
2
6
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,802
Damage
40,343
54,403
Taken
80,913
32,764
Mitigated
47,837
13,329
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ace1993Jo
Cerberus
9,575
301
0
5,466
15,424
11,414
385
5,723
9,576
28,034
0
L
Danzaburou
AquiIor
Danzaburou
10,140
3,493
0
1,873
15,433
5,227
0
5,518
9,761
0
27,091
W
Agni
Co0pa
Agni
16,972
1,328
0
964
10,533
4,636
122
4,039
6,448
48,821
0
L
13,584
3,146
146
1,535
10,417
3,499
0
6,349
3,874
51,320
0
W
Tiamat
Machl
Tiamat
13,692
810
0
3,211
7,462
7,015
1,309
3,288
4,139
40,783
0
L
6,646
530
0
2,964
20,199
20,047
0
7,665
12,232
0
19,040
L
Aphrodite
VorekLP
Aphrodite
5,949
947
7,208
5,103
17,138
8,378
0
8,856
7,954
20,337
0
W
Awilix
Warthawk
Awilix
20,222
6,023
0
0
10,324
4,987
1,496
3,910
6,387
0
42,536
W
Artemis
arack01
Artemis
10,341
4,084
498
3,190
10,660
4,712
3,446
3,016
7,494
160
44,224
L
4,024
587
898
7,011
17,726
10,686
0
10,958
6,492
0
19,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,271
Gold Earned
48,330
363
Minions Killed
273
10
Camps Cleared
7
1,476,672
Distance Traveled
1,178,458
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,969
855
59
4
1
291,313
9
L
Danzaburou
10,976
784
50
4
0
230,312
2
W
Agni
11,759
840
74
5
5
263,390
0
L
Vulcan
10,531
752
108
8
3
262,646
3
W
Tiamat
11,050
789
83
6
1
286,820
0
L
Tyr
9,285
663
32
2
1
277,691
0
L
Aphrodite
8,869
634
48
3
0
206,360
0
W
Awilix
13,707
979
59
4
0
356,217
0
W
Artemis
11,786
842
88
6
3
278,932
0
L
Chaac
8,669
619
35
3
3
201,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role