Player Matchup

Ne Zha
Ne Zha
SpatialCognition
Ne Zha
Level 22
God Stats
9W - 12L
1,541 SR
Queue Stats
221W - 227L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Vangeance03
Erlang Shen
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
VoidlessDeath
Neith
Level 8
God Stats
1W - 3L
1,691 SR
Queue Stats
3W - 5L
1,481 Elo+
Solo
Cernunnos
Cernunnos
cimbioz
Cernunnos
Level 18
God Stats
13W - 22L
1,374 SR
Queue Stats
15W - 27L
1,480 Elo+
Solo
Chronos
Chronos
deserteraccount2
Chronos
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
33W - 28L
1,599 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,516 Elo+

VS

Team Averages
Level 21
1,631 SR
1,695 Elo+
Ullr
Ullr
Angersitu
Ullr
Level 16
God Stats
10W - 5L
1,924 SR
Queue Stats
54W - 22L
1,779 Elo+
Party 1
Susano
Susano
EGS Ares
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,478 Elo+
Solo
Amaterasu
Amaterasu
MakiRonin
Amaterasu
Level 28
God Stats
23W - 35L
1,359 SR
Queue Stats
142W - 153L
1,393 Elo+
Solo
Serqet
Serqet
ShieldRust
Serqet
Level 29
God Stats
251W - 114L
1,874 SR
Queue Stats
547W - 236L
1,865 Elo+
Party 1
Baron Samedi
Baron Samedi
VyscolsSon
Baron Samedi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 40L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
7,839
436
5,076
17,651
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
Vangeance03
Erlang Shen
13
7 / 5 / 2
8,757
487
8,223
12,923
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 11 / 1
6,602
367
3,543
10,747
2,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
cimbioz
Cernunnos
14
1 / 6 / 4
8,138
452
9,092
14,762
5,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 7 / 3
8,731
485
11,241
14,574
5,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
12 / 4 / 5
11,138
619
13,370
15,851
6,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
EGS Ares
Susano
15
7 / 5 / 12
9,865
548
10,012
12,641
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
MakiRonin
Amaterasu
15
3 / 4 / 5
9,696
539
7,606
13,487
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ShieldRust
Serqet
14
8 / 2 / 15
10,216
568
7,905
12,811
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
VyscolsSon
Baron Samedi
17
8 / 1 / 14
11,142
619
18,217
10,769
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
16
Kills
38
38
Deaths
16
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ullr
12
4
5
3.63
W
Susano
EGS Ares
Susano
7
5
12
2.6
W
Amaterasu
MakiRonin
Amaterasu
3
4
5
1.38
W
Serqet
ShieldRust
Serqet
8
2
15
7.75
L
2
9
4
0.44
L
Erlang Shen
Vangeance03
Erlang Shen
7
5
2
1.6
L
1
11
1
0.14
W
Baron Samedi
VyscolsSon
Baron Samedi
8
1
14
15
L
Cernunnos
cimbioz
Cernunnos
1
6
4
0.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
57,110
70,657
Taken
65,559
28,354
Mitigated
31,999
10,136
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
13,370
10,805
0
7,459
15,851
6,342
1,101
944
14,907
0
81,674
W
Susano
EGS Ares
Susano
10,012
2,662
0
3,309
12,641
4,692
0
1,803
10,838
0
53,984
W
Amaterasu
MakiRonin
Amaterasu
7,606
3,031
275
4,564
13,487
9,936
2,207
1,808
11,679
0
50,970
W
Serqet
ShieldRust
Serqet
7,905
1,064
0
4,010
12,811
6,383
604
2,137
10,674
0
18,974
L
5,076
1,358
0
2,117
17,651
7,564
0
3,944
12,995
0
35,608
L
Erlang Shen
Vangeance03
Erlang Shen
8,223
4,489
0
2,322
12,923
6,884
0
3,073
9,563
137
31,429
L
3,543
898
0
332
10,747
2,705
58
1,338
9,269
0
14,256
W
Baron Samedi
VyscolsSon
Baron Samedi
18,217
2,485
2,080
6,101
10,769
4,646
1,405
4,686
6,083
68,158
0
L
Cernunnos
cimbioz
Cernunnos
9,092
5,849
0
3,319
14,762
5,956
175
3,178
11,518
0
48,860
L
11,241
4,848
0
2,046
14,574
5,245
0
5,857
8,282
38,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
52,057
261
Minions Killed
402
0
Camps Cleared
0
1,464,000
Distance Traveled
1,795,203
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,138
619
110
6
0
306,778
1
W
Susano
9,865
548
68
4
0
367,364
3
W
Amaterasu
9,696
539
92
5
0
322,303
0
W
Serqet
10,216
568
16
1
0
458,729
11
L
Ne Zha
7,839
436
47
3
0
285,473
4
L
Erlang Shen
8,757
487
48
3
0
355,320
5
L
Neith
6,602
367
23
1
0
259,774
0
W
Baron Samedi
11,142
619
116
6
0
340,029
5
L
Cernunnos
8,138
452
76
4
0
293,344
2
L
Chronos
8,731
485
67
4
0
270,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role