Player Matchup

Cthulhu
Cthulhu
Ghostwhite11
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mara9cz
Heimdallr
Level 13
God Stats
4W - 2L
1,726 SR
Queue Stats
39W - 41L
1,446 Elo+
Solo
Sol
Sol
Sh-tpost
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,513 Elo+
Solo
Ares
Ares
matty3079
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
quentino5900
Fenrir
Level 18
God Stats
2W - 6L
1,157 SR
Queue Stats
48W - 58L
1,387 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,469 Elo+

VS

Team Averages
Level 16
1,449 SR
1,461 Elo+
Ra
Ra
Daily_SoloUltMe
Ra
Level 14
God Stats
1W - 0L
1,070 SR
Queue Stats
15W - 8L
1,722 Elo+
Party 1
Heimdallr
Heimdallr
Lux_Carnifex
Heimdallr
Level 16
God Stats
11W - 5L
1,675 SR
Queue Stats
15W - 10L
1,508 Elo+
Party 1
Da Ji
Da Ji
Regikat291
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,475 Elo+
Solo
Cthulhu
Cthulhu
hadescreeper
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,255 Elo+
Party 1
Persephone
Persephone
jonascreater
Persephone
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 21L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostwhite11
Cthulhu
17
1 / 14 / 5
10,745
895
11,410
22,786
21,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Mara9cz
Heimdallr
18
5 / 6 / 7
12,818
1,068
24,378
14,659
6,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 9 / 6
11,460
955
15,588
19,869
7,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
0 / 11 / 7
11,223
935
4,734
18,617
17,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
10 / 6 / 4
13,778
1,148
19,664
18,866
8,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 20
15,962
1,330
27,905
13,866
6,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lux_Carnifex
Heimdallr
20
8 / 3 / 20
13,452
1,121
15,907
16,515
6,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
19
12 / 6 / 17
13,211
1,101
14,609
17,562
8,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
hadescreeper
Cthulhu
19
0 / 3 / 25
11,539
962
9,661
18,238
18,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
jonascreater
Persephone
20
7 / 3 / 23
13,367
1,114
14,929
16,575
6,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
150
19
Kills
45
46
Deaths
19
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
18
4
20
7
L
Cthulhu
Ghostwhite11
Cthulhu
1
14
5
0.25
W
Heimdallr
Lux_Carnifex
Heimdallr
8
3
20
6
L
Heimdallr
Mara9cz
Heimdallr
5
6
7
1.42
W
Da Ji
12
6
17
3.42
L
3
9
6
0.67
W
Cthulhu
hadescreeper
Cthulhu
0
3
25
4.17
W
Persephone
jonascreater
Persephone
7
3
23
6.17
L
Ares
0
11
7
0.32
L
Fenrir
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,774
Damage
83,011
94,797
Taken
82,756
61,920
Mitigated
46,492
6,414
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,905
3,791
4,984
4,734
13,866
6,120
0
3,672
10,194
57,771
0
L
Cthulhu
Ghostwhite11
Cthulhu
11,410
1,216
0
0
22,786
21,556
0
14,788
7,998
25,965
0
W
Heimdallr
Lux_Carnifex
Heimdallr
15,907
10,462
0
1,952
16,515
6,711
0
5,726
10,789
0
53,027
L
Heimdallr
Mara9cz
Heimdallr
24,378
14,496
0
1,975
14,659
6,863
0
8,861
5,798
0
64,547
W
Da Ji
14,609
6,423
199
1,168
17,562
8,687
0
7,007
10,552
0
18,157
L
15,588
7,079
72
3,319
19,869
7,688
0
10,230
9,639
33,829
0
W
Cthulhu
hadescreeper
Cthulhu
9,661
956
61
280
18,238
18,908
0
8,475
9,763
14,944
0
W
Persephone
jonascreater
Persephone
14,929
5,429
0
3,135
16,575
6,066
0
6,852
9,722
25,791
0
L
Ares
4,734
528
0
0
18,617
17,333
0
7,843
10,774
17,658
0
L
Fenrir
19,664
3,877
0
1,048
18,866
8,480
0
10,773
8,093
0
31,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
67,531
188
Minions Killed
205
5
Camps Cleared
8
1,006,474
Distance Traveled
1,127,239
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,962
1,330
86
7
4
283,440
0
L
Cthulhu
10,745
895
48
4
2
196,122
0
W
Heimdallr
13,452
1,121
80
7
3
187,723
0
L
Heimdallr
12,818
1,068
73
6
2
195,539
1
W
Da Ji
13,211
1,101
3
0
0
241,434
0
L
Sol
11,460
955
27
2
0
196,931
1
W
Cthulhu
11,539
962
13
1
1
204,004
0
W
Persephone
13,367
1,114
23
2
0
210,638
0
L
Ares
11,223
935
17
1
0
194,071
1
L
Fenrir
13,778
1,148
23
2
1
223,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role