Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
LFC4EVER24
Chernobog
Silver I
Level 83
God Stats
47W - 42L
1,595 SR
Queue Stats
65W - 67L
1,265 MMR
Solo
Sobek
Sobek
Silver III
cm_bio
Sobek
Silver III
Level 87
God Stats
2W - 0L
1,564 SR
Queue Stats
34W - 49L
1,072 MMR
Party 1
Hades
Hades
Silver II
samy_gamer13
Hades
Silver II
Level 55
God Stats
1W - 0L
1,453 SR
Queue Stats
22W - 27L
1,452 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,522 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,453 SR
1,297 MMR
Jing Wei
Jing Wei
Gold IV
HugOw_2
Jing Wei
Gold IV
Level 69
God Stats
3W - 11L
1,362 SR
Queue Stats
163W - 165L
1,232 MMR
Solo
Geb
Geb
Silver I
Papabeer517
Geb
Silver I
Level 65
God Stats
1W - 3L
1,437 SR
Queue Stats
104W - 102L
1,399 MMR
Solo
Bastet
Bastet
Gold IV
Qwertyuiop1953
Bastet
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,403 MMR
Solo
Camazotz
Camazotz
Gold IV
hassasin0308
Camazotz
Gold IV
Level 108
God Stats
11W - 12L
1,443 SR
Queue Stats
127W - 108L
1,457 MMR
Party 2
Nox
Nox
Silver III
ħãčħìķð
Nox
Silver III
Level 124
God Stats
99W - 103L
1,521 SR
Queue Stats
538W - 569L
995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 0 / 7
8,529
569
6,871
12,672
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
 
Bellona
13
1 / 0 / 5
7,378
492
7,329
11,110
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
LFC4EVER24
Chernobog
15
8 / 0 / 6
9,144
610
11,276
6,914
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
cm_bio
Sobek
10
3 / 1 / 4
6,855
457
2,916
7,681
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 3
7,397
493
3,272
5,616
2,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ScyllaAthenaPersephoneDanzaburouIzanami

VS

Bans
CthulhuMedusaTyrYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HugOw_2
Jing Wei
11
1 / 5 / 0
6,760
451
3,947
9,802
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,849
390
3,582
10,052
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
6,151
410
4,410
10,963
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Camazotz
hassasin0308
Camazotz
13
1 / 3 / 1
7,477
498
10,063
13,591
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 2
6,601
440
2,584
2,880
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
2
2
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
7
8.5
W
Bellona
 
Bellona
1
0
5
3.5
L
Jing Wei
HugOw_2
Jing Wei
1
5
0
0.2
W
Chernobog
LFC4EVER24
Chernobog
8
0
6
11
L
0
5
0
0
L
0
3
0
0
W
Sobek
cm_bio
Sobek
3
1
4
5
L
Camazotz
hassasin0308
Camazotz
1
3
1
0.5
W
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
24,586
43,993
Taken
47,288
23,840
Mitigated
18,206
17,356
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,871
5,036
0
3,971
12,672
4,971
222
2,475
10,155
0
62,958
W
Bellona
 
Bellona
7,329
3,825
0
4,696
11,110
8,788
274
297
10,793
0
39,062
L
Jing Wei
HugOw_2
Jing Wei
3,947
2,934
0
2,833
9,802
2,663
0
1,037
8,765
0
36,492
W
Chernobog
LFC4EVER24
Chernobog
11,276
7,390
0
4,068
6,914
2,627
1,614
379
6,535
0
62,299
L
3,582
896
0
2,051
10,052
5,996
0
1,215
8,837
17,470
0
L
4,410
1,325
0
3,774
10,963
3,326
0
1,071
9,892
0
37,287
W
Sobek
cm_bio
Sobek
2,916
244
0
2,694
7,681
4,767
0
1,155
6,498
12,398
0
L
Camazotz
hassasin0308
Camazotz
10,063
2,585
0
5,714
13,591
5,237
41
1,883
11,708
0
50,947
W
3,272
407
165
1,762
5,616
2,687
0
1,648
3,846
34,571
0
L
2,584
48
0
110
2,880
984
521
982
1,898
25,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
32,838
399
Minions Killed
341
0
Camps Cleared
0
1,476,568
Distance Traveled
1,361,226
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,529
569
117
8
0
325,293
4
W
Bellona
7,378
492
80
5
0
302,875
5
L
Jing Wei
6,760
451
71
5
0
268,415
4
W
Chernobog
9,144
610
115
8
0
267,798
5
L
Geb
5,849
390
22
1
0
295,852
5
L
Bastet
6,151
410
81
5
0
300,606
0
W
Sobek
6,855
457
13
1
0
300,187
2
L
Camazotz
7,477
498
96
6
0
259,658
2
W
Hades
7,397
493
74
5
0
280,415
0
L
Nox
6,601
440
71
5
0
236,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role