Player Matchup

Raijin
Raijin
Axiiiiii
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,647 Elo+
Solo
Anhur
Anhur
DarkWarrior355
Anhur
Level 8
God Stats
13W - 11L
1,557 SR
Queue Stats
160W - 91L
1,712 Elo+
Party 1
Fenrir
Fenrir
Pówer
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,657 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VEL4U7IS7IK
Cu Chulainn
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 13L
1,794 Elo+
Party 1
Cerberus
Cerberus
xwmsven
Cerberus
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
62W - 48L
1,654 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,693 Elo+

VS

Team Averages
Level 25
1,496 SR
1,577 Elo+
Jing Wei
Jing Wei
AtlasWaned
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,586 Elo+
Solo
Loki
Loki
SmurfMachine
Loki
Level 24
God Stats
1W - 1L
1,708 SR
Queue Stats
51W - 41L
1,615 Elo+
Solo
Bellona
Bellona
Süpra
Bellona
Level 16
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
ViperaOrochi
Khepri
Level 28
God Stats
0W - 2L
1,311 SR
Queue Stats
69W - 57L
1,603 Elo+
Solo
Tiamat
Tiamat
ualreadyloose
Tiamat
Level 28
God Stats
33W - 27L
1,515 SR
Queue Stats
103W - 92L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axiiiiii
Raijin
8
3 / 0 / 3
4,827
690
2,676
3,701
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 1 / 3
5,042
720
5,248
5,339
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Pówer
Fenrir
8
2 / 2 / 4
4,932
705
3,415
5,310
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
VEL4U7IS7IK
Cu Chulainn
9
1 / 0 / 2
4,942
706
1,873
4,179
1,310
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
xwmsven
Cerberus
7
4 / 4 / 3
5,083
726
2,491
6,143
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AtlasWaned
Jing Wei
7
2 / 2 / 2
4,610
659
3,077
5,088
678
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
4,987
712
1,730
4,438
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Süpra
Bellona
6
0 / 1 / 0
3,564
509
1,005
2,539
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
6
2 / 5 / 1
4,288
613
1,714
6,733
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 4 / 1
4,282
612
2,733
4,110
1,672
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AtlasWaned
Jing Wei
2
2
2
1.5
W
Raijin
Axiiiiii
Raijin
3
0
3
4.5
W
4
1
3
5.5
W
Fenrir
Pówer
Fenrir
2
2
4
2
L
2
2
1
1.25
L
Bellona
Süpra
Bellona
0
1
0
0
W
Cu Chulainn
VEL4U7IS7IK
Cu Chulainn
1
0
2
2
L
Khepri
2
5
1
0.5
L
1
4
1
0.38
W
Cerberus
xwmsven
Cerberus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
10,259
24,672
Taken
22,908
7,917
Mitigated
8,105
7,898
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AtlasWaned
Jing Wei
3,077
2,349
0
1,532
5,088
678
0
886
4,202
0
18,702
W
Raijin
Axiiiiii
Raijin
2,676
657
0
1,041
3,701
983
0
776
2,827
19,495
0
W
5,248
2,911
0
2,651
5,339
1,321
435
794
4,545
0
19,623
W
Fenrir
Pówer
Fenrir
3,415
1,158
0
2,035
5,310
1,724
81
814
4,444
0
18,958
L
1,730
511
0
2,119
4,438
1,167
0
499
3,921
0
25,058
L
Bellona
Süpra
Bellona
1,005
226
0
162
2,539
1,236
0
0
2,539
0
8,565
W
Cu Chulainn
VEL4U7IS7IK
Cu Chulainn
1,873
235
0
888
4,179
1,310
0
835
3,284
0
21,488
L
Khepri
1,714
275
0
445
6,733
3,352
0
2,364
4,280
7,136
0
L
2,733
359
0
615
4,110
1,672
428
1,197
2,799
17,810
0
W
Cerberus
xwmsven
Cerberus
2,491
380
0
1,283
6,143
2,579
0
950
5,125
12,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
21,731
203
Minions Killed
170
0
Camps Cleared
0
705,367
Distance Traveled
728,689
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,610
659
40
6
0
161,197
2
W
Raijin
4,827
690
38
5
0
134,415
2
W
Anhur
5,042
720
33
5
0
128,355
0
W
Fenrir
4,932
705
42
6
0
149,074
2
L
Loki
4,987
712
61
9
0
159,683
1
L
Bellona
3,564
509
20
3
0
135,941
1
W
Cu Chulainn
4,942
706
52
7
0
141,439
3
L
Khepri
4,288
613
12
2
0
138,777
1
L
Tiamat
4,282
612
37
5
0
133,091
0
W
Cerberus
5,083
726
38
5
0
152,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role