Player Matchup

Scylla
Scylla
Diamond II
Durex__Zenitsu
Scylla
Diamond II
Level 147
God Stats
35W - 29L
1,665 SR
Queue Stats
635W - 478L
2,131 MMR
Party 1
Yemoja
Yemoja
Diamond IV
H20Sea
Yemoja
Diamond IV
Level 142
God Stats
12W - 14L
1,500 SR
Queue Stats
50W - 59L
2,057 MMR
Party 1
Medusa
Medusa
Diamond IV
XxChampxX14
Medusa
Diamond IV
Level 157
God Stats
736W - 540L
1,639 SR
Queue Stats
1,001W - 911L
2,120 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,602 SR
2,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,519 SR
1,119 MMR
Xbalanque
Xbalanque
Silver III
dalpar22
Xbalanque
Silver III
Level 82
God Stats
5W - 10L
1,366 SR
Queue Stats
50W - 84L
966 MMR
Solo
Nu Wa
Nu Wa
Gold II
discordicx
Nu Wa
Gold II
Level 73
God Stats
93W - 74L
1,600 SR
Queue Stats
239W - 244L
1,647 MMR
Solo
Odin
Odin
Bronze IV
melvin27D
Odin
Bronze IV
Level 48
God Stats
0W - 1L
1,593 SR
Queue Stats
13W - 45L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
9,749
812
14,032
7,589
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
H20Sea
Yemoja
12
0 / 0 / 15
9,299
775
3,390
12,863
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
11 / 0 / 6
10,370
864
11,686
11,552
4,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SobekChaacCu ChulainnKukulkanAphrodite

VS

Bans
ZeusCabrakanSun WukongCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
dalpar22
Xbalanque
10
1 / 7 / 0
7,834
653
5,974
11,171
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
0 / 5 / 1
7,401
617
9,165
7,797
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 6 / 1
7,474
623
4,793
13,505
8,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Yemoja
H20Sea
Yemoja
0
0
15
7.5
W
Medusa
11
0
6
14
L
Xbalanque
dalpar22
Xbalanque
1
7
0
0.14
L
Nu Wa
0
5
1
0.1
L
Odin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
19,932
32,004
Taken
32,473
18,391
Mitigated
13,951
17,642
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,032
1,885
0
1,519
7,589
2,435
918
1,906
5,417
44,616
0
W
Yemoja
H20Sea
Yemoja
3,390
496
4,387
6,650
12,863
11,932
169
2,831
9,660
14,287
0
W
Medusa
11,686
4,088
0
5,086
11,552
4,024
2,109
3,713
7,469
0
58,549
L
Xbalanque
dalpar22
Xbalanque
5,974
3,347
0
1,408
11,171
2,997
0
6,046
4,873
0
13,453
L
Nu Wa
9,165
1,860
600
1,432
7,797
2,022
0
3,340
4,341
41,871
0
L
Odin
4,793
970
0
0
13,505
8,932
0
7,242
5,825
0
29,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
22,709
163
Minions Killed
137
0
Camps Cleared
0
658,203
Distance Traveled
622,728
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,749
812
73
6
0
218,224
2
W
Yemoja
9,299
775
24
2
0
202,968
1
W
Medusa
10,370
864
66
6
0
237,011
0
L
Xbalanque
7,834
653
25
2
0
198,806
1
L
Nu Wa
7,401
617
68
6
0
226,021
1
L
Odin
7,474
623
44
4
0
197,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role