Player Matchup

Cerberus
Cerberus
AhMuzzzenCab
Cerberus
Level 73
God Stats
2W - 3L
1,396 SR
Queue Stats
84W - 83L
1,568 Elo+
Solo
Geb
Geb
ChadRattington
Geb
Level 121
God Stats
11W - 7L
1,716 SR
Queue Stats
185W - 177L
1,545 Elo+
Party 1
Loki
Loki
TheTears
Loki
Level 123
God Stats
11W - 12L
1,439 SR
Queue Stats
51W - 55L
1,467 Elo+
Solo
Raijin
Raijin
jellyjayjesus
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 178L
1,553 Elo+
Party 1
Anhur
Anhur
redriver
Anhur
Level 136
God Stats
28W - 37L
1,475 SR
Queue Stats
464W - 469L
1,566 Elo+
Solo
Team Averages
Level 104
1,505 SR
1,540 Elo+

VS

Team Averages
Level 100
1,599 SR
1,526 Elo+
Da Ji
Da Ji
AlatumCross
Da Ji
Level 87
God Stats
3W - 2L
1,528 SR
Queue Stats
741W - 712L
1,480 Elo+
Solo
Sobek
Sobek
IL0VEPUNCAKE
Sobek
Level 115
God Stats
5W - 4L
1,715 SR
Queue Stats
285W - 296L
1,504 Elo+
Solo
Discordia
Discordia
MDHDOSBEATZ
Discordia
Level 108
God Stats
34W - 32L
1,509 SR
Queue Stats
207W - 228L
1,502 Elo+
Solo
Skadi
Skadi
ToxXxiCLA
Skadi
Level 149
God Stats
3W - 5L
1,394 SR
Queue Stats
131W - 167L
1,662 Elo+
Solo
Aphrodite
Aphrodite
pinkpanther002
Aphrodite
Level 39
God Stats
4W - 1L
1,850 SR
Queue Stats
16W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhMuzzzenCab
Cerberus
15
1 / 3 / 2
9,494
432
5,559
18,290
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 9 / 7
9,751
443
10,568
23,536
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
17
3 / 7 / 5
10,955
498
14,024
22,925
11,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 11 / 6
10,426
474
7,760
16,571
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
redriver
Anhur
16
4 / 6 / 5
10,155
462
7,410
16,985
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 13
11,314
514
9,598
19,421
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 15
12,938
588
16,950
26,908
36,808
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
MDHDOSBEATZ
Discordia
18
7 / 3 / 14
12,475
567
13,140
9,727
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
ToxXxiCLA
Skadi
19
16 / 3 / 11
13,872
631
29,939
19,431
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pinkpanther002
Aphrodite
17
3 / 3 / 20
12,191
554
5,736
14,386
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
14
Kills
36
36
Deaths
14
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhMuzzzenCab
Cerberus
1
3
2
0.67
W
3
5
13
1.9
L
3
9
7
0.72
W
7
0
15
14.5
W
Discordia
MDHDOSBEATZ
Discordia
7
3
14
4.67
L
Loki
3
7
5
0.79
W
Skadi
ToxXxiCLA
Skadi
16
3
11
7.17
L
3
11
6
0.55
W
Aphrodite
pinkpanther002
Aphrodite
3
3
20
4.33
L
Anhur
redriver
Anhur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
75,363
98,307
Taken
89,873
52,108
Mitigated
67,268
20,793
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhMuzzzenCab
Cerberus
5,559
171
110
9,646
18,290
7,978
0
4,721
13,569
79,480
0
W
9,598
1,110
0
6,241
19,421
7,829
119
5,078
14,283
0
70,275
L
10,568
978
0
2,622
23,536
20,878
0
7,093
16,443
25,820
0
W
16,950
2,380
218
14,362
26,908
36,808
1,288
4,805
22,066
65,538
0
W
Discordia
MDHDOSBEATZ
Discordia
13,140
870
0
2,075
9,727
3,190
1,002
4,827
4,757
69,689
0
L
Loki
14,024
3,157
0
4,129
22,925
11,001
0
12,858
10,067
753
67,332
W
Skadi
ToxXxiCLA
Skadi
29,939
11,511
0
1,364
19,431
7,727
8,527
6,400
12,848
0
119,890
L
7,760
933
0
264
16,571
6,411
0
6,710
9,861
43,632
0
W
Aphrodite
pinkpanther002
Aphrodite
5,736
948
5,333
7,264
14,386
11,714
1,477
5,704
8,420
26,885
0
L
Anhur
redriver
Anhur
7,410
3,904
0
4,022
16,985
5,840
674
6,466
10,519
0
52,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
62,790
499
Minions Killed
505
0
Camps Cleared
0
1,939,770
Distance Traveled
2,184,448
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,494
432
172
8
0
394,698
3
W
Da Ji
11,314
514
98
4
0
420,161
4
L
Geb
9,751
443
24
1
0
415,830
2
W
Sobek
12,938
588
120
5
0
455,170
5
W
Discordia
12,475
567
103
5
0
428,898
7
L
Loki
10,955
498
119
5
0
401,024
5
W
Skadi
13,872
631
127
6
0
445,454
3
L
Raijin
10,426
474
105
5
0
370,394
2
W
Aphrodite
12,191
554
57
3
0
434,765
8
L
Anhur
10,155
462
79
4
0
357,824
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role