Player Matchup

Medusa
Medusa
Elbartojr
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Nu Wa
Nu Wa
KyousukeItaksu
Nu Wa
Level 27
God Stats
1W - 5L
1,292 SR
Queue Stats
92W - 89L
1,523 Elo+
Solo
King Arthur
King Arthur
MightyWarriors
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,445 Elo+
Solo
Susano
Susano
Udral
Susano
Level 27
God Stats
12W - 7L
1,621 SR
Queue Stats
80W - 59L
1,644 Elo+
Solo
Ymir
Ymir
fr3dey
Ymir
Level 13
God Stats
0W - 5L
1,211 SR
Queue Stats
56W - 56L
1,507 Elo+
Solo
Team Averages
Level 16
1,425 SR
1,518 Elo+

VS

Team Averages
Level 15
1,422 SR
1,539 Elo+
Chang'e
Chang'e
Chesticles69
Chang'e
Level 8
God Stats
3W - 3L
1,298 SR
Queue Stats
108W - 130L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
Jorandito
Erlang Shen
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 33L
1,840 Elo+
Party 1
Skadi
Skadi
Reeeeeee123
Skadi
Level 29
God Stats
3W - 1L
1,310 SR
Queue Stats
209W - 212L
1,480 Elo+
Solo
Thanatos
Thanatos
hangovaah
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
reavervandalpls
Aphrodite
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elbartojr
Medusa
9
1 / 12 / 2
5,537
369
5,562
10,988
2,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 9 / 2
7,149
477
8,908
10,259
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MightyWarriors
King Arthur
12
1 / 3 / 2
7,159
477
4,344
7,210
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Udral
Susano
11
2 / 6 / 4
7,128
475
7,497
11,918
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
fr3dey
Ymir
9
0 / 10 / 3
5,540
369
3,057
16,013
7,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesticles69
Chang'e
11
4 / 3 / 13
7,571
505
3,971
9,175
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Jorandito
Erlang Shen
16
10 / 1 / 6
9,587
639
9,941
10,655
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
14 / 0 / 12
9,029
602
16,257
10,410
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
hangovaah
Thanatos
13
7 / 3 / 13
8,341
556
10,723
11,623
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
reavervandalpls
Aphrodite
12
5 / 0 / 18
8,660
577
5,940
6,253
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
7
Kills
40
40
Deaths
7
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chesticles69
Chang'e
4
3
13
3.5
L
Medusa
Elbartojr
Medusa
1
12
2
0.17
W
Erlang Shen
Jorandito
Erlang Shen
10
1
6
13
L
3
9
2
0.44
L
King Arthur
MightyWarriors
King Arthur
1
3
2
0.67
W
14
0
12
20
L
Susano
Udral
Susano
2
6
4
0.67
L
Ymir
fr3dey
Ymir
0
10
3
0.15
W
Thanatos
hangovaah
Thanatos
7
3
13
4.5
W
Aphrodite
reavervandalpls
Aphrodite
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
46,832
56,388
Taken
48,116
22,472
Mitigated
18,931
4,578
Healing
32,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chesticles69
Chang'e
3,971
177
1,656
3,413
9,175
2,517
1,270
3,900
4,933
28,839
0
L
Medusa
Elbartojr
Medusa
5,562
2,426
0
60
10,988
2,944
0
1,697
9,291
0
16,339
W
Erlang Shen
Jorandito
Erlang Shen
9,941
4,899
0
6,916
10,655
5,833
306
1,562
8,600
6,572
50,367
L
8,908
2,431
0
494
10,259
2,791
0
1,436
8,663
28,233
0
L
King Arthur
MightyWarriors
King Arthur
4,344
469
0
1,250
7,210
5,554
0
1,007
6,150
0
22,883
W
16,257
9,427
0
2,379
10,410
3,241
2,190
2,394
7,756
0
53,604
L
Susano
Udral
Susano
7,497
2,613
0
2,774
11,918
3,709
0
2,094
9,729
0
36,401
L
Ymir
fr3dey
Ymir
3,057
656
0
0
16,013
7,474
0
4,329
11,621
17,604
0
W
Thanatos
hangovaah
Thanatos
10,723
3,164
0
9,481
11,623
4,006
0
1,739
9,668
0
45,298
W
Aphrodite
reavervandalpls
Aphrodite
5,940
1,654
4,225
4,372
6,253
3,334
728
1,547
4,451
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
43,188
219
Minions Killed
358
0
Camps Cleared
0
1,242,608
Distance Traveled
1,341,001
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,571
505
56
4
0
254,751
1
L
Medusa
5,537
369
30
2
0
233,269
3
W
Erlang Shen
9,587
639
125
8
0
308,013
0
L
Nu Wa
7,149
477
47
3
0
229,592
1
L
King Arthur
7,159
477
52
3
0
287,692
0
W
Skadi
9,029
602
77
5
0
243,828
2
L
Susano
7,128
475
63
4
0
249,393
1
L
Ymir
5,540
369
27
2
0
242,662
0
W
Thanatos
8,341
556
79
5
0
266,049
2
W
Aphrodite
8,660
577
21
1
0
268,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role