Player Matchup

Pele
Pele
AnimeMursu
Pele
Level 56
God Stats
4W - 6L
1,287 SR
Queue Stats
97W - 90L
1,381 Elo+
Party 2
Rama
Rama
LetsGoDude08
Rama
Level 22
God Stats
7W - 6L
1,607 SR
Queue Stats
89W - 84L
1,465 Elo+
Party 1
Tiamat
Tiamat
Metsäsauna
Tiamat
Level 86
God Stats
14W - 12L
1,605 SR
Queue Stats
390W - 362L
1,484 Elo+
Party 2
Bellona
Bellona
NoMxrcii
Bellona
Level 108
God Stats
2W - 1L
1,592 SR
Queue Stats
7W - 7L
1,478 Elo+
Solo
Sylvanus
Sylvanus
QE_Chaxen
Sylvanus
Level 69
God Stats
13W - 9L
1,582 SR
Queue Stats
82W - 75L
1,469 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,456 Elo+

VS

Team Averages
Level 68
1,508 SR
1,481 Elo+
Odin
Odin
Edenjin
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Peathen
Erlang Shen
Level 18
God Stats
0W - 1L
1,296 SR
Queue Stats
58W - 45L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
UçanPanda
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,591 Elo+
Party 3
Sylvanus
Sylvanus
lwSYMONS
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Solo
Hou Yi
Hou Yi
thisguyisnobb
Hou Yi
Level 86
God Stats
1W - 5L
1,746 SR
Queue Stats
335W - 280L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,408
494
4,123
10,372
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 4
7,675
512
6,691
11,485
4,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
3 / 0 / 5
8,511
567
7,518
6,900
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NoMxrcii
Bellona
14
3 / 1 / 1
8,338
556
7,259
9,882
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
QE_Chaxen
Sylvanus
13
5 / 0 / 7
8,667
578
5,510
8,871
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Edenjin
Odin
14
1 / 1 / 0
8,391
559
4,431
9,645
8,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Peathen
Erlang Shen
13
1 / 4 / 0
7,750
517
6,447
13,088
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
UçanPanda
The Morrigan
12
0 / 4 / 0
6,880
459
4,497
6,434
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
lwSYMONS
Sylvanus
12
1 / 5 / 2
6,689
446
3,740
8,790
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 1
7,938
529
8,421
10,537
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
4
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Odin
Edenjin
Odin
1
1
0
1
W
3
3
4
1.67
W
Tiamat
3
0
5
5.5
W
Bellona
NoMxrcii
Bellona
3
1
1
3.5
L
Erlang Shen
Peathen
Erlang Shen
1
4
0
0.25
W
Sylvanus
QE_Chaxen
Sylvanus
5
0
7
8.5
L
The Morrigan
UçanPanda
The Morrigan
0
4
0
0
L
Sylvanus
lwSYMONS
Sylvanus
1
5
2
0.4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
27,536
47,510
Taken
48,494
30,706
Mitigated
25,433
23,201
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
721
0
5,234
10,372
3,588
119
771
9,581
0
39,140
L
Odin
Edenjin
Odin
4,431
762
0
2,333
9,645
8,083
0
1,503
8,074
0
48,922
W
6,691
5,283
0
4,078
11,485
4,070
357
1,663
9,822
0
46,647
W
Tiamat
7,518
1,319
0
2,702
6,900
6,551
1,163
1,593
5,105
52,964
0
W
Bellona
NoMxrcii
Bellona
7,259
1,633
0
1,062
9,882
8,461
270
1,248
8,580
4,317
47,327
L
Erlang Shen
Peathen
Erlang Shen
6,447
2,726
0
1,722
13,088
5,385
0
4,902
7,983
0
62,365
W
Sylvanus
QE_Chaxen
Sylvanus
5,510
1,323
4,419
5,706
8,871
8,036
371
2,049
6,788
25,098
0
L
The Morrigan
UçanPanda
The Morrigan
4,497
672
0
941
6,434
2,309
0
3,659
2,469
36,225
930
L
Sylvanus
lwSYMONS
Sylvanus
3,740
1,049
441
1,675
8,790
6,270
188
2,158
6,618
19,541
4,484
L
8,421
4,058
0
4,027
10,537
3,386
544
1,210
9,327
0
54,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
37,648
442
Minions Killed
473
0
Camps Cleared
0
1,441,555
Distance Traveled
1,397,521
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,408
494
77
5
0
315,518
1
L
Odin
8,391
559
125
8
0
279,163
1
W
Rama
7,675
512
82
5
0
237,252
2
W
Tiamat
8,511
567
121
8
0
296,685
2
W
Bellona
8,338
556
120
8
0
310,995
2
L
Erlang Shen
7,750
517
108
7
0
315,551
3
W
Sylvanus
8,667
578
42
3
0
281,105
0
L
The Morrigan
6,880
459
99
7
0
261,034
0
L
Sylvanus
6,689
446
40
3
0
271,490
6
L
Hou Yi
7,938
529
101
7
0
270,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role