Player Matchup

Sobek
Sobek
Elbartojr
Sobek
Level 8
God Stats
3W - 2L
1,473 SR
Queue Stats
3W - 3L
1,609 Elo+
Solo
Bellona
Bellona
Klunkey
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Solo
Sol
Sol
RUBL19
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,474 Elo+
Solo
Anhur
Anhur
Skyratch77
Anhur
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 6L
1,542 Elo+
Solo
Bakasura
Bakasura
XxLegend2K
Bakasura
Level 26
God Stats
20W - 17L
1,638 SR
Queue Stats
67W - 82L
1,541 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,583 Elo+

VS

Team Averages
Level 22
1,501 SR
1,436 Elo+
Aphrodite
Aphrodite
CarteVitale
Aphrodite
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 9L
1,217 Elo+
Solo
Tyr
Tyr
FatalBlowᛃob
Tyr
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
193W - 196L
1,592 Elo+
Solo
Medusa
Medusa
Keavaen
Medusa
Level 30
God Stats
16W - 20L
1,687 SR
Queue Stats
133W - 121L
1,596 Elo+
Solo
Ymir
Ymir
PHINEAZ720
Ymir
Level 23
God Stats
15W - 24L
1,509 SR
Queue Stats
101W - 121L
1,376 Elo+
Solo
Sol
Sol
SemiGodLJ
Sol
Level 28
God Stats
6W - 6L
1,308 SR
Queue Stats
115W - 133L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elbartojr
Sobek
9
1 / 6 / 1
5,426
452
2,618
9,296
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Klunkey
Bellona
10
1 / 4 / 1
5,849
487
4,507
9,069
6,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Sol
RUBL19
Sol
9
0 / 4 / 1
5,699
475
3,548
5,811
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
1
0 / 0 / 0
3,888
324
0
0
0
Bakasura
XxLegend2K
Bakasura
13
4 / 2 / 1
7,591
633
7,166
11,762
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CarteVitale
Aphrodite
13
2 / 1 / 6
7,331
611
1,397
2,986
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
7,391
616
2,739
6,395
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Keavaen
Medusa
14
7 / 0 / 3
8,424
702
6,208
5,717
2,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 0
7,942
662
8,271
9,020
6,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 6
6,489
541
5,116
6,833
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CarteVitale
Aphrodite
2
1
6
5
L
Sobek
Elbartojr
Sobek
1
6
1
0.25
W
2
2
2
1.5
W
Medusa
Keavaen
Medusa
7
0
3
8.5
L
Bellona
Klunkey
Bellona
1
4
1
0.38
W
5
2
0
2.5
L
Sol
RUBL19
Sol
0
4
1
0.13
W
0
2
6
1.5
L
Anhur
0
0
0
0
L
Bakasura
XxLegend2K
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
23,731
35,938
Taken
30,951
18,246
Mitigated
16,203
6,225
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CarteVitale
Aphrodite
1,397
554
1,440
1,372
2,986
1,195
1,908
746
2,075
12,166
0
L
Sobek
Elbartojr
Sobek
2,618
263
0
1,081
9,296
5,350
376
2,807
6,417
12,203
0
W
2,739
512
0
3,279
6,395
4,081
0
574
5,258
0
39,771
W
Medusa
Keavaen
Medusa
6,208
3,553
0
2,306
5,717
2,021
5,399
1,540
4,177
0
64,216
L
Bellona
Klunkey
Bellona
4,507
1,858
0
2,126
9,069
6,204
148
5,817
3,252
0
25,124
W
8,271
1,425
0
3,452
9,020
6,335
410
1,581
6,685
37,948
0
L
Sol
RUBL19
Sol
3,548
1,080
0
663
5,811
1,809
1,236
2,569
3,236
23,101
1,526
W
5,116
1,272
0
1,605
6,833
2,571
883
1,614
4,999
29,864
1,892
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
XxLegend2K
Bakasura
7,166
4,844
0
2,355
11,762
4,883
0
3,298
8,424
0
39,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
37,577
224
Minions Killed
367
0
Camps Cleared
0
929,163
Distance Traveled
1,158,126
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,331
611
25
2
0
226,951
3
L
Sobek
5,426
452
16
1
0
243,794
3
W
Tyr
7,391
616
81
7
0
254,659
4
W
Medusa
8,424
702
120
10
0
232,530
6
L
Bellona
5,849
487
53
4
0
212,571
2
W
Ymir
7,942
662
84
7
0
201,837
3
L
Sol
5,699
475
53
4
0
214,251
2
W
Sol
6,489
541
57
5
0
242,149
4
L
Anhur
3,888
324
0
0
0
14,092
0
L
Bakasura
7,591
633
102
9
0
244,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role