Player Matchup

Cerberus
Cerberus
BaddahJus
Cerberus
Level 28
God Stats
3W - 4L
1,656 SR
Queue Stats
78W - 77L
1,472 Elo+
Solo
Ra
Ra
Rambo0905b
Ra
Level 27
God Stats
9W - 12L
1,627 SR
Queue Stats
110W - 106L
1,454 Elo+
Solo
Chaac
Chaac
baduns1910
Chaac
Level 17
God Stats
3W - 8L
1,438 SR
Queue Stats
3W - 13L
1,127 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,351 Elo+

VS

Team Averages
Level 48
1,510 SR
1,429 Elo+
Chaac
Chaac
BorzDaddy
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Merlin
Merlin
JACK-DEMAINE2014
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,279 Elo+
Solo
Bastet
Bastet
Ragel_89
Bastet
Level 108
God Stats
30W - 19L
1,531 SR
Queue Stats
118W - 126L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaddahJus
Cerberus
10
4 / 1 / 7
7,518
752
5,732
6,456
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 1 / 5
7,613
761
3,872
5,360
1,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
3 / 0 / 6
7,401
740
7,146
8,259
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BorzDaddy
Chaac
9
1 / 0 / 0
6,384
638
7,079
9,983
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 0
5,708
571
790
6,259
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Ragel_89
Bastet
9
1 / 4 / 1
6,650
665
5,454
6,733
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaddahJus
Cerberus
4
1
7
7.5
L
Chaac
BorzDaddy
Chaac
1
0
0
1
L
0
7
0
0
L
Bastet
Ragel_89
Bastet
1
4
1
0.38
W
4
1
5
6.5
W
Chaac
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
13,323
20,075
Taken
22,975
12,242
Mitigated
10,157
9,266
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaddahJus
Cerberus
5,732
684
0
2,045
6,456
4,800
264
491
5,740
16,192
0
L
Chaac
BorzDaddy
Chaac
7,079
477
350
4,895
9,983
6,116
0
2,936
6,672
0
25,795
L
790
106
0
0
6,259
1,668
0
2,930
2,979
4,691
0
L
Bastet
Ragel_89
Bastet
5,454
1,108
0
1,652
6,733
2,373
0
3,364
3,194
0
15,908
W
3,872
148
1,249
1,317
5,360
1,813
354
53
5,182
21,568
0
W
Chaac
7,146
983
154
4,501
8,259
5,629
301
271
7,825
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
18,742
119
Minions Killed
53
0
Camps Cleared
0
591,248
Distance Traveled
514,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,518
752
38
4
0
190,337
3
L
Chaac
6,384
638
29
3
0
206,245
2
L
Merlin
5,708
571
9
1
0
123,883
2
L
Bastet
6,650
665
15
2
0
184,615
0
W
Ra
7,613
761
42
4
0
185,217
1
W
Chaac
7,401
740
39
4
0
215,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role