Player Matchup

Danzaburou
Danzaburou
Lodozjadacz
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
LuciferJesterr
Amaterasu
Level 28
God Stats
0W - 3L
1,498 SR
Queue Stats
12W - 10L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReYYaN12
Tsukuyomi
Level 14
God Stats
4W - 3L
1,578 SR
Queue Stats
27W - 27L
1,371 Elo+
Solo
Fenrir
Fenrir
SPSovapuchu
Fenrir
Level 55
God Stats
4W - 4L
1,586 SR
Queue Stats
164W - 160L
1,458 Elo+
Party 2
Yemoja
Yemoja
UchihaEchinox
Yemoja
Level 26
God Stats
0W - 2L
1,836 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,410 Elo+

VS

Team Averages
Level 27
1,451 SR
1,390 Elo+
Horus
Horus
Arvedui
Horus
Level 39
God Stats
2W - 2L
1,285 SR
Queue Stats
28W - 33L
1,387 Elo+
Party 1
Hades
Hades
Jhoticakitkat
Hades
Level 27
God Stats
79W - 86L
1,419 SR
Queue Stats
106W - 127L
1,276 Elo+
Solo
Bakasura
Bakasura
ProSURFAHOLIC
Bakasura
Level 29
God Stats
10W - 11L
1,409 SR
Queue Stats
34W - 63L
1,350 Elo+
Solo
Mulan
Mulan
alidavar11
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
greenwaylander
Medusa
Level 16
God Stats
4W - 2L
1,641 SR
Queue Stats
32W - 41L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lodozjadacz
Danzaburou
13
1 / 8 / 3
8,709
415
6,593
14,480
5,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
LuciferJesterr
Amaterasu
17
3 / 5 / 0
10,724
511
8,544
19,015
11,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ReYYaN12
Tsukuyomi
15
2 / 10 / 1
9,420
449
10,285
18,214
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
13
6 / 9 / 2
9,499
452
10,534
17,216
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 4
8,947
426
7,230
14,629
9,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arvedui
Horus
16
7 / 3 / 13
11,399
543
11,374
14,787
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 5
11,358
541
10,650
13,513
8,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ProSURFAHOLIC
Bakasura
20
9 / 3 / 5
12,255
584
11,919
15,434
9,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
17
5 / 1 / 3
10,909
519
8,223
12,715
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 3 / 8
10,837
516
19,279
15,856
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
12
Kills
35
36
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Arvedui
Horus
7
3
13
4.5
W
4
2
5
3.25
L
Danzaburou
Lodozjadacz
Danzaburou
1
8
3
0.31
L
Amaterasu
LuciferJesterr
Amaterasu
3
5
0
0.6
W
Bakasura
ProSURFAHOLIC
Bakasura
9
3
5
3.83
L
Tsukuyomi
ReYYaN12
Tsukuyomi
2
10
1
0.25
L
Fenrir
6
9
2
0.78
L
0
4
4
0.5
W
Mulan
5
1
3
6.5
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
61,445
83,554
Taken
72,305
41,352
Mitigated
46,545
15,836
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arvedui
Horus
11,374
6,120
3,515
5,860
14,787
12,992
976
2,281
12,506
0
24,189
W
10,650
903
174
6,537
13,513
8,242
1,861
1,196
12,317
63,145
0
L
Danzaburou
Lodozjadacz
Danzaburou
6,593
2,147
0
1,543
14,480
5,595
892
1,451
13,029
0
36,503
L
Amaterasu
LuciferJesterr
Amaterasu
8,544
3,426
0
4,729
19,015
11,946
986
1,766
16,973
28
56,946
W
Bakasura
ProSURFAHOLIC
Bakasura
11,919
8,161
0
5,206
15,434
9,957
1,078
450
14,984
0
84,755
L
Tsukuyomi
ReYYaN12
Tsukuyomi
10,285
3,101
0
2,330
18,214
6,148
1,078
4,366
13,665
0
49,600
L
Fenrir
10,534
2,789
0
2,906
17,216
7,744
0
0
17,216
0
43,623
L
7,230
1,331
2,661
1,667
14,629
9,919
369
3,067
11,562
35,641
0
W
Mulan
8,223
1,009
0
4,977
12,715
8,722
1,950
1,723
10,992
0
54,272
W
19,279
7,886
0
2,283
15,856
6,632
2,374
1,584
14,272
0
66,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
56,758
380
Minions Killed
493
0
Camps Cleared
0
1,842,891
Distance Traveled
1,950,795
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,399
543
36
2
0
417,432
4
W
Hades
11,358
541
112
5
0
343,826
2
L
Danzaburou
8,709
415
70
3
0
343,841
3
L
Amaterasu
10,724
511
118
6
0
364,729
2
W
Bakasura
12,255
584
169
8
0
438,331
0
L
Tsukuyomi
9,420
449
72
3
0
362,731
0
L
Fenrir
9,499
452
62
3
0
407,599
1
L
Yemoja
8,947
426
58
3
0
363,991
5
W
Mulan
10,909
519
95
5
0
370,360
0
W
Medusa
10,837
516
81
4
0
380,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role