Player Matchup

Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kinsys
Tiamat
Level 84
God Stats
16W - 9L
1,791 SR
Queue Stats
171W - 148L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Selta
Danzaburou
Level 109
God Stats
25W - 9L
1,862 SR
Queue Stats
260W - 188L
1,569 Elo+
Party 1
Team Averages
Level 97
1,718 SR
1,560 Elo+

VS

Team Averages
Level 74
1,582 SR
1,439 Elo+
Heimdallr
Heimdallr
Apx faint
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,200 Elo+
Solo
Bellona
Bellona
arsenalation
Bellona
Level 33
God Stats
11W - 12L
1,659 SR
Queue Stats
150W - 138L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
mcmagicalone
Baron Samedi
Level 160
God Stats
9W - 10L
1,588 SR
Queue Stats
74W - 98L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 11
10,115
723
6,508
8,875
6,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Kinsys
Tiamat
13
2 / 2 / 10
9,812
701
5,818
9,083
7,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Selta
Danzaburou
15
11 / 3 / 4
12,309
879
16,084
14,067
5,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apx faint
Heimdallr
11
2 / 11 / 2
9,050
646
5,824
13,152
5,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
arsenalation
Bellona
12
1 / 1 / 4
9,136
653
4,027
8,799
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mcmagicalone
Baron Samedi
13
4 / 4 / 2
9,851
704
11,034
10,192
5,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
11
4.25
L
Heimdallr
Apx faint
Heimdallr
2
11
2
0.27
W
Tiamat
Kinsys
Tiamat
2
2
10
3.5
W
Danzaburou
Selta
Danzaburou
11
3
4
4.33
L
Bellona
arsenalation
Bellona
1
1
4
3
L
Baron Samedi
mcmagicalone
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
20,885
32,025
Taken
32,143
20,019
Mitigated
17,449
11,350
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,508
2,024
0
547
8,875
6,906
467
3,679
5,196
0
24,202
L
Heimdallr
Apx faint
Heimdallr
5,824
2,604
0
161
13,152
5,307
352
1,429
11,723
0
15,824
W
Tiamat
Kinsys
Tiamat
5,818
274
463
2,812
9,083
7,659
562
4,457
4,626
24,065
0
W
Danzaburou
Selta
Danzaburou
16,084
8,858
0
7,528
14,067
5,454
2,434
2,956
11,111
0
69,277
L
Bellona
arsenalation
Bellona
4,027
741
0
802
8,799
6,454
0
1,358
7,441
0
27,847
L
Baron Samedi
mcmagicalone
Baron Samedi
11,034
893
1,023
3,152
10,192
5,688
0
3,101
7,091
49,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
28,037
153
Minions Killed
144
0
Camps Cleared
0
898,797
Distance Traveled
684,839
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,115
723
34
2
0
318,547
0
L
Heimdallr
9,050
646
26
2
0
190,915
0
W
Tiamat
9,812
701
29
2
0
267,287
0
W
Danzaburou
12,309
879
90
6
0
312,963
0
L
Bellona
9,136
653
41
3
0
276,318
5
L
Baron Samedi
9,851
704
77
6
0
217,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role