Player Matchup

Tsukuyomi
Tsukuyomi
KrallaxXx
Tsukuyomi
Level 26
God Stats
12W - 18L
1,492 SR
Queue Stats
54W - 72L
1,365 Elo+
Party 2
Yemoja
Yemoja
MinyTroom
Yemoja
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 6L
1,261 Elo+
Solo
Nu Wa
Nu Wa
Randaliertier
Nu Wa
Level 25
God Stats
0W - 2L
1,133 SR
Queue Stats
26W - 33L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
RusGanS
Zhong Kui
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thoth
Thoth
SamyMayflower
Thoth
Level 26
God Stats
21W - 27L
1,436 SR
Queue Stats
53W - 70L
1,366 Elo+
Party 2
Team Averages
Level 17
1,370 SR
1,375 Elo+

VS

Team Averages
Level 24
1,444 SR
1,443 Elo+
Vulcan
Vulcan
BlaCkInvisible
Vulcan
Level 28
God Stats
2W - 5L
1,284 SR
Queue Stats
164W - 213L
1,430 Elo+
Party 1
Chaac
Chaac
BlaCkSouL125
Chaac
Level 38
God Stats
19W - 30L
1,495 SR
Queue Stats
136W - 173L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Cuchinoko
Cthulhu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 52L
1,439 Elo+
Party 1
Artemis
Artemis
ObilisBart
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
weosi
Camazotz
Level 26
God Stats
4W - 4L
1,443 SR
Queue Stats
49W - 73L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KrallaxXx
Tsukuyomi
13
10 / 5 / 2
8,847
590
10,424
12,882
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
MinyTroom
Yemoja
8
0 / 8 / 4
5,995
400
3,665
9,536
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 3
7,595
506
7,795
9,640
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
RusGanS
Zhong Kui
9
1 / 8 / 3
6,069
405
4,595
9,849
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 4 / 2
6,754
450
3,999
6,696
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,052
537
8,866
7,650
2,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 1
7,972
531
2,310
6,793
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Cuchinoko
Cthulhu
12
5 / 2 / 8
7,941
529
5,955
8,902
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
ObilisBart
Artemis
12
7 / 8 / 10
8,659
577
9,132
8,481
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
weosi
Camazotz
14
12 / 4 / 3
9,287
619
9,138
15,681
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
17
Kills
31
31
Deaths
17
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
3
1
1
3.5
W
Cthulhu
Cuchinoko
Cthulhu
5
2
8
4.5
L
Tsukuyomi
KrallaxXx
Tsukuyomi
10
5
2
2.2
L
Yemoja
MinyTroom
Yemoja
0
8
4
0.25
W
Artemis
ObilisBart
Artemis
7
8
10
1.5
L
3
6
3
0.75
L
Zhong Kui
RusGanS
Zhong Kui
1
8
3
0.31
L
3
4
2
1
W
Camazotz
weosi
Camazotz
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
35,401
48,603
Taken
47,507
17,685
Mitigated
23,675
5,513
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,866
4,076
159
1,349
7,650
2,569
126
5,023
2,627
44,139
0
W
2,310
433
0
1,900
6,793
6,670
1,183
2,391
4,402
0
29,705
W
Cthulhu
Cuchinoko
Cthulhu
5,955
502
91
967
8,902
6,011
550
3,205
5,697
28,380
0
L
Tsukuyomi
KrallaxXx
Tsukuyomi
10,424
2,185
0
2,782
12,882
4,422
0
2,268
10,419
0
44,086
L
Yemoja
MinyTroom
Yemoja
3,665
842
55
0
9,536
3,057
0
2,531
6,769
16,512
0
W
Artemis
ObilisBart
Artemis
9,132
5,510
0
214
8,481
3,099
1,502
4,097
4,384
0
24,815
L
7,795
1,293
0
785
9,640
2,906
340
4,212
5,170
32,406
0
L
Zhong Kui
RusGanS
Zhong Kui
4,595
1,926
0
759
9,849
5,583
361
3,192
6,420
17,315
3,458
L
3,999
263
0
1,132
6,696
1,717
1,139
1,750
4,839
28,058
0
W
Camazotz
weosi
Camazotz
9,138
3,858
0
7,781
15,681
5,326
519
4,961
10,720
0
48,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
41,911
240
Minions Killed
314
0
Camps Cleared
0
1,225,850
Distance Traveled
1,319,574
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,052
537
93
6
0
256,969
6
W
Chaac
7,972
531
61
4
0
255,117
0
W
Cthulhu
7,941
529
40
3
0
303,467
1
L
Tsukuyomi
8,847
590
83
6
0
274,810
1
L
Yemoja
5,995
400
30
2
0
219,400
4
W
Artemis
8,659
577
35
2
0
246,885
1
L
Nu Wa
7,595
506
51
3
0
240,824
0
L
Zhong Kui
6,069
405
26
2
0
219,052
2
L
Thoth
6,754
450
50
3
0
271,764
0
W
Camazotz
9,287
619
85
6
0
257,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role