Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond III
DarkEnergy292
Ymir
Diamond III
Level 160
God Stats
23W - 28L
1,649 SR
Queue Stats
757W - 753L
2,177 MMR
Solo
Cerberus
Cerberus
Masters
El-_Cucuy69_-
Cerberus
Masters
Level 123
God Stats
22W - 24L
1,647 SR
Queue Stats
90W - 73L
2,593 MMR
Party 2
Rama
Rama
Masters
Sаyomi
Rama
Masters
Level 126
God Stats
7W - 14L
1,418 SR
Queue Stats
163W - 130L
2,848 MMR
Party 2
Bastet
Bastet
Diamond I
THe BLooDy LiMe
Bastet
Diamond I
Level 151
God Stats
1W - 4L
1,549 SR
Queue Stats
496W - 461L
2,476 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,552 SR
2,319 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,598 SR
2,189 MMR
Heimdallr
Heimdallr
Masters
Hyoukaii
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Ovisy_
Baba Yaga
Masters
Level 148
God Stats
2W - 2L
1,507 SR
Queue Stats
376W - 349L
2,377 MMR
Party 1
Guan Yu
Guan Yu
Masters
Smite-Ladder
Guan Yu
Masters
Level 63
God Stats
19W - 11L
1,680 SR
Queue Stats
326W - 309L
2,473 MMR
Party 1
Ares
Ares
Diamond IV
SwiftyCams
Ares
Diamond IV
Level 133
God Stats
10W - 2L
1,567 SR
Queue Stats
239W - 210L
2,159 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
finisher3294
Tsukuyomi
Masters
Level 123
God Stats
31W - 30L
1,734 SR
Queue Stats
693W - 700L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 1
6,644
511
3,326
7,881
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
5,088
391
2,732
11,166
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
El-_Cucuy69_-
Cerberus
12
0 / 3 / 1
6,568
505
3,021
12,226
8,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Sаyomi
Rama
10
0 / 5 / 1
6,225
479
4,608
8,822
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
6,636
510
5,354
9,818
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SusanoAphroditeApolloChang'e

VS

Bans
SetNemesisAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hyoukaii
Heimdallr
12
4 / 1 / 5
7,494
576
8,846
8,662
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Ovisy_
Baba Yaga
14
6 / 0 / 4
7,975
613
5,610
7,339
2,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Smite-Ladder
Guan Yu
13
4 / 0 / 6
7,885
607
6,888
6,742
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 1 / 8
7,058
543
7,128
10,587
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
finisher3294
Tsukuyomi
14
2 / 1 / 2
8,315
640
8,934
7,409
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
19
19
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
0
5
1
0.1
L
Cerberus
El-_Cucuy69_-
Cerberus
0
3
1
0.17
W
Heimdallr
Hyoukaii
Heimdallr
4
1
5
6.5
W
Baba Yaga
Ovisy_
Baba Yaga
6
0
4
8
W
Guan Yu
Smite-Ladder
Guan Yu
4
0
6
7
W
3
1
8
7
L
Rama
Sаyomi
Rama
0
5
1
0.1
L
2
3
1
0.83
W
Tsukuyomi
finisher3294
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
37,406
49,913
Taken
40,739
19,959
Mitigated
19,609
13,061
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,326
441
0
866
7,881
2,346
0
3,968
3,913
42,219
0
L
2,732
540
0
1,807
11,166
4,717
0
2,491
8,675
8,467
0
L
Cerberus
El-_Cucuy69_-
Cerberus
3,021
123
0
4,624
12,226
8,005
0
1,627
10,599
41,410
0
W
Heimdallr
Hyoukaii
Heimdallr
8,846
4,786
0
4,710
8,662
3,029
445
418
8,244
0
54,427
W
Baba Yaga
Ovisy_
Baba Yaga
5,610
605
0
1,943
7,339
2,849
68
1,860
5,371
46,153
0
W
Guan Yu
Smite-Ladder
Guan Yu
6,888
2,019
344
3,267
6,742
3,024
0
1,262
5,438
0
47,657
W
7,128
643
0
4,163
10,587
7,345
312
2,894
7,663
21,651
0
L
Rama
Sаyomi
Rama
4,608
3,343
0
2,604
8,822
2,157
0
2,412
6,410
0
31,206
L
5,354
1,578
0
3,160
9,818
2,734
0
2,240
7,578
0
36,969
W
Tsukuyomi
finisher3294
Tsukuyomi
8,934
1,960
0
2,945
7,409
3,362
0
2,465
4,944
0
59,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
38,727
346
Minions Killed
418
0
Camps Cleared
0
1,308,246
Distance Traveled
1,362,890
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,644
511
100
8
0
275,293
3
L
Ymir
5,088
391
13
1
0
284,690
7
L
Cerberus
6,568
505
93
7
0
246,044
4
W
Heimdallr
7,494
576
96
7
0
258,705
1
W
Baba Yaga
7,975
613
96
7
0
268,134
3
W
Guan Yu
7,885
607
90
7
0
289,236
3
W
Ares
7,058
543
22
2
0
260,279
9
L
Rama
6,225
479
68
5
0
206,975
3
L
Bastet
6,636
510
72
6
0
295,244
1
W
Tsukuyomi
8,315
640
114
9
0
286,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role