Player Matchup

Bellona
Bellona
Amostein
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 6L
2,111 Elo+
Party 1
Ullr
Ullr
Angersitu
Ullr
Level 16
God Stats
10W - 5L
1,873 SR
Queue Stats
54W - 22L
1,761 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 29
God Stats
251W - 114L
1,858 SR
Queue Stats
547W - 236L
1,848 Elo+
Party 1
Kukulkan
Kukulkan
THESpitFIRE
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,790 Elo+
Solo
Baba Yaga
Baba Yaga
VyscolsSon
Baba Yaga
Level 20
God Stats
3W - 0L
1,767 SR
Queue Stats
195W - 40L
1,950 Elo+
Party 1
Team Averages
Level 23
1,700 SR
1,892 Elo+

VS

Team Averages
Level 34
1,478 SR
1,515 Elo+
Apollo
Apollo
LegionReborn2112
Apollo
Level 29
God Stats
5W - 8L
1,568 SR
Queue Stats
294W - 320L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Prosfora
Kukulkan
Level 7
God Stats
4W - 4L
1,522 SR
Queue Stats
30W - 25L
1,582 Elo+
Solo
Chaac
Chaac
alfonerd
Chaac
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 2
Bakasura
Bakasura
annier10
Bakasura
Level 4
God Stats
0W - 1L
1,210 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 2
Ymir
Ymir
h2sn8w
Ymir
Level 29
God Stats
61W - 51L
1,591 SR
Queue Stats
412W - 404L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amostein
Bellona
20
10 / 3 / 3
13,663
683
14,472
18,732
15,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
19
9 / 6 / 4
12,004
600
22,675
15,582
6,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
ShieldRust
Serqet
15
9 / 3 / 9
11,469
573
7,243
13,513
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
THESpitFIRE
Kukulkan
16
1 / 2 / 6
10,617
531
6,421
7,428
2,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
VyscolsSon
Baba Yaga
19
10 / 1 / 2
12,318
616
15,248
8,433
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,041
402
4,203
15,414
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Prosfora
Kukulkan
15
4 / 8 / 2
9,842
492
12,306
11,085
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
alfonerd
Chaac
16
7 / 6 / 3
10,644
532
11,605
23,352
16,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
annier10
Bakasura
11
1 / 12 / 2
7,659
383
2,804
14,938
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
h2sn8w
Ymir
12
2 / 5 / 3
8,357
418
6,478
14,957
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
39
Kills
15
15
Deaths
41
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amostein
Bellona
10
3
3
3.83
W
Ullr
9
6
4
1.83
L
1
10
2
0.2
L
Kukulkan
Prosfora
Kukulkan
4
8
2
0.63
W
Serqet
ShieldRust
Serqet
9
3
9
4.5
W
Kukulkan
THESpitFIRE
Kukulkan
1
2
6
2
W
Baba Yaga
VyscolsSon
Baba Yaga
10
1
2
11
L
Chaac
alfonerd
Chaac
7
6
3
1.42
L
Bakasura
annier10
Bakasura
1
12
2
0.17
L
Ymir
h2sn8w
Ymir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
37,396
63,688
Taken
79,746
36,015
Mitigated
43,440
18,070
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amostein
Bellona
14,472
8,040
0
4,090
18,732
15,319
1,914
3,691
14,851
0
155,114
W
Ullr
22,675
17,047
0
4,185
15,582
6,124
324
5,115
10,467
0
81,088
L
4,203
2,028
0
1,912
15,414
4,691
0
7,705
7,286
0
51,095
L
Kukulkan
Prosfora
Kukulkan
12,306
855
0
119
11,085
4,056
0
848
9,857
46,711
0
W
Serqet
ShieldRust
Serqet
7,243
998
0
4,458
13,513
8,106
76
4,962
8,551
339
16,318
W
Kukulkan
THESpitFIRE
Kukulkan
6,421
425
597
1,221
7,428
2,905
1,950
2,869
4,449
51,718
0
W
Baba Yaga
VyscolsSon
Baba Yaga
15,248
2,098
0
3,519
8,433
3,561
2,048
2,223
6,210
92,154
0
L
Chaac
alfonerd
Chaac
11,605
996
0
6,878
23,352
16,565
24
2,989
20,321
76
54,293
L
Bakasura
annier10
Bakasura
2,804
2,145
0
1,084
14,938
5,951
0
2,894
11,662
0
17,313
L
Ymir
h2sn8w
Ymir
6,478
1,331
470
2,528
14,957
12,177
0
6,598
7,944
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,071
Gold Earned
44,543
619
Minions Killed
369
0
Camps Cleared
0
2,018,129
Distance Traveled
1,756,386
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,663
683
212
11
0
429,377
0
W
Ullr
12,004
600
107
5
0
377,937
0
L
Apollo
8,041
402
82
4
0
347,341
2
L
Kukulkan
9,842
492
84
4
0
348,804
3
W
Serqet
11,469
573
28
1
0
486,874
9
W
Kukulkan
10,617
531
112
6
0
337,059
4
W
Baba Yaga
12,318
616
160
8
0
386,882
5
L
Chaac
10,644
532
121
6
0
353,004
1
L
Bakasura
7,659
383
47
2
0
394,136
1
L
Ymir
8,357
418
35
2
0
313,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role