Player Matchup

Chaac
Chaac
DEFDA
Chaac
Level 16
God Stats
1W - 0L
1,756 SR
Queue Stats
41W - 65L
1,321 Elo+
Solo
Scylla
Scylla
MissRubyRose
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
juanma15
Thor
Level 27
God Stats
8W - 12L
1,312 SR
Queue Stats
89W - 125L
1,299 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,374 Elo+

VS

Team Averages
Level 39
1,545 SR
1,503 Elo+
Yemoja
Yemoja
CHRISTOSxWINNER
Yemoja
Level 12
God Stats
7W - 20L
1,262 SR
Queue Stats
10W - 39L
1,140 Elo+
Solo
Hercules
Hercules
Muntanya
Hercules
Level 86
God Stats
31W - 29L
1,611 SR
Queue Stats
543W - 367L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
soitupapa
Sun Wukong
Level 18
God Stats
13W - 6L
1,760 SR
Queue Stats
43W - 17L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DEFDA
Chaac
6
2 / 1 / 3
4,575
915
1,230
3,056
1,826
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
3 / 0 / 4
5,133
1,027
1,651
1,303
298
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
7
2 / 0 / 5
4,815
963
1,694
2,606
714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 0
3,472
694
77
6,699
2,104
Hercules
Muntanya
Hercules
4
0 / 0 / 1
3,651
730
0
628
246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sun Wukong
soitupapa
Sun Wukong
4
0 / 0 / 1
3,655
731
251
615
250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
0
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Chaac
DEFDA
Chaac
2
1
3
3.5
W
Scylla
3
0
4
5
L
Hercules
Muntanya
Hercules
0
0
1
0.5
W
Thor
2
0
5
4.5
L
Sun Wukong
soitupapa
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,575
Damage
328
6,965
Taken
7,942
2,838
Mitigated
2,600
2,093
Healing
302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
77
29
0
0
6,699
2,104
0
1,538
5,161
77
0
W
Chaac
DEFDA
Chaac
1,230
183
0
593
3,056
1,826
433
14
3,017
0
8,621
W
Scylla
1,651
730
0
500
1,303
298
1,087
77
1,201
6,811
0
L
Hercules
Muntanya
Hercules
0
0
0
62
628
246
0
0
628
0
1,630
W
Thor
1,694
1,053
147
853
2,606
714
769
0
2,606
0
15,240
L
Sun Wukong
soitupapa
Sun Wukong
251
0
0
240
615
250
0
145
470
0
2,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,523
Gold Earned
10,778
51
Minions Killed
10
0
Camps Cleared
0
240,346
Distance Traveled
118,169
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,472
694
0
0
0
62,748
0
W
Chaac
4,575
915
14
3
0
75,856
1
W
Scylla
5,133
1,027
11
2
0
69,505
0
L
Hercules
3,651
730
6
1
0
25,139
1
W
Thor
4,815
963
26
5
0
94,985
0
L
Sun Wukong
3,655
731
4
1
0
30,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role