Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AUSSIE YOBO 65
Hades
Level 128
God Stats
5W - 4L
1,784 SR
Queue Stats
281W - 298L
1,355 Elo+
Solo
Tiamat
Tiamat
Dragamonz_
Tiamat
Level 80
God Stats
43W - 22L
1,552 SR
Queue Stats
49W - 28L
1,595 Elo+
Solo
Danzaburou
Danzaburou
NinJaPleB
Danzaburou
Level 108
God Stats
10W - 19L
1,492 SR
Queue Stats
482W - 496L
1,381 Elo+
Solo
Fenrir
Fenrir
TSCxDaz
Fenrir
Level 62
God Stats
2W - 7L
1,500 SR
Queue Stats
48W - 72L
1,308 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,428 Elo+

VS

Team Averages
Level 103
1,687 SR
1,564 Elo+
Hachiman
Hachiman
GRM T Rex
Hachiman
Level 103
God Stats
14W - 8L
1,582 SR
Queue Stats
292W - 290L
1,518 Elo+
Party 1
King Arthur
King Arthur
Icantdienow
King Arthur
Level 160
God Stats
19W - 20L
1,972 SR
Queue Stats
404W - 351L
1,632 Elo+
Party 1
Tyr
Tyr
Kings Back Bruh
Tyr
Level 65
God Stats
11W - 12L
1,879 SR
Queue Stats
482W - 559L
1,554 Elo+
Party 1
Fenrir
Fenrir
Repokushion
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
xMUx JACKAL ALI
Chronos
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
46W - 23L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 3
5,738
478
2,349
7,105
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 1
5,582
465
6,863
11,911
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Dragamonz_
Tiamat
9
2 / 5 / 0
5,733
478
2,972
5,926
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
NinJaPleB
Danzaburou
9
0 / 2 / 3
5,293
441
3,125
4,861
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TSCxDaz
Fenrir
8
2 / 5 / 0
5,885
490
2,488
8,082
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GRM T Rex
Hachiman
12
5 / 0 / 5
7,264
605
7,026
8,336
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Icantdienow
King Arthur
13
8 / 1 / 3
7,908
659
11,008
10,876
8,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 4
5,454
455
736
5,457
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
8 / 2 / 2
7,138
595
6,669
9,608
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 0 / 5
5,900
492
2,582
4,574
1,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
22
22
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
L
0
8
1
0.06
L
Tiamat
Dragamonz_
Tiamat
2
5
0
0.4
W
Hachiman
GRM T Rex
Hachiman
5
0
5
7.5
W
King Arthur
Icantdienow
King Arthur
8
1
3
9.5
W
0
1
4
2
L
Danzaburou
NinJaPleB
Danzaburou
0
2
3
0.75
W
Fenrir
8
2
2
4.5
L
Fenrir
TSCxDaz
Fenrir
2
5
0
0.4
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
28,021
37,885
Taken
38,851
14,936
Mitigated
19,566
8,535
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,349
361
0
0
7,105
3,840
0
807
6,223
15,770
0
L
6,863
548
208
3,386
11,911
4,636
0
0
11,911
33,321
0
L
Tiamat
Dragamonz_
Tiamat
2,972
280
0
1,285
5,926
2,718
465
484
5,442
25,713
0
W
Hachiman
GRM T Rex
Hachiman
7,026
4,434
0
3,173
8,336
2,559
1,092
2,584
5,752
0
46,854
W
King Arthur
Icantdienow
King Arthur
11,008
2,139
0
4,080
10,876
8,583
0
4,087
6,789
0
46,410
W
736
45
0
438
5,457
3,314
0
1,709
3,748
0
15,655
L
Danzaburou
NinJaPleB
Danzaburou
3,125
764
0
1,265
4,861
1,138
702
963
3,873
0
22,955
W
Fenrir
6,669
2,273
0
2,142
9,608
3,418
186
3,049
6,559
0
28,691
L
Fenrir
TSCxDaz
Fenrir
2,488
554
383
2,008
8,082
2,604
0
328
7,754
0
15,971
W
2,582
1,018
0
2,167
4,574
1,692
708
755
3,819
31,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
33,664
219
Minions Killed
321
0
Camps Cleared
0
1,101,009
Distance Traveled
1,193,417
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,738
478
21
2
0
250,163
2
L
Hades
5,582
465
73
6
0
185,738
2
L
Tiamat
5,733
478
44
4
0
220,740
2
W
Hachiman
7,264
605
87
7
0
226,882
1
W
King Arthur
7,908
659
94
8
0
248,829
0
W
Tyr
5,454
455
37
3
0
262,564
1
L
Danzaburou
5,293
441
44
4
0
200,093
7
W
Fenrir
7,138
595
45
4
0
246,879
2
L
Fenrir
5,885
490
37
3
0
244,275
0
W
Chronos
5,900
492
58
5
0
208,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role