Player Matchup

Horus
Horus
RESMEDIC
Horus
Level 147
God Stats
7W - 6L
1,495 SR
Queue Stats
111W - 43L
1,707 Elo+
Party 1
Persephone
Persephone
SirLovesTheMens
Persephone
Level 7
God Stats
2W - 2L
1,601 SR
Queue Stats
19W - 5L
1,794 Elo+
Party 1
Da Ji
Da Ji
Supersaiyannatsu
Da Ji
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 92L
1,777 Elo+
Party 1
Team Averages
Level 103
1,532 SR
1,759 Elo+

VS

Team Averages
Level 71
1,536 SR
1,522 Elo+
Sobek
Sobek
Chrisbobis67
Sobek
Level 29
God Stats
2W - 3L
1,502 SR
Queue Stats
146W - 146L
1,547 Elo+
Solo
Vulcan
Vulcan
GoliathW
Vulcan
Level 62
God Stats
4W - 5L
1,432 SR
Queue Stats
68W - 83L
1,510 Elo+
Party 2
Awilix
Awilix
WearyFawn314878
Awilix
Level 123
God Stats
5W - 4L
1,673 SR
Queue Stats
24W - 32L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RESMEDIC
Horus
10
2 / 3 / 9
7,323
732
2,650
6,818
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
SirLovesTheMens
Persephone
11
3 / 2 / 10
7,857
786
12,325
6,978
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
9 / 1 / 5
9,001
900
8,968
7,822
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
7,067
707
3,160
12,784
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
GoliathW
Vulcan
9
1 / 7 / 3
6,763
676
5,234
6,597
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 1
6,754
675
4,040
8,381
3,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Vulcan
GoliathW
Vulcan
1
7
3
0.36
W
Horus
RESMEDIC
Horus
2
3
9
2.17
W
Persephone
SirLovesTheMens
Persephone
3
2
10
4
W
9
1
5
11.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
12,434
21,618
Taken
27,762
9,729
Mitigated
15,618
7,881
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
209
0
1,997
12,784
9,656
0
4,644
7,564
12,079
0
L
Vulcan
GoliathW
Vulcan
5,234
1,954
0
0
6,597
2,161
0
3,605
2,553
18,464
0
W
Horus
RESMEDIC
Horus
2,650
1,327
2,708
2,115
6,818
3,257
301
3,400
3,258
0
9,421
W
Persephone
SirLovesTheMens
Persephone
12,325
784
0
1,802
6,978
2,136
408
2,649
4,073
39,016
0
W
8,968
2,088
0
1,256
7,822
4,336
60
1,906
5,876
0
27,223
L
4,040
1,615
0
250
8,381
3,801
0
3,239
4,832
0
16,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
20,584
112
Minions Killed
70
0
Camps Cleared
0
601,359
Distance Traveled
563,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,067
707
14
1
0
184,709
1
L
Vulcan
6,763
676
33
3
0
164,041
1
W
Horus
7,323
732
15
2
0
202,629
2
W
Persephone
7,857
786
64
6
0
192,426
0
W
Da Ji
9,001
900
33
3
0
206,304
4
L
Awilix
6,754
675
23
2
0
214,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role