Player Matchup

Tiamat
Tiamat
AhPhook
Tiamat
Level 26
God Stats
3W - 5L
1,369 SR
Queue Stats
81W - 73L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Rhadamanthe0
Ratatoskr
Level 23
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 1L
1,623 Elo+
Solo
Serqet
Serqet
eliprobeli
Serqet
Level 27
God Stats
7W - 11L
1,295 SR
Queue Stats
262W - 397L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
o Z3RO o
Aphrodite
Level 28
God Stats
27W - 29L
1,635 SR
Queue Stats
176W - 182L
1,407 Elo+
Solo
Bellona
Bellona
xLEVI-TITANx
Bellona
Level 26
God Stats
4W - 8L
1,239 SR
Queue Stats
103W - 204L
1,199 Elo+
Party 1
Team Averages
Level 26
1,409 SR
1,390 Elo+

VS

Team Averages
Level 22
1,436 SR
1,338 Elo+
Tiamat
Tiamat
NeeksyLoL
Tiamat
Level 18
God Stats
5W - 0L
1,371 SR
Queue Stats
28W - 26L
1,186 Elo+
Solo
Cupid
Cupid
Paulepan1her
Cupid
Level 29
God Stats
6W - 3L
1,596 SR
Queue Stats
74W - 85L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Verm1noid
Cthulhu
Level 23
God Stats
15W - 22L
1,388 SR
Queue Stats
33W - 42L
1,308 Elo+
Party 2
Janus
Janus
hugoguay72
Janus
Level 23
God Stats
3W - 1L
1,683 SR
Queue Stats
40W - 36L
1,554 Elo+
Solo
Pele
Pele
verjak-90
Pele
Level 18
God Stats
6W - 16L
1,144 SR
Queue Stats
125W - 174L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AhPhook
Tiamat
18
6 / 5 / 3
11,657
486
19,925
25,881
16,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Rhadamanthe0
Ratatoskr
13
2 / 8 / 2
9,100
379
7,255
15,883
5,473
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
eliprobeli
Serqet
15
1 / 2 / 6
9,620
401
3,381
14,553
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
o Z3RO o
Aphrodite
8
0 / 2 / 2
7,719
322
2,719
8,599
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
xLEVI-TITANx
Bellona
19
7 / 1 / 3
12,236
510
7,868
16,711
9,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NeeksyLoL
Tiamat
17
3 / 6 / 2
11,047
460
14,206
16,139
12,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 6
11,031
460
15,242
13,912
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Verm1noid
Cthulhu
17
3 / 1 / 7
10,697
446
9,162
12,431
7,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
20
6 / 1 / 6
13,484
562
16,950
14,353
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
0 / 9 / 0
9,737
406
4,121
19,949
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
18
18
Deaths
19
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AhPhook
Tiamat
6
5
3
1.5
W
Tiamat
NeeksyLoL
Tiamat
3
6
2
0.67
W
6
2
6
4.5
L
Ratatoskr
Rhadamanthe0
Ratatoskr
2
8
2
0.38
W
Cthulhu
Verm1noid
Cthulhu
3
1
7
6.5
L
Serqet
eliprobeli
Serqet
1
2
6
2
W
Janus
6
1
6
9
L
Aphrodite
o Z3RO o
Aphrodite
0
2
2
0.5
W
Pele
0
9
0
0
L
Bellona
xLEVI-TITANx
Bellona
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
59,681
81,627
Taken
76,784
40,092
Mitigated
37,118
20,393
Healing
27,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AhPhook
Tiamat
19,925
1,753
156
8,210
25,881
16,008
0
11,981
13,756
93,170
0
W
Tiamat
NeeksyLoL
Tiamat
14,206
1,631
256
4,923
16,139
12,646
3,417
2,276
13,226
73,684
0
W
15,242
7,845
1,797
5,487
13,912
4,508
2,897
5,593
8,104
0
54,971
L
Ratatoskr
Rhadamanthe0
Ratatoskr
7,255
1,945
0
734
15,883
5,473
902
6,704
9,163
0
32,912
W
Cthulhu
Verm1noid
Cthulhu
9,162
1,248
53
3,090
12,431
7,921
811
2,906
9,373
39,135
0
L
Serqet
eliprobeli
Serqet
3,381
605
684
1,403
14,553
5,918
0
6,380
7,897
0
38,712
W
Janus
16,950
1,951
229
4,992
14,353
5,384
1,240
6,189
7,811
112,517
0
L
Aphrodite
o Z3RO o
Aphrodite
2,719
706
1,712
4,802
8,599
3,533
0
3,663
4,936
19,203
0
W
Pele
4,121
1,307
0
6,416
19,949
6,659
24
4,631
15,086
0
62,814
L
Bellona
xLEVI-TITANx
Bellona
7,868
2,981
980
1,712
16,711
9,160
1,233
10,602
5,557
0
52,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
55,996
453
Minions Killed
584
0
Camps Cleared
0
2,071,150
Distance Traveled
2,075,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,657
486
163
7
0
443,421
2
W
Tiamat
11,047
460
130
5
0
388,517
1
W
Cupid
11,031
460
92
4
0
457,014
1
L
Ratatoskr
9,100
379
68
3
0
434,530
0
W
Cthulhu
10,697
446
73
3
0
470,598
0
L
Serqet
9,620
401
80
3
0
490,352
0
W
Janus
13,484
562
202
8
0
421,123
2
L
Aphrodite
7,719
322
25
1
0
252,816
2
W
Pele
9,737
406
87
4
0
337,949
0
L
Bellona
12,236
510
117
5
0
450,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role