Player Matchup

Bastet
Bastet
Gold V
Aravane
Bastet
Gold V
Level 124
God Stats
2W - 2L
1,803 SR
Queue Stats
157W - 169L
1,322 MMR
Solo
Ullr
Ullr
Bronze III
OGDemaster
Ullr
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,216 MMR
Solo
Amaterasu
Amaterasu
Silver II
mactager
Amaterasu
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,219 MMR
Solo
Ares
Ares
Silver II
zDonJuan-
Ares
Silver II
Level 59
God Stats
1W - 5L
1,504 SR
Queue Stats
28W - 38L
1,307 MMR
Party 1
Tiamat
Tiamat
Silver I
zEXPEDITIOUSLYz
Tiamat
Silver I
Level 68
God Stats
15W - 18L
1,447 SR
Queue Stats
355W - 340L
1,165 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,551 SR
1,246 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,706 SR
1,235 MMR
Kuzenbo
Kuzenbo
Silver II
Arte2711
Kuzenbo
Silver II
Level 121
God Stats
9W - 6L
1,880 SR
Queue Stats
74W - 69L
1,210 MMR
Party 2
Osiris
Osiris
Bronze IV
BadRiddler
Osiris
Bronze IV
Level 49
God Stats
1W - 0L
1,913 SR
Queue Stats
21W - 29L
1,238 MMR
Solo
Loki
Loki
Silver III
Duckymomo45546
Loki
Silver III
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 78L
1,164 MMR
Party 2
Hera
Hera
Bronze III
Valentine576
Hera
Bronze III
Level 152
God Stats
15W - 14L
1,655 SR
Queue Stats
113W - 122L
1,327 MMR
Solo
Izanami
Izanami
Gold V
gary_herrera
Izanami
Gold V
Level 67
God Stats
42W - 48L
1,583 SR
Queue Stats
166W - 178L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aravane
Bastet
18
3 / 5 / 1
11,266
469
12,678
19,292
9,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 4
8,990
375
5,530
15,548
5,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
mactager
Amaterasu
18
3 / 5 / 3
11,408
475
9,463
17,917
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
15
2 / 8 / 5
10,291
429
8,581
25,002
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 9 / 2
10,105
421
12,855
19,622
12,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiDanzaburouCu ChulainnNu WaCthulhu

VS

Bans
ArachneYemojaSetSun WukongCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arte2711
Kuzenbo
14
1 / 4 / 8
9,796
408
11,759
17,883
23,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
BadRiddler
Osiris
19
5 / 2 / 7
12,759
532
12,285
20,064
18,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 1 / 14
13,017
542
11,807
15,536
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 3 / 5
14,436
602
24,254
11,364
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
gary_herrera
Izanami
20
6 / 0 / 6
13,021
543
13,956
11,448
4,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
10
Kills
33
33
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aravane
Bastet
3
5
1
0.7
W
Kuzenbo
Arte2711
Kuzenbo
1
4
8
1.25
W
Osiris
BadRiddler
Osiris
5
2
7
4.25
W
7
1
14
14
L
1
6
4
0.5
W
14
3
5
5.5
W
Izanami
gary_herrera
Izanami
6
0
6
9
L
Amaterasu
mactager
Amaterasu
3
5
3
0.9
L
Ares
2
8
5
0.56
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
74,061
97,381
Taken
76,295
58,613
Mitigated
56,900
16,866
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aravane
Bastet
12,678
3,632
0
4,589
19,292
9,511
0
3,294
15,877
0
79,579
W
Kuzenbo
Arte2711
Kuzenbo
11,759
3,818
0
1,116
17,883
23,186
81
8,668
9,077
33,665
0
W
Osiris
BadRiddler
Osiris
12,285
4,614
0
5,328
20,064
18,473
653
2,204
17,726
0
73,627
W
11,807
2,633
0
5,497
15,536
6,391
427
3,204
12,179
0
65,752
L
5,530
1,808
0
188
15,548
5,432
0
4,355
11,001
0
48,818
W
24,254
5,987
0
3,358
11,364
4,610
2,355
3,860
7,346
109,859
0
W
Izanami
gary_herrera
Izanami
13,956
12,440
0
6,756
11,448
4,240
4,174
2,887
8,359
0
132,100
L
Amaterasu
mactager
Amaterasu
9,463
3,236
0
6,025
17,917
10,973
0
5,955
11,782
0
56,701
L
Ares
8,581
332
0
2,814
25,002
20,661
0
12,848
11,495
30,054
0
L
12,855
2,079
0
3,250
19,622
12,036
254
8,065
11,213
78,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
63,029
487
Minions Killed
701
0
Camps Cleared
0
2,239,487
Distance Traveled
2,303,100
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,266
469
118
5
0
494,471
1
W
Kuzenbo
9,796
408
49
2
0
438,615
11
W
Osiris
12,759
532
145
6
0
439,251
4
W
Loki
13,017
542
105
4
0
533,851
2
L
Ullr
8,990
375
95
4
0
412,855
3
W
Hera
14,436
602
210
9
0
438,665
4
W
Izanami
13,021
543
192
8
0
452,718
3
L
Amaterasu
11,408
475
102
4
0
509,741
2
L
Ares
10,291
429
33
1
0
421,780
1
L
Tiamat
10,105
421
139
6
0
400,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role