Player Matchup

Kali
Kali
BlackdOutShadow
Kali
Level 138
God Stats
4W - 2L
1,484 SR
Queue Stats
189W - 183L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
BountyHunterMoee
Aphrodite
Level 113
God Stats
11W - 12L
1,378 SR
Queue Stats
142W - 153L
1,392 Elo+
Solo
Anubis
Anubis
JeepLife 503
Anubis
Level 69
God Stats
6W - 7L
1,598 SR
Queue Stats
84W - 80L
1,453 Elo+
Party 1
Artemis
Artemis
XxGamerProxXs
Artemis
Level 22
God Stats
8W - 4L
1,225 SR
Queue Stats
83W - 92L
1,097 Elo+
Party 1
Athena
Athena
iMT Killa
Athena
Level 85
God Stats
8W - 7L
1,470 SR
Queue Stats
95W - 92L
1,465 Elo+
Party 1
Team Averages
Level 85
1,431 SR
1,377 Elo+

VS

Team Averages
Level 63
1,603 SR
1,388 Elo+
Nu Wa
Nu Wa
Fruit-Jar
Nu Wa
Level 39
God Stats
37W - 21L
1,554 SR
Queue Stats
61W - 69L
1,382 Elo+
Solo
Bakasura
Bakasura
RangaPants
Bakasura
Level 31
God Stats
2W - 9L
1,288 SR
Queue Stats
46W - 62L
1,327 Elo+
Solo
Bellona
Bellona
TooL x BaG
Bellona
Level 50
God Stats
3W - 3L
1,794 SR
Queue Stats
32W - 27L
1,598 Elo+
Solo
Ares
Ares
UNSEEN THREATZ
Ares
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,176 Elo+
Solo
Neith
Neith
Zedd924
Neith
Level 88
God Stats
7W - 10L
1,876 SR
Queue Stats
930W - 896L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,146
619
9,351
16,416
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
15
0 / 2 / 2
9,042
502
1,770
9,144
2,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
3 / 3 / 0
9,931
552
6,288
10,076
5,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
15
3 / 1 / 8
8,923
496
6,511
7,576
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iMT Killa
Athena
15
6 / 1 / 8
9,869
548
7,098
16,742
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fruit-Jar
Nu Wa
17
3 / 2 / 1
10,390
577
14,093
6,126
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
RangaPants
Bakasura
14
2 / 5 / 1
9,015
501
3,782
12,447
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TooL x BaG
Bellona
16
1 / 3 / 2
9,490
527
6,990
14,766
13,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 8 / 1
6,431
357
2,894
10,160
3,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zedd924
Neith
13
2 / 1 / 2
8,272
460
4,734
5,305
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Aphrodite
0
2
2
0.5
L
Nu Wa
Fruit-Jar
Nu Wa
3
2
1
1.75
W
Anubis
3
3
0
1
L
Bakasura
RangaPants
Bakasura
2
5
1
0.5
L
Bellona
TooL x BaG
Bellona
1
3
2
0.67
L
0
8
1
0.06
W
Artemis
3
1
8
7
L
Neith
Zedd924
Neith
2
1
2
3
W
Athena
iMT Killa
Athena
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
32,493
59,954
Taken
48,804
28,125
Mitigated
26,673
26,087
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,351
4,914
0
8,412
16,416
6,382
468
3,997
12,011
0
77,835
W
Aphrodite
1,770
209
1,518
5,589
9,144
2,788
977
3,408
5,434
55,968
0
L
Nu Wa
Fruit-Jar
Nu Wa
14,093
1,438
0
399
6,126
2,349
405
512
5,614
67,509
0
W
Anubis
6,288
450
0
4,132
10,076
5,417
1,052
1,224
8,666
58,358
0
L
Bakasura
RangaPants
Bakasura
3,782
2,758
0
3,238
12,447
5,404
580
2,652
9,795
0
47,868
L
Bellona
TooL x BaG
Bellona
6,990
1,367
0
3,376
14,766
13,365
294
6,718
8,048
0
60,237
L
2,894
281
0
0
10,160
3,840
182
3,258
6,902
16,538
0
W
Artemis
6,511
2,818
0
255
7,576
3,067
2,268
3,266
4,062
0
45,936
L
Neith
Zedd924
Neith
4,734
1,188
0
1,951
5,305
1,715
686
2,016
3,289
0
42,725
W
Athena
iMT Killa
Athena
7,098
1,060
0
6,181
16,742
10,471
975
3,830
12,660
37,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
43,598
509
Minions Killed
458
0
Camps Cleared
0
1,757,235
Distance Traveled
1,601,631
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,146
619
134
7
0
413,927
2
W
Aphrodite
9,042
502
107
6
0
301,537
2
L
Nu Wa
10,390
577
129
7
0
339,258
2
W
Anubis
9,931
552
131
7
0
285,065
3
L
Bakasura
9,015
501
100
6
0
361,512
0
L
Bellona
9,490
527
126
7
0
360,596
2
L
Ares
6,431
357
12
1
0
231,384
1
W
Artemis
8,923
496
87
5
0
330,718
0
L
Neith
8,272
460
91
5
0
308,881
2
W
Athena
9,869
548
50
3
0
425,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role