Player Matchup

Merlin
Merlin
Baloosenpai
Merlin
Level 67
God Stats
4W - 2L
1,833 SR
Queue Stats
65W - 61L
1,479 Elo+
Party 1
Sobek
Sobek
Larsi_NnT
Sobek
Level 156
God Stats
0W - 1L
1,700 SR
Queue Stats
18W - 12L
1,813 Elo+
Solo
Mulan
Mulan
Nasch
Mulan
Level 54
God Stats
14W - 14L
1,518 SR
Queue Stats
74W - 83L
1,476 Elo+
Party 1
Da Ji
Da Ji
Quicklinks
Da Ji
Level 160
God Stats
169W - 134L
1,641 SR
Queue Stats
410W - 450L
1,615 Elo+
Solo
Danzaburou
Danzaburou
RekY2599
Danzaburou
Level 65
God Stats
0W - 1L
1,425 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo
Team Averages
Level 100
1,623 SR
1,535 Elo+

VS

Team Averages
Level 146
1,625 SR
1,514 Elo+
Cerberus
Cerberus
Ace1993Jo
Cerberus
Level 160
God Stats
31W - 20L
1,647 SR
Queue Stats
998W - 1,027L
1,424 Elo+
Solo
Janus
Janus
Bronzebut20cm
Janus
Level 157
God Stats
10W - 9L
1,564 SR
Queue Stats
49W - 42L
1,583 Elo+
Solo
Susano
Susano
Noobes12355
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Psychoskyl0
Nu Wa
Level 149
God Stats
11W - 7L
1,692 SR
Queue Stats
205W - 196L
1,509 Elo+
Solo
Danzaburou
Danzaburou
SSaiyanPrince
Danzaburou
Level 154
God Stats
11W - 10L
1,720 SR
Queue Stats
368W - 320L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 0
7,770
706
7,126
8,917
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Larsi_NnT
Sobek
13
0 / 6 / 2
6,813
619
6,273
18,593
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Nasch
Mulan
12
0 / 2 / 4
6,653
605
4,670
7,661
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
15
3 / 0 / 3
8,030
730
6,412
7,170
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
RekY2599
Danzaburou
14
1 / 3 / 3
8,208
746
5,962
8,852
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ace1993Jo
Cerberus
15
3 / 0 / 10
9,594
872
8,260
8,342
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 0 / 5
10,015
910
11,841
6,127
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
1 / 2 / 6
7,622
693
7,081
8,740
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
0 / 3 / 7
7,560
687
8,064
5,954
2,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SSaiyanPrince
Danzaburou
16
3 / 1 / 2
9,004
819
6,619
8,064
3,382
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
14
14
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ace1993Jo
Cerberus
3
0
10
8
L
Merlin
2
3
0
0.67
W
7
0
5
9.5
L
Sobek
Larsi_NnT
Sobek
0
6
2
0.17
L
Mulan
Nasch
Mulan
0
2
4
1
W
Susano
1
2
6
2
W
0
3
7
1.17
L
Da Ji
3
0
3
4.5
L
Danzaburou
RekY2599
Danzaburou
1
3
3
0.83
W
Danzaburou
SSaiyanPrince
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
41,865
51,193
Taken
37,227
27,550
Mitigated
15,949
9,068
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ace1993Jo
Cerberus
8,260
32
0
2,960
8,342
5,183
0
3,406
4,711
18,992
0
L
Merlin
7,126
136
0
877
8,917
2,782
96
5,926
2,991
39,724
0
W
11,841
662
0
922
6,127
2,140
0
2,598
3,404
40,263
0
L
Sobek
Larsi_NnT
Sobek
6,273
374
0
5,022
18,593
13,987
0
9,004
9,589
21,363
0
L
Mulan
Nasch
Mulan
4,670
387
0
364
7,661
4,668
0
4,288
3,373
0
13,824
W
Susano
7,081
1,565
0
1,479
8,740
3,133
0
2,152
6,438
0
25,024
W
8,064
2,556
0
245
5,954
2,111
1
3,465
2,364
28,680
0
L
Da Ji
6,412
1,250
0
494
7,170
3,249
0
4,233
2,937
0
23,275
L
Danzaburou
RekY2599
Danzaburou
5,962
2,610
0
2,311
8,852
2,864
0
5,204
3,648
0
30,994
W
Danzaburou
SSaiyanPrince
Danzaburou
6,619
3,083
0
1,253
8,064
3,382
611
1,469
6,395
0
39,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
43,795
238
Minions Killed
307
6
Camps Cleared
11
1,093,975
Distance Traveled
1,133,383
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,594
872
39
4
3
239,508
4
L
Merlin
7,770
706
72
7
1
210,446
1
W
Janus
10,015
910
88
8
3
235,788
3
L
Sobek
6,813
619
34
3
0
249,757
3
L
Mulan
6,653
605
20
2
1
213,093
3
W
Susano
7,622
693
38
3
3
239,056
5
W
Nu Wa
7,560
687
50
5
1
202,092
3
L
Da Ji
8,030
730
47
4
0
250,800
3
L
Danzaburou
8,208
746
65
6
4
169,879
5
W
Danzaburou
9,004
819
92
8
1
216,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role