Player Matchup

Fafnir
Fafnir
AsombrosoFer
Fafnir
Level 127
God Stats
18W - 5L
1,634 SR
Queue Stats
302W - 304L
1,410 Elo+
Party 2
Tiamat
Tiamat
JosueFaker
Tiamat
Level 48
God Stats
40W - 39L
1,437 SR
Queue Stats
411W - 456L
1,411 Elo+
Party 2
Bakasura
Bakasura
RangaPants
Bakasura
Level 31
God Stats
2W - 9L
1,319 SR
Queue Stats
46W - 62L
1,336 Elo+
Solo
Heimdallr
Heimdallr
SLeRmZ_McKeZiE
Heimdallr
Level 107
God Stats
8W - 16L
1,476 SR
Queue Stats
823W - 917L
1,375 Elo+
Solo
Hades
Hades
XwGeraXw
Hades
Level 49
God Stats
13W - 15L
1,449 SR
Queue Stats
118W - 165L
1,326 Elo+
Solo
Team Averages
Level 72
1,463 SR
1,372 Elo+

VS

Team Averages
Level 70
1,517 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
F-9olX
Tsukuyomi
Level 49
God Stats
37W - 21L
1,506 SR
Queue Stats
482W - 421L
1,425 Elo+
Party 1
Tiamat
Tiamat
HisenseObscuro75
Tiamat
Level 81
God Stats
4W - 3L
1,691 SR
Queue Stats
170W - 200L
1,417 Elo+
Solo
Anhur
Anhur
RAYANBEST1
Anhur
Level 69
God Stats
5W - 11L
1,412 SR
Queue Stats
639W - 592L
1,468 Elo+
Party 1
Achilles
Achilles
l VipeeR
Achilles
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
351W - 383L
1,338 Elo+
Solo
Ymir
Ymir
trex_ksa2012
Ymir
Level 65
God Stats
15W - 15L
1,475 SR
Queue Stats
297W - 268L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
3 / 3 / 3
8,059
474
6,409
10,971
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
JosueFaker
Tiamat
13
2 / 6 / 2
7,604
447
7,036
10,593
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
RangaPants
Bakasura
12
1 / 4 / 3
7,898
465
3,167
11,738
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
SLeRmZ_McKeZiE
Heimdallr
11
1 / 8 / 4
7,105
418
7,481
11,385
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
XwGeraXw
Hades
14
2 / 4 / 1
8,307
489
5,406
10,151
4,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F-9olX
Tsukuyomi
16
10 / 2 / 7
10,273
604
11,797
10,000
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 5
9,316
548
8,775
9,863
6,077
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
14
6 / 3 / 6
8,808
518
5,618
9,507
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
l VipeeR
Achilles
16
3 / 0 / 2
9,531
561
5,386
9,788
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 7
8,348
491
4,219
12,050
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
25
25
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
3
3
1.5
W
Tsukuyomi
F-9olX
Tsukuyomi
10
2
7
6.75
W
3
2
5
2.75
L
Tiamat
JosueFaker
Tiamat
2
6
2
0.5
W
Anhur
6
3
6
3
L
Bakasura
RangaPants
Bakasura
1
4
3
0.63
L
Heimdallr
SLeRmZ_McKeZiE
Heimdallr
1
8
4
0.38
L
Hades
XwGeraXw
Hades
2
4
1
0.63
W
Achilles
l VipeeR
Achilles
3
0
2
4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
35,795
54,838
Taken
51,208
30,362
Mitigated
27,998
13,139
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,409
2,075
0
2,511
10,971
9,992
0
2,362
8,609
15,738
0
W
Tsukuyomi
F-9olX
Tsukuyomi
11,797
3,818
0
3,722
10,000
3,801
39
2,508
7,358
0
63,878
W
8,775
569
0
3,899
9,863
6,077
821
4,938
4,482
58,031
0
L
Tiamat
JosueFaker
Tiamat
7,036
1,327
0
1,620
10,593
7,312
255
5,219
5,374
37,474
0
W
Anhur
5,618
2,205
0
3,472
9,507
2,925
1,855
2,969
6,494
0
38,441
L
Bakasura
RangaPants
Bakasura
3,167
1,920
0
3,018
11,738
4,981
0
983
10,705
0
34,395
L
Heimdallr
SLeRmZ_McKeZiE
Heimdallr
7,481
3,103
0
1,641
11,385
3,147
0
3,784
7,601
0
38,699
L
Hades
XwGeraXw
Hades
5,406
390
110
4,239
10,151
4,930
373
646
9,207
36,682
0
W
Achilles
l VipeeR
Achilles
5,386
1,549
0
4,948
9,788
8,027
2,269
3,309
6,429
0
48,185
W
4,219
68
135
4,839
12,050
7,168
637
4,602
7,404
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
46,276
300
Minions Killed
457
0
Camps Cleared
0
1,399,862
Distance Traveled
1,593,010
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,059
474
16
1
0
275,202
3
W
Tsukuyomi
10,273
604
104
6
0
362,691
2
W
Tiamat
9,316
548
117
7
0
289,384
1
L
Tiamat
7,604
447
82
5
0
276,335
0
W
Anhur
8,808
518
72
4
0
289,962
5
L
Bakasura
7,898
465
75
4
0
313,358
0
L
Heimdallr
7,105
418
56
3
0
267,120
0
L
Hades
8,307
489
71
4
0
267,847
1
W
Achilles
9,531
561
110
6
0
320,300
6
W
Ymir
8,348
491
54
3
0
330,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role