Player Matchup

Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AngryChefWillie
Mulan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 366L
1,465 Elo+
Solo
Merlin
Merlin
SleepyKosher
Merlin
Level 102
God Stats
21W - 17L
2,016 SR
Queue Stats
438W - 448L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
gabecorralez
Erlang Shen
Level 102
God Stats
4W - 4L
1,646 SR
Queue Stats
524W - 527L
1,505 Elo+
Solo
Cthulhu
Cthulhu
uajeto
Cthulhu
Level 30
God Stats
2W - 3L
1,583 SR
Queue Stats
131W - 180L
1,373 Elo+
Solo
Team Averages
Level 73
1,649 SR
1,468 Elo+

VS

Team Averages
Level 122
1,428 SR
1,538 Elo+
Arachne
Arachne
Arkdaim
Arachne
Level 149
God Stats
1W - 2L
1,249 SR
Queue Stats
204W - 159L
1,588 Elo+
Party 1
Geb
Geb
BlazinJewels86x
Geb
Level 128
God Stats
4W - 3L
1,479 SR
Queue Stats
164W - 182L
1,313 Elo+
Solo
Agni
Agni
DeyaniraStorm
Agni
Level 30
God Stats
2W - 0L
1,590 SR
Queue Stats
6W - 2L
1,709 Elo+
Party 1
Eset
Eset
Horrighon
Eset
Level 143
God Stats
1W - 2L
1,321 SR
Queue Stats
201W - 153L
1,578 Elo+
Party 1
Skadi
Skadi
NinjaKittyKisses
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 7 / 1
8,473
847
8,829
12,090
4,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 4
6,676
668
2,639
11,716
9,554
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
1 / 2 / 4
7,952
795
9,916
6,623
2,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
gabecorralez
Erlang Shen
12
0 / 5 / 3
7,018
702
7,148
12,956
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
uajeto
Cthulhu
15
4 / 6 / 1
8,992
899
9,288
13,222
9,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkdaim
Arachne
16
14 / 2 / 9
10,166
1,017
14,604
13,831
7,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 17
8,240
824
4,280
15,464
15,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 14
8,585
859
6,842
4,336
1,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
16
5 / 1 / 17
9,534
953
16,946
7,070
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 16
9,009
901
8,637
8,885
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
8
Kills
25
25
Deaths
8
13
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
1
0.5
L
0
5
4
0.4
W
Arachne
Arkdaim
Arachne
14
2
9
9.25
W
0
3
17
2.83
W
3
1
14
10
W
Eset
5
1
17
13.5
W
3
1
16
11
L
Merlin
1
2
4
1.5
L
Erlang Shen
gabecorralez
Erlang Shen
0
5
3
0.3
L
Cthulhu
uajeto
Cthulhu
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,820
Damage
51,309
56,607
Taken
49,586
31,946
Mitigated
32,232
14,581
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,829
1,250
2,230
2,196
12,090
4,305
189
5,997
5,898
0
13,166
L
2,639
368
706
547
11,716
9,554
0
5,831
5,671
0
4,134
W
Arachne
Arkdaim
Arachne
14,604
9,827
1,730
6,249
13,831
7,655
1,948
4,074
9,757
0
19,411
W
4,280
520
1,369
1,360
15,464
15,377
594
6,699
8,765
11,134
0
W
6,842
71
0
0
4,336
1,867
908
1,806
2,530
13,270
0
W
Eset
16,946
405
2,573
1,231
7,070
3,211
787
3,326
3,744
38,011
0
W
8,637
2,763
996
1,746
8,885
4,122
807
3,299
5,586
0
22,933
L
Merlin
9,916
1,167
1,437
690
6,623
2,666
0
2,973
3,484
28,964
0
L
Erlang Shen
gabecorralez
Erlang Shen
7,148
2,861
1,737
2,748
12,956
5,663
0
7,094
5,687
0
17,507
L
Cthulhu
uajeto
Cthulhu
9,288
146
1,645
645
13,222
9,758
0
5,171
7,799
21,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
45,534
115
Minions Killed
120
0
Camps Cleared
0
847,815
Distance Traveled
944,541
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,473
847
15
2
0
163,532
0
L
Mulan
6,676
668
5
1
0
125,679
1
W
Arachne
10,166
1,017
8
1
0
218,817
0
W
Geb
8,240
824
14
1
0
194,130
3
W
Agni
8,585
859
15
2
0
148,779
0
W
Eset
9,534
953
53
5
0
210,414
2
W
Skadi
9,009
901
30
3
0
172,401
0
L
Merlin
7,952
795
47
5
0
173,723
2
L
Erlang Shen
7,018
702
12
1
0
218,795
0
L
Cthulhu
8,992
899
36
4
0
166,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role