Player Matchup

Jing Wei
Jing Wei
ASSASIN_CPT
Jing Wei
Level 63
God Stats
9W - 13L
1,519 SR
Queue Stats
289W - 335L
1,433 Elo+
Party 1
Ymir
Ymir
ASSASIN_PRIM3R
Ymir
Level 65
God Stats
28W - 31L
1,447 SR
Queue Stats
389W - 436L
1,461 Elo+
Party 1
Agni
Agni
ScubbaSammy
Agni
Level 89
God Stats
1W - 1L
1,232 SR
Queue Stats
159W - 187L
1,476 Elo+
Solo
Team Averages
Level 72
1,400 SR
1,457 Elo+

VS

Team Averages
Level 61
1,603 SR
1,431 Elo+
Nemesis
Nemesis
ShubCthulhurath
Nemesis
Level 83
God Stats
2W - 1L
1,834 SR
Queue Stats
10W - 17L
1,363 Elo+
Solo
Chaac
Chaac
ba_donk96
Chaac
Level 20
God Stats
51W - 56L
1,498 SR
Queue Stats
62W - 82L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 81
God Stats
42W - 47L
1,479 SR
Queue Stats
44W - 54L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASSASIN_CPT
Jing Wei
13
1 / 10 / 6
10,370
648
10,659
15,571
4,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 5
10,373
648
8,882
14,673
13,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 9 / 4
10,744
672
16,771
15,353
4,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 10
12,353
772
9,094
13,916
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ba_donk96
Chaac
16
5 / 6 / 12
12,255
766
17,481
21,234
15,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
operation_FOB_
Baron Samedi
16
8 / 1 / 10
12,296
769
11,331
12,143
5,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
21
21
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASSASIN_CPT
Jing Wei
1
10
6
0.4
L
3
2
5
2.75
L
5
9
4
0.78
W
8
2
10
6.5
W
Chaac
ba_donk96
Chaac
5
6
12
1.83
W
Baron Samedi
operation_FOB_
Baron Samedi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,312
Damage
37,906
45,597
Taken
47,293
22,888
Mitigated
28,401
7,300
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASSASIN_CPT
Jing Wei
10,659
5,778
928
1,771
15,571
4,913
0
4,928
10,493
0
40,235
L
8,882
880
670
1,466
14,673
13,272
0
4,353
10,107
27,429
0
L
16,771
922
0
2,465
15,353
4,703
98
3,720
11,416
56,561
0
W
9,094
2,622
0
4,008
13,916
7,435
1,152
7,745
6,171
228
41,691
W
Chaac
ba_donk96
Chaac
17,481
917
482
8,693
21,234
15,319
404
11,133
10,101
7,822
63,602
W
Baron Samedi
operation_FOB_
Baron Samedi
11,331
816
2,780
5,650
12,143
5,647
1,141
6,906
5,237
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
36,904
158
Minions Killed
199
0
Camps Cleared
0
768,392
Distance Traveled
884,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,370
648
55
3
0
253,770
4
L
Ymir
10,373
648
32
2
0
261,018
2
L
Agni
10,744
672
71
4
0
253,604
3
W
Nemesis
12,353
772
46
3
0
320,105
2
W
Chaac
12,255
766
94
6
0
281,068
1
W
Baron Samedi
12,296
769
59
4
0
283,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role