Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
AuG--Surf
Guan Yu
Gold I
Level 141
God Stats
28W - 25L
1,587 SR
Queue Stats
661W - 665L
1,827 MMR
Solo
Khepri
Khepri
Platinum II
JJ-Yuri
Khepri
Platinum II
Level 123
God Stats
63W - 45L
1,728 SR
Queue Stats
271W - 271L
1,920 MMR
Solo
Nox
Nox
Platinum III
Karma is ReaI
Nox
Platinum III
Level 141
God Stats
0W - 6L
1,263 SR
Queue Stats
614W - 581L
1,829 MMR
Solo
Apollo
Apollo
Platinum III
Tyozus
Apollo
Platinum III
Level 127
God Stats
7W - 8L
1,542 SR
Queue Stats
200W - 198L
1,834 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,524 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,587 SR
1,751 MMR
Tsukuyomi
Tsukuyomi
Diamond V
DarklordLKE
Tsukuyomi
Diamond V
Level 156
God Stats
7W - 10L
1,454 SR
Queue Stats
492W - 484L
1,881 MMR
Solo
Thoth
Thoth
Platinum IV
Pikarino
Thoth
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum III
Scrawlinss
Nemesis
Platinum III
Level 152
God Stats
5W - 3L
1,851 SR
Queue Stats
139W - 120L
1,800 MMR
Solo
Geb
Geb
Platinum V
Sugar Weeds
Geb
Platinum V
Level 159
God Stats
1W - 2L
1,260 SR
Queue Stats
71W - 66L
1,802 MMR
Solo
Hou Yi
Hou Yi
Gold IV
tоri
Hou Yi
Gold IV
Level 126
God Stats
1W - 0L
1,872 SR
Queue Stats
10W - 0L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 8 / 1
10,797
469
14,145
23,707
15,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Guan Yu
AuG--Surf
Guan Yu
19
1 / 5 / 2
11,443
498
6,407
20,865
24,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
JJ-Yuri
Khepri
12
0 / 6 / 3
8,229
358
4,034
21,020
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 1
9,439
410
7,608
12,518
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Tyozus
Apollo
15
2 / 5 / 3
9,485
412
9,233
24,572
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatDanzaburouAthenaScylla

VS

Bans
JanusThe MorriganCupidChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarklordLKE
Tsukuyomi
20
8 / 2 / 3
14,634
636
14,935
17,562
12,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Pikarino
Thoth
20
9 / 2 / 10
14,043
611
27,553
8,959
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Scrawlinss
Nemesis
19
3 / 4 / 10
12,821
557
9,402
16,921
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 15
11,127
484
4,123
19,192
16,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
tоri
Hou Yi
20
8 / 2 / 8
14,027
610
28,968
22,925
10,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
12
Kills
29
29
Deaths
12
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
8
1
0.94
L
Guan Yu
AuG--Surf
Guan Yu
1
5
2
0.4
W
Tsukuyomi
DarklordLKE
Tsukuyomi
8
2
3
4.75
L
Khepri
JJ-Yuri
Khepri
0
6
3
0.25
L
2
5
1
0.5
W
Thoth
Pikarino
Thoth
9
2
10
7
W
Nemesis
Scrawlinss
Nemesis
3
4
10
2
W
1
2
15
4.25
L
Apollo
Tyozus
Apollo
2
5
3
0.7
W
Hou Yi
tоri
Hou Yi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,427
Damage
84,981
102,682
Taken
85,559
68,540
Mitigated
53,037
25,878
Healing
35,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,145
3,034
0
5,575
23,707
15,614
0
4,439
19,268
0
74,829
L
Guan Yu
AuG--Surf
Guan Yu
6,407
293
310
6,861
20,865
24,605
313
4,499
16,366
0
77,378
W
Tsukuyomi
DarklordLKE
Tsukuyomi
14,935
3,690
0
7,225
17,562
12,960
1,596
28
17,298
0
112,199
L
Khepri
JJ-Yuri
Khepri
4,034
175
0
2,542
21,020
15,488
0
10,670
10,350
19,206
0
L
7,608
921
0
2,403
12,518
5,216
0
5,002
7,516
65,083
0
W
Thoth
Pikarino
Thoth
27,553
825
0
2,059
8,959
4,115
1,492
2,043
6,916
119,298
0
W
Nemesis
Scrawlinss
Nemesis
9,402
4,786
0
6,120
16,921
9,107
1,232
1,946
14,875
0
80,992
W
4,123
508
0
4,634
19,192
16,643
367
3,425
15,717
18,963
0
L
Apollo
Tyozus
Apollo
9,233
5,503
0
8,187
24,572
7,617
0
7,066
17,506
0
62,781
W
Hou Yi
tоri
Hou Yi
28,968
19,393
0
14,974
22,925
10,212
7,004
4,200
18,675
0
130,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
66,652
549
Minions Killed
696
0
Camps Cleared
0
1,999,521
Distance Traveled
2,177,698
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,797
469
112
5
0
380,825
3
L
Guan Yu
11,443
498
178
8
0
411,447
4
W
Tsukuyomi
14,634
636
180
8
0
464,023
5
L
Khepri
8,229
358
19
1
0
421,141
11
L
Nox
9,439
410
127
6
0
405,024
7
W
Thoth
14,043
611
192
8
0
428,668
2
W
Nemesis
12,821
557
127
6
0
443,029
2
W
Geb
11,127
484
24
1
0
466,115
6
L
Apollo
9,485
412
113
5
0
381,084
3
W
Hou Yi
14,027
610
173
8
0
375,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role