Player Matchup

Vamana
Vamana
Amostein
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 6L
2,082 Elo+
Party 1
Ullr
Ullr
Angersitu
Ullr
Level 16
God Stats
10W - 5L
1,659 SR
Queue Stats
54W - 22L
1,735 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 29
God Stats
251W - 114L
1,845 SR
Queue Stats
547W - 236L
1,832 Elo+
Party 1
Janus
Janus
TurBoNiTro
Janus
Level 23
God Stats
6W - 10L
1,255 SR
Queue Stats
44W - 55L
1,308 Elo+
Solo
Tiamat
Tiamat
VyscolsSon
Tiamat
Level 19
God Stats
6W - 1L
2,020 SR
Queue Stats
195W - 40L
1,939 Elo+
Party 1
Team Averages
Level 23
1,656 SR
1,779 Elo+

VS

Team Averages
Level 14
1,472 SR
1,362 Elo+
Neith
Neith
Emperials
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scyth333
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,449 Elo+
Solo
Olorun
Olorun
StringSimple
Olorun
Level 14
God Stats
1W - 4L
1,286 SR
Queue Stats
53W - 34L
1,774 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfrage01-YT
Sun Wukong
Level 13
God Stats
3W - 3L
1,859 SR
Queue Stats
18W - 24L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
mistermunk
Zhong Kui
Level 3
God Stats
0W - 4L
1,214 SR
Queue Stats
0W - 6L
982 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amostein
Vamana
14
4 / 0 / 3
7,828
652
4,561
7,615
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
11
4 / 4 / 2
7,042
587
6,381
8,773
2,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
ShieldRust
Serqet
11
6 / 1 / 5
7,020
585
3,689
6,997
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
12
1 / 0 / 2
6,932
578
3,075
3,007
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
VyscolsSon
Tiamat
13
2 / 0 / 4
7,715
643
7,130
4,585
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emperials
Neith
7
0 / 6 / 1
4,805
400
2,052
7,032
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Scyth333
Tsukuyomi
9
1 / 4 / 0
5,652
471
2,287
7,362
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
12
4 / 2 / 0
7,164
597
5,581
8,988
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Wolfrage01-YT
Sun Wukong
7
0 / 1 / 1
4,898
408
1,020
6,340
2,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
mistermunk
Zhong Kui
8
0 / 4 / 0
4,670
389
2,730
5,703
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
5
5
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
Amostein
Vamana
4
0
3
5.5
W
Ullr
4
4
2
1.25
L
Neith
Emperials
Neith
0
6
1
0.08
L
Tsukuyomi
Scyth333
Tsukuyomi
1
4
0
0.25
W
Serqet
ShieldRust
Serqet
6
1
5
8.5
L
Olorun
4
2
0
2
W
Janus
1
0
2
2
W
Tiamat
VyscolsSon
Tiamat
2
0
4
4
L
Sun Wukong
Wolfrage01-YT
Sun Wukong
0
1
1
0.5
L
Zhong Kui
mistermunk
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
13,670
30,977
Taken
35,425
13,973
Mitigated
12,127
9,151
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Amostein
Vamana
4,561
2,834
0
1,525
7,615
3,828
37
760
6,855
0
60,014
W
Ullr
6,381
4,373
0
2,406
8,773
2,832
680
4,664
4,109
0
38,847
L
Neith
Emperials
Neith
2,052
931
0
390
7,032
1,505
92
1,539
5,431
0
10,713
L
Tsukuyomi
Scyth333
Tsukuyomi
2,287
415
0
2,396
7,362
2,323
0
1,874
5,281
0
20,477
W
Serqet
ShieldRust
Serqet
3,689
473
0
2,663
6,997
2,838
403
1,118
5,879
0
8,539
L
Olorun
5,581
3,356
110
4,325
8,988
2,599
1,722
28
8,860
48,831
0
W
Janus
3,075
99
0
673
3,007
989
234
1,269
1,738
35,931
0
W
Tiamat
VyscolsSon
Tiamat
7,130
546
0
1,884
4,585
3,486
1,999
500
4,085
48,403
0
L
Sun Wukong
Wolfrage01-YT
Sun Wukong
1,020
85
0
823
6,340
2,177
0
3,808
2,334
0
13,052
L
Zhong Kui
mistermunk
Zhong Kui
2,730
228
0
816
5,703
3,523
0
2,388
3,077
13,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
27,189
396
Minions Killed
219
0
Camps Cleared
0
1,210,457
Distance Traveled
1,053,756
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,828
652
105
9
0
269,997
1
W
Ullr
7,042
587
63
5
0
206,915
0
L
Neith
4,805
400
35
3
0
215,102
3
L
Tsukuyomi
5,652
471
47
4
0
218,742
1
W
Serqet
7,020
585
15
1
0
302,491
7
L
Olorun
7,164
597
95
8
0
204,365
3
W
Janus
6,932
578
87
7
0
222,289
7
W
Tiamat
7,715
643
126
11
0
208,765
4
L
Sun Wukong
4,898
408
27
2
0
212,447
0
L
Zhong Kui
4,670
389
15
1
0
203,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role