Player Matchup

Chang'e
Chang'e
BeckoningMouse2
Chang'e
Level 100
God Stats
11W - 2L
1,744 SR
Queue Stats
439W - 357L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
Itss Diddy
Xbalanque
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,386 Elo+
Party 3
Guan Yu
Guan Yu
LilMcmuffin
Guan Yu
Level 83
God Stats
11W - 3L
1,500 SR
Queue Stats
370W - 307L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mrivvy
Tsukuyomi
Level 43
God Stats
10W - 8L
1,524 SR
Queue Stats
491W - 400L
1,613 Elo+
Party 1
Yemoja
Yemoja
falconfanatic12
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 218L
1,397 Elo+
Party 3
Team Averages
Level 63
1,554 SR
1,532 Elo+

VS

Team Averages
Level 80
1,488 SR
1,496 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FluxBoundy
Cthulhu
Level 28
God Stats
4W - 4L
1,621 SR
Queue Stats
31W - 40L
1,477 Elo+
Party 2
Thoth
Thoth
RodSoSmooth
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
SpicyItalian21
Danzaburou
Level 64
God Stats
19W - 17L
1,535 SR
Queue Stats
76W - 75L
1,479 Elo+
Party 2
Ravana
Ravana
UniUniv3rse
Ravana
Level 102
God Stats
1W - 1L
1,282 SR
Queue Stats
90W - 76L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 10
11,016
612
10,024
7,692
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Itss Diddy
Xbalanque
14
6 / 1 / 4
9,082
505
8,075
11,918
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
LilMcmuffin
Guan Yu
17
5 / 0 / 7
10,957
609
11,265
16,317
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Mrivvy
Tsukuyomi
18
10 / 1 / 9
11,123
618
11,420
14,439
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 7
8,948
497
4,277
12,147
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
0 / 6 / 0
8,276
460
7,502
12,230
13,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
FluxBoundy
Cthulhu
10
1 / 8 / 2
6,689
372
9,755
18,154
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 8 / 1
7,375
410
5,838
10,595
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpicyItalian21
Danzaburou
14
2 / 4 / 1
8,277
460
5,336
11,116
3,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
14
0 / 4 / 2
8,101
450
5,271
10,289
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
30
Kills
4
4
Deaths
30
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
0
0
W
9
0
10
14
L
Cthulhu
FluxBoundy
Cthulhu
1
8
2
0.25
W
Xbalanque
Itss Diddy
Xbalanque
6
1
4
8
W
Guan Yu
LilMcmuffin
Guan Yu
5
0
7
8.5
W
Tsukuyomi
Mrivvy
Tsukuyomi
10
1
9
14.5
L
1
8
1
0.19
L
Danzaburou
SpicyItalian21
Danzaburou
2
4
1
0.63
L
Ravana
0
4
2
0.25
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
33,702
62,513
Taken
62,384
35,811
Mitigated
38,901
33,634
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,502
980
0
2,393
12,230
13,122
0
1,478
10,262
50,381
0
W
10,024
556
5,460
4,690
7,692
2,637
1,558
2,960
4,534
62,505
0
L
Cthulhu
FluxBoundy
Cthulhu
9,755
764
0
3,221
18,154
14,266
0
4,509
13,447
28,094
0
W
Xbalanque
Itss Diddy
Xbalanque
8,075
4,582
0
2,149
11,918
3,846
2,611
4,084
7,564
0
51,530
W
Guan Yu
LilMcmuffin
Guan Yu
11,265
1,935
2,725
9,147
16,317
16,820
802
8,450
7,750
0
63,655
W
Tsukuyomi
Mrivvy
Tsukuyomi
11,420
2,510
0
5,450
14,439
5,527
1,474
4,854
9,366
0
71,042
L
5,838
208
0
535
10,595
3,501
0
3,167
7,352
37,185
0
L
Danzaburou
SpicyItalian21
Danzaburou
5,336
1,601
0
4,215
11,116
3,957
614
1,805
9,247
0
48,640
L
Ravana
5,271
777
0
3,649
10,289
4,055
0
2,964
7,222
0
55,318
W
4,277
1,086
1,387
2,626
12,147
6,981
850
5,877
5,839
21,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
38,718
436
Minions Killed
386
0
Camps Cleared
0
1,791,774
Distance Traveled
1,619,000
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,276
460
102
6
0
297,563
3
W
Chang'e
11,016
612
117
7
0
364,463
3
L
Cthulhu
6,689
372
35
2
0
318,572
0
W
Xbalanque
9,082
505
71
4
0
339,859
5
W
Guan Yu
10,957
609
122
7
0
353,205
2
W
Tsukuyomi
11,123
618
98
5
0
407,056
1
L
Thoth
7,375
410
68
4
0
310,754
4
L
Danzaburou
8,277
460
79
4
0
338,189
0
L
Ravana
8,101
450
102
6
0
353,922
4
W
Yemoja
8,948
497
28
2
0
327,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role