Player Matchup

Cerberus
Cerberus
GammaRays-
Cerberus
Level 85
God Stats
8W - 7L
1,703 SR
Queue Stats
103W - 110L
1,504 Elo+
Party 4
Izanami
Izanami
Luccckyyy
Izanami
Level 43
God Stats
6W - 5L
1,648 SR
Queue Stats
47W - 60L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Struttingant
Cu Chulainn
Level 65
God Stats
1W - 1L
1,577 SR
Queue Stats
15W - 15L
1,465 Elo+
Party 2
Fenrir
Fenrir
SwiggitySwotty
Fenrir
Level 88
God Stats
1W - 2L
1,140 SR
Queue Stats
41W - 41L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
Tilley53
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,520 Elo+
Party 4
Team Averages
Level 60
1,514 SR
1,495 Elo+

VS

Team Averages
Level 56
1,578 SR
1,573 Elo+
Kuzenbo
Kuzenbo
DUBSAllegiance
Kuzenbo
Level 17
God Stats
2W - 3L
1,480 SR
Queue Stats
3W - 9L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
DadofMocrispy
Danzaburou
Level 25
God Stats
10W - 6L
1,764 SR
Queue Stats
152W - 115L
1,754 Elo+
Party 3
Tyr
Tyr
Mocrispy
Tyr
Level 49
God Stats
10W - 7L
1,663 SR
Queue Stats
144W - 110L
1,675 Elo+
Party 3
Nemesis
Nemesis
ShadowOfIonia
Nemesis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 84L
1,548 Elo+
Party 1
Ra
Ra
Wxvy_a
Ra
Level 100
God Stats
10W - 7L
1,484 SR
Queue Stats
559W - 526L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GammaRays-
Cerberus
9
0 / 2 / 3
5,882
490
5,236
10,675
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Luccckyyy
Izanami
10
2 / 3 / 1
5,761
480
4,284
6,243
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Struttingant
Cu Chulainn
10
5 / 4 / 0
6,366
531
4,667
9,829
7,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 4 / 5
6,486
541
7,670
11,622
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Tilley53
Ao Kuang
10
1 / 7 / 2
6,482
540
5,119
12,844
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,099
425
1,901
7,501
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DadofMocrispy
Danzaburou
12
5 / 0 / 3
6,896
575
11,064
5,702
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 4
6,431
536
6,011
10,309
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
12
6 / 4 / 6
7,147
596
7,479
9,618
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
8 / 4 / 6
8,334
695
9,061
9,134
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
20
20
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Danzaburou
DadofMocrispy
Danzaburou
5
0
3
6.5
L
Cerberus
GammaRays-
Cerberus
0
2
3
0.75
L
Izanami
Luccckyyy
Izanami
2
3
1
0.83
W
1
3
4
1
W
Nemesis
6
4
6
2.25
L
Cu Chulainn
Struttingant
Cu Chulainn
5
4
0
1.25
L
4
4
5
1.63
L
Ao Kuang
Tilley53
Ao Kuang
1
7
2
0.29
W
Ra
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
35,516
51,213
Taken
42,264
23,213
Mitigated
18,718
14,398
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,901
852
0
540
7,501
5,671
0
1,990
5,511
9,091
0
W
Danzaburou
DadofMocrispy
Danzaburou
11,064
5,526
0
2,698
5,702
1,554
0
1,665
4,037
0
45,782
L
Cerberus
GammaRays-
Cerberus
5,236
0
0
2,950
10,675
4,582
144
2,476
8,131
19,825
0
L
Izanami
Luccckyyy
Izanami
4,284
3,677
0
1,002
6,243
1,659
667
712
5,527
0
33,483
W
6,011
1,230
0
4,216
10,309
4,837
179
1,645
8,664
0
33,744
W
Nemesis
7,479
3,000
0
3,231
9,618
3,520
0
1,356
8,262
0
28,274
L
Cu Chulainn
Struttingant
Cu Chulainn
4,667
1,049
0
1,434
9,829
7,976
172
487
9,306
1,470
19,763
L
7,670
1,923
0
3,937
11,622
4,056
146
2,050
9,430
0
27,197
L
Ao Kuang
Tilley53
Ao Kuang
5,119
1,194
0
5,075
12,844
4,940
256
4,689
7,857
32,697
0
W
Ra
9,061
1,966
1,024
4,366
9,134
3,136
0
4,442
4,692
47,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
33,907
273
Minions Killed
292
0
Camps Cleared
0
1,069,478
Distance Traveled
1,155,823
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,099
425
16
1
0
192,136
0
W
Danzaburou
6,896
575
61
5
0
223,487
3
L
Cerberus
5,882
490
39
3
0
218,494
0
L
Izanami
5,761
480
77
6
0
185,696
0
W
Tyr
6,431
536
66
6
0
234,439
2
W
Nemesis
7,147
596
56
5
0
275,395
1
L
Cu Chulainn
6,366
531
47
4
0
220,357
1
L
Fenrir
6,486
541
43
4
0
245,449
2
L
Ao Kuang
6,482
540
67
6
0
199,482
0
W
Ra
8,334
695
93
8
0
230,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role