Player Matchup

Bacchus
Bacchus
Beck0905
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 2
Jing Wei
Jing Wei
Cyberkinetic
Jing Wei
Level 18
God Stats
1W - 8L
1,337 SR
Queue Stats
39W - 44L
1,517 Elo+
Party 1
Awilix
Awilix
Exochaos
Awilix
Level 126
God Stats
13W - 8L
1,503 SR
Queue Stats
149W - 121L
1,508 Elo+
Party 1
Discordia
Discordia
Meeporin
Discordia
Level 21
God Stats
17W - 16L
1,888 SR
Queue Stats
98W - 86L
1,526 Elo+
Party 1
King Arthur
King Arthur
baiyeqingsu
King Arthur
Level 12
God Stats
2W - 2L
1,318 SR
Queue Stats
22W - 27L
1,321 Elo+
Party 2
Team Averages
Level 37
1,509 SR
1,442 Elo+

VS

Team Averages
Level 29
1,601 SR
1,535 Elo+
Cerberus
Cerberus
EvanTea
Cerberus
Level 28
God Stats
5W - 1L
1,776 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 3
Nemesis
Nemesis
Galtier
Nemesis
Level 75
God Stats
7W - 1L
1,611 SR
Queue Stats
12W - 9L
1,550 Elo+
Party 3
Ah Puch
Ah Puch
MrTurtles13
Ah Puch
Level 25
God Stats
6W - 5L
1,803 SR
Queue Stats
10W - 8L
1,550 Elo+
Party 3
Artemis
Artemis
MysticWolf456
Artemis
Level 9
God Stats
9W - 7L
1,661 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 3
Anhur
Anhur
frankwest250
Anhur
Level 10
God Stats
1W - 4L
1,153 SR
Queue Stats
310W - 319L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beck0905
Bacchus
13
0 / 8 / 9
9,026
376
8,918
18,315
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Cyberkinetic
Jing Wei
17
2 / 3 / 3
10,736
447
7,595
14,370
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Exochaos
Awilix
18
11 / 9 / 5
12,258
511
19,126
22,749
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Meeporin
Discordia
16
4 / 6 / 2
10,307
429
13,373
13,511
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
baiyeqingsu
King Arthur
15
1 / 6 / 3
9,642
402
7,391
30,729
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvanTea
Cerberus
19
7 / 5 / 8
12,438
518
21,198
21,265
19,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Galtier
Nemesis
19
10 / 2 / 16
12,903
538
11,711
16,068
8,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
MrTurtles13
Ah Puch
17
4 / 4 / 14
11,118
463
20,209
16,493
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
19
6 / 3 / 8
12,090
504
12,783
12,214
5,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 8
10,989
458
14,183
18,289
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
18
Kills
32
32
Deaths
18
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beck0905
Bacchus
0
8
9
0.56
L
Jing Wei
Cyberkinetic
Jing Wei
2
3
3
1.17
W
Cerberus
EvanTea
Cerberus
7
5
8
2.2
L
Awilix
Exochaos
Awilix
11
9
5
1.5
W
Nemesis
Galtier
Nemesis
10
2
16
9
L
Discordia
Meeporin
Discordia
4
6
2
0.83
W
Ah Puch
MrTurtles13
Ah Puch
4
4
14
2.75
W
Artemis
6
3
8
3.33
L
King Arthur
baiyeqingsu
King Arthur
1
6
3
0.42
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
80,084
99,674
Taken
84,329
56,310
Mitigated
44,581
13,518
Healing
30,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beck0905
Bacchus
8,918
680
0
638
18,315
19,943
336
7,475
10,551
16,877
0
L
Jing Wei
Cyberkinetic
Jing Wei
7,595
5,192
0
1,587
14,370
4,602
1,422
3,600
10,618
0
75,850
W
Cerberus
EvanTea
Cerberus
21,198
1,874
1,775
7,714
21,265
19,008
818
3,517
17,018
76,163
0
L
Awilix
Exochaos
Awilix
19,126
7,216
0
4,114
22,749
7,261
633
7,863
14,698
0
78,972
W
Nemesis
Galtier
Nemesis
11,711
5,384
0
5,307
16,068
8,088
1,051
4,001
11,622
0
64,740
L
Discordia
Meeporin
Discordia
13,373
397
0
1,137
13,511
3,693
380
6,465
6,736
51,534
0
W
Ah Puch
MrTurtles13
Ah Puch
20,209
1,176
1,373
6,900
16,493
5,700
1,085
6,710
9,150
53,847
0
W
Artemis
12,783
6,506
606
1,465
12,214
5,108
2,296
2,341
9,779
0
79,715
L
King Arthur
baiyeqingsu
King Arthur
7,391
994
0
6,042
30,729
20,811
0
14,780
15,664
133
37,445
W
14,183
7,953
0
5,374
18,289
6,677
2,426
4,507
13,561
0
70,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
59,538
432
Minions Killed
520
0
Camps Cleared
0
2,121,543
Distance Traveled
2,162,957
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,026
376
17
1
0
419,731
1
L
Jing Wei
10,736
447
138
6
0
413,016
3
W
Cerberus
12,438
518
135
6
0
407,415
0
L
Awilix
12,258
511
118
5
0
475,731
8
W
Nemesis
12,903
538
93
4
0
512,483
6
L
Discordia
10,307
429
101
4
0
378,157
6
W
Ah Puch
11,118
463
75
3
0
420,383
0
W
Artemis
12,090
504
134
6
0
410,951
0
L
King Arthur
9,642
402
58
2
0
434,908
0
W
Anhur
10,989
458
83
3
0
411,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role