Player Matchup

Odin
Odin
BongRippp
Odin
Level 23
God Stats
7W - 9L
1,399 SR
Queue Stats
147W - 141L
1,472 Elo+
Party 3
Zeus
Zeus
GoldCoastMusic
Zeus
Level 18
God Stats
39W - 24L
1,633 SR
Queue Stats
78W - 66L
1,462 Elo+
Party 3
Aphrodite
Aphrodite
Pandabae220
Aphrodite
Level 13
God Stats
20W - 14L
1,607 SR
Queue Stats
171W - 199L
1,361 Elo+
Party 2
Neith
Neith
Pandaboo220
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 2
Discordia
Discordia
presentedat
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 308L
1,620 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,494 Elo+

VS

Team Averages
Level 18
1,492 SR
1,496 Elo+
Danzaburou
Danzaburou
CeleryDad
Danzaburou
Level 18
God Stats
13W - 14L
1,494 SR
Queue Stats
76W - 75L
1,538 Elo+
Party 1
Bellona
Bellona
Grandster01
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Nemesis
Nemesis
djmkjbkdf
Nemesis
Level 18
God Stats
1W - 1L
1,326 SR
Queue Stats
118W - 96L
1,476 Elo+
Solo
Ymir
Ymir
junglechaz
Ymir
Level 15
God Stats
23W - 18L
1,641 SR
Queue Stats
71W - 80L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
vFanous
Zhong Kui
Level 22
God Stats
6W - 14L
1,500 SR
Queue Stats
163W - 350L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 4 / 1
7,973
399
5,549
12,448
10,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 6 / 1
9,911
496
15,120
14,755
5,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Pandabae220
Aphrodite
13
2 / 7 / 2
8,655
433
3,358
13,096
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 2
8,261
413
15,168
13,033
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
presentedat
Discordia
2
0 / 6 / 0
5,419
271
23
3,228
719
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CeleryDad
Danzaburou
17
10 / 2 / 6
11,519
576
17,328
14,051
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Grandster01
Bellona
15
0 / 3 / 6
9,716
486
3,735
12,376
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
djmkjbkdf
Nemesis
16
3 / 2 / 3
10,675
534
4,877
15,712
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 2 / 13
10,145
507
4,666
20,273
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
vFanous
Zhong Kui
17
9 / 2 / 6
11,360
568
12,662
14,898
9,774
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
24
25
Deaths
11
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
1
0.38
W
Danzaburou
CeleryDad
Danzaburou
10
2
6
6.5
L
5
6
1
0.92
W
Bellona
Grandster01
Bellona
0
3
6
1
L
Aphrodite
Pandabae220
Aphrodite
2
7
2
0.43
L
2
2
2
1.5
W
Nemesis
djmkjbkdf
Nemesis
3
2
3
2.25
W
2
2
13
4.25
L
Discordia
presentedat
Discordia
0
6
0
0
W
Zhong Kui
vFanous
Zhong Kui
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
43,268
56,560
Taken
77,310
27,069
Mitigated
54,177
12,922
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,549
1,863
0
927
12,448
10,112
706
1,469
10,979
0
31,390
W
Danzaburou
CeleryDad
Danzaburou
17,328
9,282
0
5,801
14,051
5,800
2,348
2,803
10,443
0
93,301
L
15,120
3,855
0
3,057
14,755
5,120
550
7,041
7,714
63,452
0
W
Bellona
Grandster01
Bellona
3,735
1,252
0
1,484
12,376
10,656
2,653
3,746
8,505
0
42,714
L
Aphrodite
Pandabae220
Aphrodite
3,358
939
1,829
4,263
13,096
6,800
40
3,069
10,027
31,917
0
L
15,168
5,977
0
2,846
13,033
4,318
0
3,617
9,416
0
60,616
W
Nemesis
djmkjbkdf
Nemesis
4,877
2,630
0
6,147
15,712
7,755
1,936
1,851
13,716
0
77,945
W
4,666
442
0
2,469
20,273
20,192
208
6,564
13,520
29,712
0
L
Discordia
presentedat
Discordia
23
23
0
0
3,228
719
0
2,132
1,096
1,832
0
W
Zhong Kui
vFanous
Zhong Kui
12,662
1,272
200
5,754
14,898
9,774
1,727
6,445
8,428
61,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
53,415
313
Minions Killed
468
0
Camps Cleared
0
1,408,942
Distance Traveled
1,848,290
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,973
399
60
3
0
302,947
2
W
Danzaburou
11,519
576
131
7
0
329,331
0
L
Zeus
9,911
496
102
5
0
334,919
1
W
Bellona
9,716
486
87
4
0
334,267
2
L
Aphrodite
8,655
433
44
2
0
358,836
0
L
Neith
8,261
413
103
5
0
360,600
3
W
Nemesis
10,675
534
116
6
0
436,000
0
W
Ymir
10,145
507
43
2
0
366,544
4
L
Discordia
5,419
271
4
0
0
51,640
0
W
Zhong Kui
11,360
568
91
5
0
382,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role