Player Matchup

Horus
Horus
SnecSnac
Horus
Level 22
God Stats
6W - 4L
1,513 SR
Queue Stats
59W - 54L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TSG-FOONIE
Cu Chulainn
Level 21
God Stats
32W - 21L
1,569 SR
Queue Stats
45W - 41L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
frankwest250
Ratatoskr
Level 9
God Stats
6W - 3L
1,739 SR
Queue Stats
310W - 319L
1,410 Elo+
Solo
Athena
Athena
kompressormight
Athena
Level 17
God Stats
7W - 6L
1,580 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
paddydaddywest
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 95L
1,500 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,453 Elo+

VS

Team Averages
Level 23
1,511 SR
1,452 Elo+
Kuzenbo
Kuzenbo
BackwardsHoodie
Kuzenbo
Level 42
God Stats
4W - 8L
1,360 SR
Queue Stats
154W - 169L
1,532 Elo+
Party 2
Serqet
Serqet
BroBarbossa
Serqet
Level 26
God Stats
8W - 15L
1,409 SR
Queue Stats
91W - 112L
1,548 Elo+
Solo
Medusa
Medusa
Sweetbread28
Medusa
Level 28
God Stats
3W - 3L
1,701 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo
Chang'e
Chang'e
Tsyuun
Chang'e
Level 14
God Stats
56W - 46L
1,587 SR
Queue Stats
154W - 161L
1,511 Elo+
Party 2
King Arthur
King Arthur
emanuelqww
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SnecSnac
Horus
8
0 / 1 / 5
4,991
624
963
5,237
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
TSG-FOONIE
Cu Chulainn
10
2 / 1 / 0
5,754
719
2,274
4,074
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
frankwest250
Ratatoskr
8
2 / 1 / 2
4,958
620
1,070
4,265
1,071
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
4 / 2 / 2
5,159
645
1,675
4,539
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 0 / 2
5,686
711
3,175
3,116
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
3,556
445
501
1,071
400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
8
3 / 5 / 1
4,871
609
3,572
6,585
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
7
0 / 3 / 1
4,241
530
2,410
4,978
1,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
Tsyuun
Chang'e
3
0 / 3 / 0
3,323
415
122
1,642
464
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
emanuelqww
King Arthur
1
0 / 0 / 0
3,096
387
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Serqet
3
5
1
0.7
W
Horus
SnecSnac
Horus
0
1
5
2.5
L
Medusa
0
3
1
0.17
W
Cu Chulainn
TSG-FOONIE
Cu Chulainn
2
1
0
2
L
Chang'e
Tsyuun
Chang'e
0
3
0
0
L
King Arthur
emanuelqww
King Arthur
0
0
0
0
W
Ratatoskr
frankwest250
Ratatoskr
2
1
2
3
W
4
2
2
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,157
Damage
6,605
21,231
Taken
14,276
8,087
Mitigated
3,923
7,267
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
501
326
0
123
1,071
400
0
162
909
3,732
0
L
Serqet
3,572
937
0
498
6,585
2,029
0
2,376
4,209
0
13,858
W
Horus
SnecSnac
Horus
963
326
378
1,985
5,237
2,027
689
469
4,594
0
10,069
L
Medusa
2,410
1,277
0
701
4,978
1,030
0
1,125
3,853
0
16,861
W
Cu Chulainn
TSG-FOONIE
Cu Chulainn
2,274
281
0
1,032
4,074
2,475
843
0
4,074
429
28,825
L
Chang'e
Tsyuun
Chang'e
122
122
0
0
1,642
464
0
1,187
455
1,796
0
L
King Arthur
emanuelqww
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
frankwest250
Ratatoskr
1,070
162
0
1,986
4,265
1,071
298
0
4,211
0
18,060
W
1,675
697
0
899
4,539
1,750
1,228
32
4,507
18,066
0
W
3,175
716
0
987
3,116
764
478
122
2,844
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
19,087
198
Minions Killed
76
0
Camps Cleared
0
768,066
Distance Traveled
445,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,556
445
10
1
0
64,736
0
L
Serqet
4,871
609
23
3
0
163,972
0
W
Horus
4,991
624
20
3
0
173,492
3
L
Medusa
4,241
530
31
4
0
153,902
3
W
Cu Chulainn
5,754
719
56
7
0
132,475
0
L
Chang'e
3,323
415
12
2
0
51,784
0
L
King Arthur
3,096
387
0
0
0
10,835
0
W
Ratatoskr
4,958
620
42
5
0
145,469
0
W
Athena
5,159
645
43
5
0
158,213
3
W
Ah Puch
5,686
711
37
5
0
158,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role