Player Matchup

Thor
Thor
AlpakaBulilka
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 3
Jormungandr
Jormungandr
Jeinerclaw
Jormungandr
Level 27
God Stats
11W - 14L
1,757 SR
Queue Stats
93W - 61L
1,635 Elo+
Party 4
Anubis
Anubis
Tubsy08
Anubis
Level 67
God Stats
5W - 5L
1,258 SR
Queue Stats
105W - 101L
1,214 Elo+
Party 3
Zeus
Zeus
o DeusPest o
Zeus
Level 157
God Stats
4W - 4L
1,684 SR
Queue Stats
243W - 203L
1,544 Elo+
Party 4
Danzaburou
Danzaburou
ow-GOD-of-WAR-wo
Danzaburou
Level 32
God Stats
4W - 5L
1,454 SR
Queue Stats
136W - 134L
1,467 Elo+
Solo
Team Averages
Level 59
1,531 SR
1,415 Elo+

VS

Team Averages
Level 42
1,469 SR
1,415 Elo+
Yemoja
Yemoja
GimmieTittiez
Yemoja
Level 83
God Stats
5W - 5L
1,642 SR
Queue Stats
113W - 89L
1,568 Elo+
Party 1
Rama
Rama
Jrewzy
Rama
Level 28
God Stats
7W - 5L
1,261 SR
Queue Stats
445W - 406L
1,548 Elo+
Party 1
Bellona
Bellona
LaloBich
Bellona
Level 38
God Stats
11W - 11L
1,339 SR
Queue Stats
322W - 356L
980 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirPwn
Tsukuyomi
Level 41
God Stats
7W - 5L
1,555 SR
Queue Stats
81W - 68L
1,480 Elo+
Party 2
Ra
Ra
rentandrum
Ra
Level 22
God Stats
15W - 8L
1,546 SR
Queue Stats
207W - 184L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,211
474
575
6,656
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Jeinerclaw
Jormungandr
8
0 / 2 / 1
4,874
443
5,491
7,043
3,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Tubsy08
Anubis
12
4 / 1 / 0
6,983
635
2,440
3,161
1,608
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
6,056
551
3,859
4,494
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
ow-GOD-of-WAR-wo
Danzaburou
9
1 / 2 / 0
5,314
483
3,066
6,861
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
6,216
565
3,310
4,957
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Jrewzy
Rama
10
1 / 1 / 3
6,189
563
7,119
7,165
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
LaloBich
Bellona
10
0 / 2 / 2
5,741
522
2,122
6,183
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SirPwn
Tsukuyomi
11
5 / 2 / 0
6,390
581
3,338
7,857
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,660
605
1,160
2,935
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
9
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
0
0
3
L
Jormungandr
Jeinerclaw
Jormungandr
0
2
1
0.25
W
Rama
Jrewzy
Rama
1
1
3
2.5
W
Bellona
LaloBich
Bellona
0
2
2
0.5
W
Tsukuyomi
SirPwn
Tsukuyomi
5
2
0
2.5
L
Anubis
Tubsy08
Anubis
4
1
0
4
L
1
4
2
0.5
L
Danzaburou
ow-GOD-of-WAR-wo
Danzaburou
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
17,049
28,215
Taken
29,097
9,536
Mitigated
11,559
8,682
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
575
108
0
2,436
6,656
1,858
0
674
5,922
0
24,807
W
3,310
553
790
930
4,957
2,727
0
2,255
2,702
18,017
0
L
Jormungandr
Jeinerclaw
Jormungandr
5,491
406
174
921
7,043
3,038
0
2,278
4,765
19,628
0
W
Rama
Jrewzy
Rama
7,119
6,029
0
3,300
7,165
2,184
272
3,236
3,929
0
37,011
W
Bellona
LaloBich
Bellona
2,122
252
195
2,070
6,183
3,376
364
2,943
3,062
0
24,463
W
Tsukuyomi
SirPwn
Tsukuyomi
3,338
1,178
0
4,157
7,857
2,330
866
2,161
5,662
0
23,505
L
Anubis
Tubsy08
Anubis
2,440
231
0
1,539
3,161
1,608
0
607
2,460
33,864
0
L
3,859
608
0
390
4,494
1,225
300
0
4,494
27,614
0
L
Danzaburou
ow-GOD-of-WAR-wo
Danzaburou
3,066
844
0
3,222
6,861
1,807
0
757
6,104
0
22,422
W
1,160
88
98
847
2,935
942
260
983
1,952
39,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
31,196
265
Minions Killed
283
0
Camps Cleared
0
988,910
Distance Traveled
1,088,850
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,211
474
54
5
0
233,676
3
W
Yemoja
6,216
565
27
2
0
203,737
4
L
Jormungandr
4,874
443
30
3
0
250,365
3
W
Rama
6,189
563
64
6
0
180,365
2
W
Bellona
5,741
522
69
6
0
236,891
0
W
Tsukuyomi
6,390
581
50
5
0
224,310
2
L
Anubis
6,983
635
76
7
0
199,622
1
L
Zeus
6,056
551
66
6
0
118,689
3
L
Danzaburou
5,314
483
39
4
0
186,558
1
W
Ra
6,660
605
73
7
0
243,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role