Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeadElder
Ah Muzen Cab
Level 65
God Stats
5W - 6L
1,453 SR
Queue Stats
220W - 284L
1,436 Elo+
Party 2
King Arthur
King Arthur
JustALoner
King Arthur
Level 100
God Stats
13W - 26L
1,438 SR
Queue Stats
178W - 190L
1,527 Elo+
Party 2
Zeus
Zeus
Jwm7100
Zeus
Level 86
God Stats
6W - 8L
1,619 SR
Queue Stats
196W - 242L
1,433 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,465 Elo+

VS

Team Averages
Level 70
1,467 SR
1,481 Elo+
Jing Wei
Jing Wei
Loufearrigno
Jing Wei
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
259W - 282L
1,509 Elo+
Party 1
Olorun
Olorun
RascalCrow
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,458 Elo+
Party 1
Artio
Artio
betterside
Artio
Level 87
God Stats
11W - 6L
1,587 SR
Queue Stats
112W - 156L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadElder
Ah Muzen Cab
13
3 / 1 / 15
9,262
772
15,031
9,013
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JustALoner
King Arthur
13
11 / 6 / 5
10,824
902
12,150
17,424
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
Jwm7100
Zeus
12
5 / 4 / 9
9,155
763
13,790
8,110
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Loufearrigno
Jing Wei
12
4 / 6 / 6
8,792
733
8,526
12,531
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
RascalCrow
Olorun
10
5 / 6 / 2
8,272
689
11,699
16,194
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
11
2 / 7 / 8
9,174
765
5,038
19,370
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
11
11
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeadElder
Ah Muzen Cab
3
1
15
10.5
W
King Arthur
JustALoner
King Arthur
11
6
5
2.25
W
Zeus
Jwm7100
Zeus
5
4
9
2.38
L
Jing Wei
Loufearrigno
Jing Wei
4
6
6
1.17
L
Olorun
RascalCrow
Olorun
5
6
2
1
L
Artio
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
25,263
34,547
Taken
48,095
20,660
Mitigated
29,789
7,508
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeadElder
Ah Muzen Cab
15,031
8,216
0
4,364
9,013
3,456
1,612
4,900
4,113
0
42,994
W
King Arthur
JustALoner
King Arthur
12,150
3,089
214
2,322
17,424
14,364
94
7,398
10,026
0
25,147
W
Zeus
Jwm7100
Zeus
13,790
1,381
0
608
8,110
2,840
1,145
4,451
3,659
30,252
0
L
Jing Wei
Loufearrigno
Jing Wei
8,526
5,253
0
2,477
12,531
4,599
15
3,712
8,819
0
29,079
L
Olorun
RascalCrow
Olorun
11,699
6,843
521
6,449
16,194
6,195
177
5,054
11,140
33,649
0
L
Artio
5,038
175
312
1,889
19,370
18,995
0
5,064
14,306
13,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
26,238
121
Minions Killed
113
0
Camps Cleared
0
615,262
Distance Traveled
599,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,262
772
58
5
0
224,160
1
W
King Arthur
10,824
902
20
2
0
200,866
0
W
Zeus
9,155
763
43
4
0
190,236
0
L
Jing Wei
8,792
733
45
4
0
190,061
0
L
Olorun
8,272
689
47
4
0
178,622
1
L
Artio
9,174
765
21
2
0
230,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role