Player Matchup

Guan Yu
Guan Yu
Brendunus
Guan Yu
Level 18
God Stats
63W - 50L
1,564 SR
Queue Stats
69W - 70L
1,335 Elo+
Party 2
Arachne
Arachne
GhostXxPatoX
Arachne
Level 24
God Stats
15W - 9L
1,498 SR
Queue Stats
73W - 70L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
Shirohoshineko
Nu Wa
Level 89
God Stats
4W - 2L
1,588 SR
Queue Stats
28W - 40L
1,393 Elo+
Party 1
Cerberus
Cerberus
tusedayking888
Cerberus
Level 9
God Stats
8W - 6L
1,665 SR
Queue Stats
14W - 17L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
今宵上弦月
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,372 Elo+
Solo
Team Averages
Level 29
1,563 SR
1,354 Elo+

VS

Team Averages
Level 23
1,476 SR
1,424 Elo+
Heimdallr
Heimdallr
Emperials
Heimdallr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,213 Elo+
Solo
Horus
Horus
PeniXD
Horus
Level 18
God Stats
7W - 13L
1,414 SR
Queue Stats
15W - 22L
1,447 Elo+
Party 3
Thanatos
Thanatos
UnfoldedPiano74
Thanatos
Level 66
God Stats
2W - 8L
1,331 SR
Queue Stats
70W - 54L
1,467 Elo+
Party 3
Tiamat
Tiamat
WiredFernPlays
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 3
Ra
Ra
Wolfrage01-YT
Ra
Level 12
God Stats
8W - 9L
1,637 SR
Queue Stats
18W - 24L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brendunus
Guan Yu
16
2 / 3 / 3
11,200
467
4,394
11,978
9,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GhostXxPatoX
Arachne
17
6 / 4 / 9
12,109
505
8,374
14,988
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 3 / 4
14,094
587
29,774
14,811
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
13
0 / 6 / 6
10,044
419
2,215
16,851
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
今宵上弦月
Cernunnos
18
5 / 5 / 7
12,754
531
13,851
13,446
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emperials
Heimdallr
16
3 / 9 / 7
10,318
430
9,713
19,766
7,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
PeniXD
Horus
6
0 / 1 / 2
6,735
281
0
3,695
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
19
13 / 7 / 1
12,486
520
17,608
23,750
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 7
8,794
366
3,988
12,862
5,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 3
9,482
395
6,567
15,481
9,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
30
Kills
19
21
Deaths
31
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brendunus
Guan Yu
2
3
3
1.17
L
Heimdallr
Emperials
Heimdallr
3
9
7
0.72
W
Arachne
GhostXxPatoX
Arachne
6
4
9
2.63
L
Horus
PeniXD
Horus
0
1
2
1
W
17
3
4
6.33
L
Thanatos
13
7
1
1.93
L
0
5
7
0.7
L
3
9
3
0.5
W
Cerberus
0
6
6
0.5
W
Cernunnos
今宵上弦月
Cernunnos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,608
Damage
37,876
72,074
Taken
75,554
41,852
Mitigated
30,791
14,340
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brendunus
Guan Yu
4,394
143
1,385
1,768
11,978
9,937
3,177
2,599
9,379
0
39,601
L
Heimdallr
Emperials
Heimdallr
9,713
5,152
0
3,516
19,766
7,535
538
5,197
14,343
0
51,442
W
Arachne
GhostXxPatoX
Arachne
8,374
6,633
0
4,217
14,988
5,675
5,072
2,193
12,795
0
55,719
L
Horus
PeniXD
Horus
0
0
0
48
3,695
629
0
3,248
233
0
1,397
W
29,774
4,556
0
3,025
14,811
5,903
1,081
2,409
12,402
109,206
0
L
Thanatos
17,608
2,986
0
15,933
23,750
7,642
0
11,034
12,176
0
70,587
L
3,988
443
0
676
12,862
5,760
0
5,251
7,235
28,560
0
L
6,567
1,060
265
1,624
15,481
9,225
0
5,581
9,578
50,480
0
W
Cerberus
2,215
105
0
1,755
16,851
12,094
505
1,684
15,167
28,357
0
W
Cernunnos
今宵上弦月
Cernunnos
13,851
7,314
0
2,190
13,446
8,243
3,641
1,670
11,776
0
77,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
47,815
502
Minions Killed
292
0
Camps Cleared
0
2,241,911
Distance Traveled
1,558,942
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,200
467
72
3
0
481,774
0
L
Heimdallr
10,318
430
85
4
0
376,705
6
W
Arachne
12,109
505
109
5
0
513,798
0
L
Horus
6,735
281
4
0
0
41,685
0
W
Nu Wa
14,094
587
137
6
0
452,506
5
L
Thanatos
12,486
520
96
4
0
439,061
4
L
Tiamat
8,794
366
33
1
0
359,410
3
L
Ra
9,482
395
74
3
0
342,081
1
W
Cerberus
10,044
419
48
2
0
418,304
2
W
Cernunnos
12,754
531
136
6
0
375,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role