Player Matchup

Vulcan
Vulcan
GotchYoOh3
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Kazukota
Ullr
Level 21
God Stats
3W - 2L
1,795 SR
Queue Stats
46W - 16L
1,910 Elo+
Party 1
Mercury
Mercury
MightWannaWard
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ThunderFromUnda
Cerberus
Level 22
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 1
Ra
Ra
ZolFreecss
Ra
Level 13
God Stats
8W - 3L
1,782 SR
Queue Stats
10W - 5L
1,645 Elo+
Party 1
Team Averages
Level 47
1,658 SR
1,661 Elo+

VS

Team Averages
Level 12
1,373 SR
1,448 Elo+
Ymir
Ymir
Beck0905
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
ChrisHeadtrip
Ah Puch
Level 6
God Stats
0W - 5L
1,294 SR
Queue Stats
16W - 39L
1,365 Elo+
Solo
Ne Zha
Ne Zha
baiyeqingsu
Ne Zha
Level 12
God Stats
0W - 5L
1,155 SR
Queue Stats
22W - 27L
1,343 Elo+
Party 2
Olorun
Olorun
p0seid0nnnnn
Olorun
Level 11
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 24L
1,612 Elo+
Solo
Heimdallr
Heimdallr
zRyujin
Heimdallr
Level 25
God Stats
7W - 2L
1,652 SR
Queue Stats
22W - 16L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GotchYoOh3
Vulcan
15
1 / 0 / 1
8,727
582
6,622
4,328
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
15 / 1 / 3
10,414
694
15,038
10,339
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 3
8,756
584
7,797
9,305
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
12
1 / 2 / 16
8,421
561
5,529
10,633
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 2 / 2
9,915
661
7,076
9,779
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 1
5,976
398
2,540
9,905
6,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
13
4 / 5 / 0
7,826
522
8,021
10,265
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
9
0 / 8 / 3
6,154
410
1,799
11,581
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
11
2 / 9 / 1
7,397
493
6,595
14,535
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
zRyujin
Heimdallr
13
1 / 3 / 0
7,143
476
4,112
9,978
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
31
Kills
8
8
Deaths
31
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
1
0.25
L
Ah Puch
4
5
0
0.8
W
Vulcan
GotchYoOh3
Vulcan
1
0
1
1.5
W
Ullr
15
1
3
16.5
W
5
3
3
2.17
W
Cerberus
1
2
16
4.5
W
9
2
2
5
L
Ne Zha
0
8
3
0.19
L
Olorun
2
9
1
0.28
L
Heimdallr
zRyujin
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
23,067
44,384
Taken
56,264
21,282
Mitigated
21,613
13,097
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,540
689
0
0
9,905
6,672
0
4,071
5,726
12,132
0
L
Ah Puch
8,021
38
0
1,471
10,265
3,011
886
4,690
5,429
50,754
0
W
Vulcan
GotchYoOh3
Vulcan
6,622
1,575
0
1,685
4,328
1,611
1,416
0
4,328
48,254
0
W
Ullr
15,038
7,544
0
3,310
10,339
4,218
2,121
4,866
5,473
0
73,429
W
7,797
4,234
0
139
9,305
3,251
0
1,394
7,911
0
67,804
W
Cerberus
5,529
840
0
4,099
10,633
8,506
32
5,374
5,259
15,115
0
W
7,076
1,856
314
3,550
9,779
3,696
572
5,522
4,257
51,498
0
L
Ne Zha
1,799
568
0
3,003
11,581
3,196
0
2,774
8,726
0
26,211
L
Olorun
6,595
3,309
203
3,681
14,535
4,289
0
1,693
12,842
44,184
0
L
Heimdallr
zRyujin
Heimdallr
4,112
1,107
0
2,309
9,978
4,445
0
5,304
4,314
0
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
34,496
478
Minions Killed
315
0
Camps Cleared
0
1,574,361
Distance Traveled
1,245,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,976
398
15
1
0
248,981
0
L
Ah Puch
7,826
522
87
6
0
236,946
2
W
Vulcan
8,727
582
95
6
0
310,381
1
W
Ullr
10,414
694
134
9
0
282,738
1
W
Mercury
8,756
584
110
7
0
356,854
2
W
Cerberus
8,421
561
18
1
0
317,654
2
W
Ra
9,915
661
121
8
0
306,734
0
L
Ne Zha
6,154
410
55
4
0
272,325
0
L
Olorun
7,397
493
77
5
0
233,485
2
L
Heimdallr
7,143
476
81
5
0
253,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role