Player Matchup

Chronos
Chronos
AeroJet
Chronos
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 21L
1,516 Elo+
Solo
Ymir
Ymir
BaesicI
Ymir
Level 68
God Stats
4W - 5L
1,683 SR
Queue Stats
325W - 288L
1,548 Elo+
Party 1
Neith
Neith
FIyingsword
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,300 Elo+
Solo
Sol
Sol
Mikeyd1997
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,565 Elo+
Party 1
Pele
Pele
RoSaPaRksFR
Pele
Level 23
God Stats
9W - 6L
1,650 SR
Queue Stats
36W - 35L
1,505 Elo+
Solo
Team Averages
Level 26
1,566 SR
1,487 Elo+

VS

Team Averages
Level 20
1,691 SR
1,724 Elo+
Ullr
Ullr
Amostein
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 6L
2,053 Elo+
Party 2
Freya
Freya
JohnShiGo
Freya
Level 5
God Stats
3W - 3L
1,546 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo
Nox
Nox
Op0650
Nox
Level 22
God Stats
7W - 6L
1,689 SR
Queue Stats
81W - 85L
1,409 Elo+
Solo
Serqet
Serqet
ShieldRust
Serqet
Level 29
God Stats
251W - 114L
1,831 SR
Queue Stats
547W - 236L
1,819 Elo+
Party 2
Chronos
Chronos
VyscolsSon
Chronos
Level 18
God Stats
17W - 2L
1,889 SR
Queue Stats
195W - 40L
1,930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AeroJet
Chronos
9
0 / 3 / 0
5,079
462
1,260
5,487
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
BaesicI
Ymir
8
1 / 4 / 0
5,719
520
2,561
10,272
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,212
474
1,586
4,442
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

7
0 / 9 / 1
4,754
432
2,243
6,881
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 0
6,374
579
4,696
8,924
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
6 / 0 / 2
8,284
753
5,936
4,580
1,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
JohnShiGo
Freya
12
1 / 2 / 0
6,521
593
1,656
7,063
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Op0650
Nox
10
3 / 1 / 5
6,518
593
2,187
4,301
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
ShieldRust
Serqet
10
3 / 0 / 11
7,140
649
6,372
6,938
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
VyscolsSon
Chronos
13
12 / 2 / 2
8,093
736
11,683
6,515
2,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
25
25
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
AeroJet
Chronos
0
3
0
0
W
Ullr
6
0
2
7
L
Ymir
BaesicI
Ymir
1
4
0
0.25
L
0
3
1
0.17
W
Freya
JohnShiGo
Freya
1
2
0
0.5
L
0
9
1
0.06
W
Nox
Op0650
Nox
3
1
5
5.5
L
3
6
0
0.5
W
Serqet
ShieldRust
Serqet
3
0
11
8.5
W
Chronos
VyscolsSon
Chronos
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
27,834
36,006
Taken
29,397
11,363
Mitigated
11,006
4,546
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AeroJet
Chronos
1,260
271
0
986
5,487
1,299
0
197
5,239
20,580
0
W
Ullr
5,936
2,335
0
1,743
4,580
1,601
1,872
618
3,898
0
57,742
L
Ymir
BaesicI
Ymir
2,561
783
0
405
10,272
4,722
0
6,449
3,404
13,042
0
L
1,586
144
0
545
4,442
1,280
617
3,162
1,227
0
18,131
W
Freya
JohnShiGo
Freya
1,656
607
0
3,116
7,063
2,319
227
0
7,063
37,629
0
L
2,243
935
0
370
6,881
1,352
0
3,717
2,663
11,386
0
W
Nox
Op0650
Nox
2,187
416
0
314
4,301
1,750
673
458
3,799
18,710
0
L
4,696
1,746
0
2,240
8,924
2,710
205
2,001
6,923
0
29,730
W
Serqet
ShieldRust
Serqet
6,372
1,428
0
2,620
6,938
3,161
0
2,079
4,757
0
16,779
W
Chronos
VyscolsSon
Chronos
11,683
5,095
0
1,946
6,515
2,175
927
2,611
3,816
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
36,556
178
Minions Killed
356
0
Camps Cleared
0
908,706
Distance Traveled
1,144,707
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,079
462
53
5
0
191,724
5
W
Ullr
8,284
753
121
11
0
215,893
2
L
Ymir
5,719
520
10
1
0
204,989
2
L
Neith
5,212
474
34
3
0
168,831
4
W
Freya
6,521
593
82
7
0
222,336
1
L
Sol
4,754
432
24
2
0
173,445
0
W
Nox
6,518
593
46
4
0
210,956
0
L
Pele
6,374
579
57
5
0
169,717
0
W
Serqet
7,140
649
21
2
0
279,648
7
W
Chronos
8,093
736
86
8
0
215,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role