Player Matchup

Cerberus
Cerberus
GIOMW
Cerberus
Level 22
God Stats
10W - 5L
1,427 SR
Queue Stats
116W - 112L
1,574 Elo+
Solo
Loki
Loki
Patria--O--Vida
Loki
Level 29
God Stats
24W - 21L
1,570 SR
Queue Stats
129W - 151L
1,427 Elo+
Solo
Olorun
Olorun
futuristic-bear2
Olorun
Level 27
God Stats
3W - 1L
1,617 SR
Queue Stats
273W - 236L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
speed_banban
Erlang Shen
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 129L
1,424 Elo+
Solo
Cernunnos
Cernunnos
vitalyarv
Cernunnos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 155L
1,466 Elo+
Solo
Team Averages
Level 27
1,523 SR
1,503 Elo+

VS

Team Averages
Level 19
1,587 SR
1,413 Elo+
Agni
Agni
DirtyMozzarella
Agni
Level 24
God Stats
6W - 4L
1,601 SR
Queue Stats
47W - 38L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Fx_Ax19
Cabrakan
Level 22
God Stats
10W - 11L
1,496 SR
Queue Stats
95W - 148L
1,298 Elo+
Party 1
Eset
Eset
Krenni91
Eset
Level 7
God Stats
2W - 1L
1,827 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Neith
Neith
LukeJCB
Neith
Level 29
God Stats
24W - 35L
1,608 SR
Queue Stats
486W - 428L
1,559 Elo+
Solo
King Arthur
King Arthur
iat_30
King Arthur
Level 12
God Stats
43W - 63L
1,401 SR
Queue Stats
514W - 602L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIOMW
Cerberus
17
5 / 3 / 10
10,102
505
12,054
14,918
13,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 4
12,143
607
8,645
12,857
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 4
12,477
624
18,970
19,718
8,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
speed_banban
Erlang Shen
17
1 / 2 / 10
10,367
518
8,454
16,216
15,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
vitalyarv
Cernunnos
18
4 / 6 / 6
11,050
553
8,106
15,459
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 1
10,297
515
9,541
14,625
5,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Fx_Ax19
Cabrakan
15
3 / 6 / 3
9,843
492
10,191
15,926
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
18
4 / 7 / 0
10,655
533
6,658
10,898
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LukeJCB
Neith
16
4 / 9 / 3
9,858
493
14,756
19,227
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
iat_30
King Arthur
13
2 / 4 / 4
8,143
407
5,334
19,374
8,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
27
Kills
13
13
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cabrakan
Fx_Ax19
Cabrakan
3
6
3
0.75
W
Cerberus
GIOMW
Cerberus
5
3
10
3.33
L
Eset
4
7
0
0.57
L
Neith
LukeJCB
Neith
4
9
3
0.61
W
7
2
4
4.5
W
10
0
4
12
L
King Arthur
iat_30
King Arthur
2
4
4
1
W
Erlang Shen
speed_banban
Erlang Shen
1
2
10
3
W
Cernunnos
vitalyarv
Cernunnos
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,229
Damage
46,480
79,168
Taken
80,050
49,497
Mitigated
35,501
31,415
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,541
1,108
0
6,889
14,625
5,362
0
7,281
7,085
98,830
0
L
Cabrakan
Fx_Ax19
Cabrakan
10,191
1,842
0
3,084
15,926
11,698
372
5,547
10,314
47,188
3,878
W
Cerberus
GIOMW
Cerberus
12,054
800
0
3,811
14,918
13,773
0
3,493
11,421
46,398
0
L
Eset
6,658
15
121
1,066
10,898
3,766
336
3,324
7,544
70,207
0
L
Neith
LukeJCB
Neith
14,756
9,020
127
6,525
19,227
5,807
682
5,388
13,799
0
76,997
W
8,645
2,464
0
3,796
12,857
5,194
36
2,103
10,640
0
94,237
W
18,970
12,444
591
14,234
19,718
8,454
2,641
10,522
9,058
97,678
0
L
King Arthur
iat_30
King Arthur
5,334
277
0
6,084
19,374
8,868
128
9,039
10,284
0
25,982
W
Erlang Shen
speed_banban
Erlang Shen
8,454
3,952
0
3,623
16,216
15,017
757
8,101
7,909
0
56,122
W
Cernunnos
vitalyarv
Cernunnos
8,106
4,188
501
4,859
15,459
7,059
2,629
1,496
13,963
0
78,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
48,796
621
Minions Killed
578
0
Camps Cleared
0
1,855,315
Distance Traveled
1,685,197
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,297
515
177
9
0
330,013
2
L
Cabrakan
9,843
492
88
4
0
355,664
0
W
Cerberus
10,102
505
73
4
0
380,220
2
L
Eset
10,655
533
137
7
0
363,312
0
L
Neith
9,858
493
133
7
0
261,619
0
W
Loki
12,143
607
161
8
0
372,509
0
W
Olorun
12,477
624
166
8
0
361,851
4
L
King Arthur
8,143
407
43
2
0
374,589
0
W
Erlang Shen
10,367
518
88
4
0
384,508
0
W
Cernunnos
11,050
553
133
7
0
356,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role